last_layer = util_max_layer(This->view[0]->texture, base_level);
- nine_context_gen_mipmap(This->base.base.device, This->base.resource,
+ nine_context_gen_mipmap(This->base.base.device, (struct NineUnknown *)This,
+ This->base.resource,
base_level, last_level,
first_layer, last_layer, filter);