if (!texture)
goto err_tex;
- dev->api->buffer_from_texture(dev->api, texture, &buf, &pitch);
- if (!buf)
- goto err_buf;
-
surface = screen->get_tex_surface(screen,
texture,
0,
scrn->tex = texture;
scrn->surface = surface;
- scrn->buffer = buf;
scrn->front.width = w;
scrn->front.height = h;
scrn->front.pitch = pitch;
- dev->api->handle_from_buffer(dev->api, screen, scrn->buffer, &scrn->front.handle);
+ dev->api->local_handle_from_texture(dev->api, screen, texture,
+ &scrn->front.pitch, &scrn->front.handle);
if (0)
goto err_handle;
pipe_surface_reference(&surface, NULL);
err_surf:
pipe_texture_reference(&texture, NULL);
-err_buf:
err_tex:
pipe_buffer_reference(&buf, NULL);
return;
pipe_surface_reference(&screen->surface, NULL);
pipe_texture_reference(&screen->tex, NULL);
- pipe_buffer_reference(&screen->buffer, NULL);
screen->shown = 0;
}
drm_create_texture(dpy, scrn, mode->Width, mode->Height);
- if (!scrn->buffer)
- return EGL_FALSE;
+ if (!scrn->tex)
+ goto err_tex;
ret = drmModeAddFB(dev->drmFD,
scrn->front.width, scrn->front.height,
err_bo:
pipe_surface_reference(&scrn->surface, NULL);
pipe_texture_reference(&scrn->tex, NULL);
- pipe_buffer_reference(&scrn->buffer, NULL);
+err_tex:
return EGL_FALSE;
}
if (!surf)
return EGL_FALSE;
- /* error checking */
- if (!_eglSwapBuffers(drv, dpy, draw))
- return EGL_FALSE;
-
st_get_framebuffer_surface(surf->stfb, ST_SURFACE_BACK_LEFT, &back_surf);
if (back_surf) {
+ struct drm_context *ctx = lookup_drm_context(draw->Binding);
st_notify_swapbuffers(surf->stfb);
- if (surf->screen) {
- surf->user->pipe->surface_copy(surf->user->pipe,
+ if (ctx && surf->screen) {
+ ctx->pipe->surface_copy(ctx->pipe,
surf->screen->surface,
0, 0,
back_surf,
0, 0,
surf->w, surf->h);
- surf->user->pipe->flush(surf->user->pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE, NULL);
+ ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE, NULL);
#ifdef DRM_MODE_FEATURE_DIRTYFB
/* TODO query connector property to see if this is needed */