#include "state_tracker/st_api.h"
#include "egltypedefs.h"
-struct st_api *
-egl_g3d_create_st_api(enum st_api_type api);
-
struct st_manager *
egl_g3d_create_st_manager(_EGLDisplay *dpy);
void
egl_g3d_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi);
-/**
- * Return the EGL_<api>_BIT of the st api.
- */
-static INLINE int
-egl_g3d_st_api_bit(enum st_api_type api)
-{
- int bit;
-
- switch (api) {
- case ST_API_OPENGL:
- bit = EGL_OPENGL_BIT;
- break;
- case ST_API_OPENGL_ES1:
- bit = EGL_OPENGL_ES_BIT;
- break;
- case ST_API_OPENGL_ES2:
- bit = EGL_OPENGL_ES2_BIT;
- break;
- case ST_API_OPENVG:
- bit = EGL_OPENVG_BIT;
- break;
- default:
- bit = 0;
- break;
- }
-
- return bit;
-}
-
#endif /* _EGL_G3D_ST_H_ */