st/xorg: linear gradient shader
[mesa.git] / src / gallium / state_trackers / g3dvl / vl_r16snorm_mc_buf.c
index 79318fe24b259a5db7ff69b5252f690b45794094..23631adb69370f3b0fd477158e30443e79eb07d3 100644 (file)
@@ -1089,7 +1089,6 @@ static int vlInit
        template.width[0] = vlRoundUpPOT(mc->picture_width);
        template.height[0] = vlRoundUpPOT(mc->picture_height);
        template.depth[0] = 1;
-       template.compressed = 0;
        pf_get_block(template.format, &template.block);
        template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_DYNAMIC;