#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/extensions/dri2tokens.h>
+#include "GL/gl.h" /* for GL types needed by __GLcontextModes */
+#include "GL/internal/glcore.h" /* for __GLcontextModes */
#include "pipe/p_compiler.h"
#include "common/native.h"
const XVisualInfo *
x11_screen_get_visuals(struct x11_screen *xscr, int *num_visuals);
-void
-x11_screen_convert_visual(struct x11_screen *xscr, const XVisualInfo *visual,
- __GLcontextModes *mode);
-
const __GLcontextModes *
x11_screen_get_glx_configs(struct x11_screen *xscr);