struct NineCubeTexture9 **ppOut,
HANDLE *pSharedHandle );
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineCubeTexture9_GetLevelDesc( struct NineCubeTexture9 *This,
UINT Level,
D3DSURFACE_DESC *pDesc );
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineCubeTexture9_GetCubeMapSurface( struct NineCubeTexture9 *This,
D3DCUBEMAP_FACES FaceType,
UINT Level,
IDirect3DSurface9 **ppCubeMapSurface );
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineCubeTexture9_LockRect( struct NineCubeTexture9 *This,
D3DCUBEMAP_FACES FaceType,
UINT Level,
const RECT *pRect,
DWORD Flags );
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineCubeTexture9_UnlockRect( struct NineCubeTexture9 *This,
D3DCUBEMAP_FACES FaceType,
UINT Level );
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineCubeTexture9_AddDirtyRect( struct NineCubeTexture9 *This,
D3DCUBEMAP_FACES FaceType,
const RECT *pDirtyRect );