#include "state_tracker/drm_api.h"
+#include "util/u_rect.h"
+
/*
* Util functions
*/
}
static struct st_framebuffer *
-drm_create_framebuffer(const __GLcontextModes *visual,
+drm_create_framebuffer(struct pipe_screen *screen,
+ const __GLcontextModes *visual,
unsigned width,
unsigned height,
void *priv)
{
- enum pipe_format colorFormat, depthFormat, stencilFormat;
-
- if (visual->redBits == 5)
- colorFormat = PIPE_FORMAT_R5G6B5_UNORM;
- else
- colorFormat = PIPE_FORMAT_A8R8G8B8_UNORM;
-
- if (visual->depthBits == 16)
- depthFormat = PIPE_FORMAT_Z16_UNORM;
- else if (visual->depthBits == 24)
- depthFormat = PIPE_FORMAT_S8Z24_UNORM;
- else
- depthFormat = PIPE_FORMAT_NONE;
+ enum pipe_format color_format, depth_stencil_format;
+ boolean d_depth_bits_last;
+ boolean ds_depth_bits_last;
+
+ d_depth_bits_last =
+ screen->is_format_supported(screen, PIPE_FORMAT_X8Z24_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+ ds_depth_bits_last =
+ screen->is_format_supported(screen, PIPE_FORMAT_S8Z24_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+
+ if (visual->redBits == 8) {
+ if (visual->alphaBits == 8)
+ color_format = PIPE_FORMAT_A8R8G8B8_UNORM;
+ else
+ color_format = PIPE_FORMAT_X8R8G8B8_UNORM;
+ } else {
+ color_format = PIPE_FORMAT_R5G6B5_UNORM;
+ }
- if (visual->stencilBits == 8)
- stencilFormat = PIPE_FORMAT_S8Z24_UNORM;
- else
- stencilFormat = PIPE_FORMAT_NONE;
+ switch(visual->depthBits) {
+ default:
+ case 0:
+ depth_stencil_format = PIPE_FORMAT_NONE;
+ break;
+ case 16:
+ depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
+ break;
+ case 24:
+ if (visual->stencilBits == 0) {
+ depth_stencil_format = (d_depth_bits_last) ?
+ PIPE_FORMAT_X8Z24_UNORM:
+ PIPE_FORMAT_Z24X8_UNORM;
+ } else {
+ depth_stencil_format = (ds_depth_bits_last) ?
+ PIPE_FORMAT_S8Z24_UNORM:
+ PIPE_FORMAT_Z24S8_UNORM;
+ }
+ break;
+ case 32:
+ depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
+ break;
+ }
return st_create_framebuffer(visual,
- colorFormat,
- depthFormat,
- stencilFormat,
+ color_format,
+ depth_stencil_format,
+ depth_stencil_format,
width,
height,
priv);
if (!texture)
goto err_tex;
- dev->api->buffer_from_texture(dev->api, texture, &buf, &pitch);
- if (!buf)
- goto err_buf;
-
surface = screen->get_tex_surface(screen,
texture,
0,
scrn->tex = texture;
scrn->surface = surface;
- scrn->buffer = buf;
scrn->front.width = w;
scrn->front.height = h;
scrn->front.pitch = pitch;
- dev->api->handle_from_buffer(dev->api, screen, scrn->buffer, &scrn->front.handle);
+ dev->api->local_handle_from_texture(dev->api, screen, texture,
+ &scrn->front.pitch, &scrn->front.handle);
if (0)
goto err_handle;
pipe_surface_reference(&surface, NULL);
err_surf:
pipe_texture_reference(&texture, NULL);
-err_buf:
err_tex:
pipe_buffer_reference(&buf, NULL);
return;
pipe_surface_reference(&screen->surface, NULL);
pipe_texture_reference(&screen->tex, NULL);
- pipe_buffer_reference(&screen->buffer, NULL);
screen->shown = 0;
}
drm_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
const EGLint *attrib_list)
{
+ struct drm_device *dev = lookup_drm_device(dpy);
int i;
int width = -1;
int height = -1;
surf->h = height;
visual = drm_visual_from_config(conf);
- surf->stfb = drm_create_framebuffer(visual,
- width,
- height,
+ surf->stfb = drm_create_framebuffer(dev->screen, visual,
+ width, height,
(void*)surf);
drm_visual_modes_destroy(visual);
drm_create_texture(dpy, scrn, mode->Width, mode->Height);
- if (!scrn->buffer)
- return EGL_FALSE;
+ if (!scrn->tex)
+ goto err_tex;
ret = drmModeAddFB(dev->drmFD,
scrn->front.width, scrn->front.height,
err_bo:
pipe_surface_reference(&scrn->surface, NULL);
pipe_texture_reference(&scrn->tex, NULL);
- pipe_buffer_reference(&scrn->buffer, NULL);
+err_tex:
return EGL_FALSE;
}
if (!surf)
return EGL_FALSE;
- /* error checking */
- if (!_eglSwapBuffers(drv, dpy, draw))
- return EGL_FALSE;
-
st_get_framebuffer_surface(surf->stfb, ST_SURFACE_BACK_LEFT, &back_surf);
if (back_surf) {
+ struct drm_context *ctx = lookup_drm_context(draw->Binding);
st_notify_swapbuffers(surf->stfb);
- if (surf->screen) {
- surf->user->pipe->surface_copy(surf->user->pipe,
- surf->screen->surface,
- 0, 0,
- back_surf,
- 0, 0,
- surf->w, surf->h);
- surf->user->pipe->flush(surf->user->pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE, NULL);
+ if (ctx && surf->screen) {
+ if (ctx->pipe->surface_copy) {
+ ctx->pipe->surface_copy(ctx->pipe,
+ surf->screen->surface,
+ 0, 0,
+ back_surf,
+ 0, 0,
+ surf->w, surf->h);
+ } else {
+ util_surface_copy(ctx->pipe, FALSE,
+ surf->screen->surface,
+ 0, 0,
+ back_surf,
+ 0, 0,
+ surf->w, surf->h);
+ }
+ ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE, NULL);
#ifdef DRM_MODE_FEATURE_DIRTYFB
/* TODO query connector property to see if this is needed */