struct egl_g3d_image {
_EGLImage base;
struct pipe_resource *texture;
- unsigned face;
unsigned level;
- unsigned zslice;
+ unsigned layer;
};
/* standard typecasts */
struct egl_g3d_sync {
_EGLSync base;
- int refs;
-
/* the mutex protects only the condvar, not the struct */
pipe_mutex mutex;
pipe_condvar condvar;