#define _NINE_BUFFER9_H_
#include "device9.h"
+#include "nine_buffer_upload.h"
+#include "nine_state.h"
#include "resource9.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
struct NineTransfer {
struct pipe_transfer *transfer;
bool is_pipe_secondary;
+ struct nine_subbuffer *buf; /* NULL unless subbuffer are used */
+ bool should_destroy_buf; /* If the subbuffer should be destroyed */
};
struct NineBuffer9
UINT size;
int16_t bind_count; /* to Device9->state.stream */
+ /* Whether only discard and nooverwrite were used so far
+ * for this buffer. Allows some optimization. */
+ boolean discard_nooverwrite_only;
+ struct nine_subbuffer *buf;
/* Specific to managed buffers */
struct {
struct pipe_box dirty_box;
struct list_head list; /* for update_buffers */
struct list_head list2; /* for managed_buffers */
+ unsigned pending_upload; /* for uploads */
} managed;
};
static inline struct NineBuffer9 *
NineBuffer9_dtor( struct NineBuffer9 *This );
struct pipe_resource *
-NineBuffer9_GetResource( struct NineBuffer9 *This );
+NineBuffer9_GetResource( struct NineBuffer9 *This, unsigned *offset );
HRESULT NINE_WINAPI
NineBuffer9_Lock( struct NineBuffer9 *This,
static inline void
NineBuffer9_Upload( struct NineBuffer9 *This )
{
- struct pipe_context *pipe = NineDevice9_GetPipe(This->base.base.device);
+ struct NineDevice9 *device = This->base.base.device;
assert(This->base.pool == D3DPOOL_MANAGED && This->managed.dirty);
- pipe->buffer_subdata(pipe, This->base.resource, 0,
- This->managed.dirty_box.x,
- This->managed.dirty_box.width,
- (char *)This->managed.data + This->managed.dirty_box.x);
+ nine_context_range_upload(device, &This->managed.pending_upload, This->base.resource,
+ This->managed.dirty_box.x,
+ This->managed.dirty_box.width,
+ (char *)This->managed.data + This->managed.dirty_box.x);
This->managed.dirty = FALSE;
}