#endif
-static void
+void
NineDevice9_SetDefaultState( struct NineDevice9 *This, boolean is_reset )
{
struct NineSurface9 *refSurf = NULL;
ID3DPresentGroup *pPresentationGroup,
struct d3dadapter9_context *pCTX,
boolean ex,
- D3DDISPLAYMODEEX *pFullscreenDisplayMode )
+ D3DDISPLAYMODEEX *pFullscreenDisplayMode,
+ int minorVersionNum )
{
unsigned i;
HRESULT hr = NineUnknown_ctor(&This->base, pParams);
This->params = *pCreationParameters;
This->ex = ex;
This->present = pPresentationGroup;
+ This->minor_version_num = minorVersionNum;
+
IDirect3D9_AddRef(This->d3d9);
ID3DPresentGroup_AddRef(This->present);
HRESULT WINAPI
NineDevice9_TestCooperativeLevel( struct NineDevice9 *This )
{
- return D3D_OK; /* TODO */
+ if (NineSwapChain9_GetOccluded(This->swapchains[0])) {
+ This->device_needs_reset = TRUE;
+ return D3DERR_DEVICELOST;
+ } else if (This->device_needs_reset) {
+ return D3DERR_DEVICENOTRESET;
+ }
+
+ return D3D_OK;
}
UINT WINAPI
DBG("This=%p pPresentationParameters=%p\n", This, pPresentationParameters);
+ if (NineSwapChain9_GetOccluded(This->swapchains[0])) {
+ This->device_needs_reset = TRUE;
+ return D3DERR_DEVICELOST;
+ }
+
for (i = 0; i < This->nswapchains; ++i) {
D3DPRESENT_PARAMETERS *params = &pPresentationParameters[i];
hr = NineSwapChain9_Resize(This->swapchains[i], params, NULL);
if (hr != D3D_OK)
- return hr;
+ break;
}
nine_pipe_context_clear(This);
This, 0, (IDirect3DSurface9 *)This->swapchains[0]->buffers[0]);
/* XXX: better use GetBackBuffer here ? */
+ This->device_needs_reset = (hr != D3D_OK);
return hr;
}
struct d3dadapter9_context *pCTX,
boolean ex,
D3DDISPLAYMODEEX *pFullscreenDisplayMode,
- struct NineDevice9 **ppOut )
+ struct NineDevice9 **ppOut,
+ int minorVersionNum )
{
BOOL lock;
lock = !!(pCreationParameters->BehaviorFlags & D3DCREATE_MULTITHREADED);
NINE_NEW(Device9, ppOut, lock, /* args */
pScreen, pCreationParameters, pCaps,
pPresentationParameters, pD3D9, pPresentationGroup, pCTX,
- ex, pFullscreenDisplayMode);
+ ex, pFullscreenDisplayMode, minorVersionNum );
}