#include "nine_state.h"
struct gen_mipmap_state;
-struct util_hash_table;
+struct hash_table;
struct pipe_screen;
struct pipe_context;
struct cso_context;
struct gen_mipmap_state *gen_mipmap;
struct {
- struct util_hash_table *ht_vs;
- struct util_hash_table *ht_ps;
+ struct hash_table *ht_vs;
+ struct hash_table *ht_ps;
struct NineVertexShader9 *vs;
struct NinePixelShader9 *ps;
unsigned num_vs;
float *vs_const;
float *ps_const;
- struct util_hash_table *ht_fvf;
+ struct hash_table *ht_fvf;
} ff;
struct {