egl_g3d_wl_drm_common_wl_buffer_get_resource(struct native_display *ndpy,
struct wl_buffer *buffer);
+EGLBoolean
+egl_g3d_wl_drm_common_query_buffer(struct native_display *ndpy,
+ struct wl_buffer *buffer,
+ EGLint attribute, EGLint *value);
+
#endif /* _NATIVE_WAYLAND_DRM_BUFMGR_HELPER_H_ */