#define VL_INTERNAL
#include "vl_screen.h"
#include <assert.h>
-#include <stdlib.h>
+#include <util/u_memory.h>
int vlCreateScreen
(
assert(pscreen);
assert(vl_screen);
- scrn = calloc(1, sizeof(struct vlScreen));
+ scrn = CALLOC_STRUCT(vlScreen);
if (!scrn)
return 1;
{
assert(screen);
- free(screen);
+ FREE(screen);
return 0;
}