#include "egl_g3d.h"
#include "egl_g3d_api.h"
#include "egl_g3d_image.h"
+#include "egl_g3d_sync.h"
#include "egl_g3d_st.h"
+#include "egl_g3d_loader.h"
#include "native.h"
/**
* Return the state tracker for the given context.
*/
static struct st_api *
-egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx)
+egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx,
+ enum st_profile_type *profile)
{
struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
struct st_api *stapi;
- EGLint idx = -1;
+ EGLint api = -1;
+
+ *profile = ST_PROFILE_DEFAULT;
switch (ctx->ClientAPI) {
case EGL_OPENGL_ES_API:
switch (ctx->ClientVersion) {
case 1:
- idx = ST_API_OPENGL_ES1;
+ api = ST_API_OPENGL;
+ *profile = ST_PROFILE_OPENGL_ES1;
break;
case 2:
- idx = ST_API_OPENGL_ES2;
+ api = ST_API_OPENGL;
+ *profile = ST_PROFILE_OPENGL_ES2;
break;
default:
_eglLog(_EGL_WARNING, "unknown client version %d",
}
break;
case EGL_OPENVG_API:
- idx = ST_API_OPENVG;
+ api = ST_API_OPENVG;
break;
case EGL_OPENGL_API:
- idx = ST_API_OPENGL;
+ api = ST_API_OPENGL;
break;
default:
_eglLog(_EGL_WARNING, "unknown client API 0x%04x", ctx->ClientAPI);
break;
}
- stapi = (idx >= 0) ? gdrv->stapis[idx] : NULL;
+ switch (api) {
+ case ST_API_OPENGL:
+ stapi = gdrv->loader->guess_gl_api(*profile);
+ break;
+ case ST_API_OPENVG:
+ stapi = gdrv->loader->get_st_api(api);
+ break;
+ default:
+ stapi = NULL;
+ break;
+ }
+ if (stapi && !(stapi->profile_mask & (1 << *profile)))
+ stapi = NULL;
+
return stapi;
}
struct egl_g3d_context *gshare = egl_g3d_context(share);
struct egl_g3d_config *gconf = egl_g3d_config(conf);
struct egl_g3d_context *gctx;
+ struct st_context_attribs stattribs;
gctx = CALLOC_STRUCT(egl_g3d_context);
if (!gctx) {
return NULL;
}
- gctx->stapi = egl_g3d_choose_st(drv, &gctx->base);
+ memset(&stattribs, 0, sizeof(stattribs));
+ if (gconf)
+ stattribs.visual = gconf->stvis;
+
+ gctx->stapi = egl_g3d_choose_st(drv, &gctx->base, &stattribs.profile);
if (!gctx->stapi) {
FREE(gctx);
return NULL;
}
gctx->stctxi = gctx->stapi->create_context(gctx->stapi, gdpy->smapi,
- &gconf->stvis, (gshare) ? gshare->stctxi : NULL);
+ &stattribs, (gshare) ? gshare->stctxi : NULL);
if (!gctx->stctxi) {
FREE(gctx);
return NULL;
ok = gctx->stapi->make_current(gctx->stapi, gctx->stctxi,
(gdraw) ? gdraw->stfbi : NULL, (gread) ? gread->stfbi : NULL);
if (ok) {
- gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gdraw->stfbi);
- if (gread != gdraw) {
+ if (gdraw) {
gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi,
- gread->stfbi);
- }
+ gdraw->stfbi);
- if (gdraw->base.Type == EGL_WINDOW_BIT) {
- gctx->base.WindowRenderBuffer =
- (gdraw->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT) ?
- EGL_SINGLE_BUFFER : EGL_BACK_BUFFER;
+ if (gdraw->base.Type == EGL_WINDOW_BIT) {
+ gctx->base.WindowRenderBuffer =
+ (gdraw->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT) ?
+ EGL_SINGLE_BUFFER : EGL_BACK_BUFFER;
+ }
+ }
+ if (gread && gread != gdraw) {
+ gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi,
+ gread->stfbi);
}
}
}
gctx->stctxi->flush(gctx->stctxi,
PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence);
- screen->fence_finish(screen, fence, 0);
- screen->fence_reference(screen, &fence, NULL);
+ if (fence) {
+ screen->fence_finish(screen, fence, 0);
+ screen->fence_reference(screen, &fence, NULL);
+ }
return EGL_TRUE;
}
struct egl_g3d_config *gconf;
EGLint i;
- for (i = 0; i < dpy->NumConfigs; i++) {
- gconf = egl_g3d_config(dpy->Configs[i]);
+ for (i = 0; i < dpy->Configs->Size; i++) {
+ gconf = egl_g3d_config((_EGLConfig *) dpy->Configs->Elements[i]);
if (gdpy->native->is_pixmap_supported(gdpy->native, pix, gconf->native))
break;
}
- return (i < dpy->NumConfigs) ? &gconf->base : NULL;
+ return (i < dpy->Configs->Size) ? &gconf->base : NULL;
}
void
drv->API.CreateImageKHR = egl_g3d_create_image;
drv->API.DestroyImageKHR = egl_g3d_destroy_image;
+#ifdef EGL_MESA_drm_image
+ drv->API.CreateDRMImageMESA = egl_g3d_create_drm_image;
+ drv->API.ExportDRMImageMESA = egl_g3d_export_drm_image;
+#endif
+
+#ifdef EGL_KHR_reusable_sync
+ drv->API.CreateSyncKHR = egl_g3d_create_sync;
+ drv->API.DestroySyncKHR = egl_g3d_destroy_sync;
+ drv->API.ClientWaitSyncKHR = egl_g3d_client_wait_sync;
+ drv->API.SignalSyncKHR = egl_g3d_signal_sync;
+#endif
#ifdef EGL_MESA_screen_surface
drv->API.CreateScreenSurfaceMESA = egl_g3d_create_screen_surface;