svga: fix constant indices for texcoord scale factors and texture buffer size
[mesa.git] / src / gallium / state_trackers / nine / buffer9.h
index 955b8193f9c823eba0d3e2f557b2eaf19c7a93c2..b04a0a721bb74db398f9863f2c56e1626ce6937b 100644 (file)
 #ifndef _NINE_BUFFER9_H_
 #define _NINE_BUFFER9_H_
 
+#include "device9.h"
+#include "nine_buffer_upload.h"
+#include "nine_state.h"
 #include "resource9.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "util/list.h"
 
 struct pipe_screen;
 struct pipe_context;
 struct pipe_transfer;
 
+struct NineTransfer {
+    struct pipe_transfer *transfer;
+    bool is_pipe_secondary;
+    struct nine_subbuffer *buf; /* NULL unless subbuffer are used */
+    bool should_destroy_buf; /* If the subbuffer should be destroyed */
+};
+
 struct NineBuffer9
 {
     struct NineResource9 base;
 
     /* G3D */
-    struct pipe_context *pipe;
-    struct pipe_transfer **maps;
+    struct NineTransfer *maps;
     int nmaps, maxmaps;
     UINT size;
+
+    int16_t bind_count; /* to Device9->state.stream */
+    /* Whether only discard and nooverwrite were used so far
+     * for this buffer. Allows some optimization. */
+    boolean discard_nooverwrite_only;
+    struct nine_subbuffer *buf;
+
+    /* Specific to managed buffers */
+    struct {
+        void *data;
+        boolean dirty;
+        struct pipe_box dirty_box;
+        struct list_head list; /* for update_buffers */
+        struct list_head list2; /* for managed_buffers */
+        unsigned pending_upload; /* for uploads */
+    } managed;
 };
 static inline struct NineBuffer9 *
 NineBuffer9( void *data )
@@ -58,7 +86,7 @@ void
 NineBuffer9_dtor( struct NineBuffer9 *This );
 
 struct pipe_resource *
-NineBuffer9_GetResource( struct NineBuffer9 *This );
+NineBuffer9_GetResource( struct NineBuffer9 *This, unsigned *offset );
 
 HRESULT NINE_WINAPI
 NineBuffer9_Lock( struct NineBuffer9 *This,
@@ -70,4 +98,44 @@ NineBuffer9_Lock( struct NineBuffer9 *This,
 HRESULT NINE_WINAPI
 NineBuffer9_Unlock( struct NineBuffer9 *This );
 
+static inline void
+NineBuffer9_Upload( struct NineBuffer9 *This )
+{
+    struct NineDevice9 *device = This->base.base.device;
+
+    assert(This->base.pool == D3DPOOL_MANAGED && This->managed.dirty);
+    nine_context_range_upload(device, &This->managed.pending_upload, This->base.resource,
+                              This->managed.dirty_box.x,
+                              This->managed.dirty_box.width,
+                              (char *)This->managed.data + This->managed.dirty_box.x);
+    This->managed.dirty = FALSE;
+}
+
+static void inline
+NineBindBufferToDevice( struct NineDevice9 *device,
+                        struct NineBuffer9 **slot,
+                        struct NineBuffer9 *buf )
+{
+    struct NineBuffer9 *old = *slot;
+
+    if (buf) {
+        if ((buf->managed.dirty) && LIST_IS_EMPTY(&buf->managed.list))
+            list_add(&buf->managed.list, &device->update_buffers);
+        buf->bind_count++;
+    }
+    if (old)
+        old->bind_count--;
+
+    nine_bind(slot, buf);
+}
+
+void
+NineBuffer9_SetDirty( struct NineBuffer9 *This );
+
+#define BASEBUF_REGISTER_UPDATE(b) { \
+    if ((b)->managed.dirty && (b)->bind_count) \
+        if (LIST_IS_EMPTY(&(b)->managed.list)) \
+            list_add(&(b)->managed.list, &(b)->base.base.device->update_buffers); \
+    }
+
 #endif /* _NINE_BUFFER9_H_ */