#include "pipe/p_screen.h"
#include "pipe/p_context.h"
#include "pipe/p_format.h"
+#include "os/os_thread.h"
#include "egldriver.h"
#include "egldisplay.h"
#include "eglcontext.h"
#include "eglsurface.h"
#include "eglconfig.h"
#include "eglimage.h"
+#include "eglsync.h"
#include "eglscreen.h"
#include "eglmode.h"
_EGLDriver base;
const struct egl_g3d_loader *loader;
const struct native_platform *platforms[_EGL_NUM_PLATFORMS];
- EGLint probe_key;
};
struct egl_g3d_display {
struct egl_g3d_image {
_EGLImage base;
struct pipe_resource *texture;
- unsigned face;
unsigned level;
- unsigned zslice;
+ unsigned layer;
};
+/* standard typecasts */
+_EGL_DRIVER_STANDARD_TYPECASTS(egl_g3d)
+_EGL_DRIVER_TYPECAST(egl_g3d_image, _EGLImage, obj)
+
+#ifdef EGL_KHR_reusable_sync
+
+struct egl_g3d_sync {
+ _EGLSync base;
+
+ /* the mutex protects only the condvar, not the struct */
+ pipe_mutex mutex;
+ pipe_condvar condvar;
+
+ /* for fence sync */
+ struct pipe_fence_handle *fence;
+};
+_EGL_DRIVER_TYPECAST(egl_g3d_sync, _EGLSync, obj)
+
+#endif /* EGL_KHR_reusable_sync */
+
+#ifdef EGL_MESA_screen_surface
+
struct egl_g3d_screen {
_EGLScreen base;
const struct native_connector *native;
const struct native_mode **native_modes;
};
-
-/* standard typecasts */
-_EGL_DRIVER_STANDARD_TYPECASTS(egl_g3d)
_EGL_DRIVER_TYPECAST(egl_g3d_screen, _EGLScreen, obj)
-_EGL_DRIVER_TYPECAST(egl_g3d_image, _EGLImage, obj)
+
+#endif /* EGL_MESA_screen_surface */
#endif /* _EGL_G3D_H_ */