#define HGL_CONTEXT_H
-#ifdef __cplusplus
-extern "C" {
-#endif
#include "state_tracker/st_api.h"
#include "state_tracker/st_manager.h"
#include "pipe/p_compiler.h"
#include "os/os_thread.h"
#include "bitmap_wrapper.h"
+
+
#ifdef __cplusplus
-}
+extern "C" {
#endif
unsigned width;
unsigned height;
+ unsigned mask;
+ struct pipe_screen* screen;
+ enum pipe_texture_target target;
struct pipe_resource* textures[ST_ATTACHMENT_COUNT];
void *map;
struct st_visual* stVisual;
// State Tracker Visual
- struct pipe_resource* textures[ST_ATTACHMENT_COUNT];
+ struct pipe_screen* screen;
+
+ //struct pipe_resource* textures[ST_ATTACHMENT_COUNT];
// Post processing
struct pp_queue_t* postProcess;
unsigned int postProcessEnable[PP_FILTERS];
+ // Desired viewport size
+ unsigned width;
+ unsigned height;
+
Bitmap* bitmap;
color_space colorSpace;
};
+// hgl state_tracker api
+struct st_api* hgl_create_st_api(void);
+
// hgl state_tracker framebuffer
struct hgl_buffer* hgl_create_st_framebuffer(struct hgl_context* context);
// hgl state_tracker manager
-struct st_manager* hgl_create_st_manager(struct pipe_screen* screen);
+struct st_manager* hgl_create_st_manager(struct hgl_context* screen);
void hgl_destroy_st_manager(struct st_manager *manager);
+// hgl state_tracker visual
+struct st_visual* hgl_create_st_visual(ulong options);
+void hgl_destroy_st_visual(struct st_visual* visual);
+
+
+#ifdef __cplusplus
+}
+#endif
#endif /* HGL_CONTEXT_H */