/* dummy vbo (containing 0 0 0 0) to bind if vertex shader input
* is not bound to anything by the vertex declaration */
struct pipe_resource *dummy_vbo;
+ BOOL device_needs_reset;
int minor_version_num;
};
static inline struct NineDevice9 *
NineDevice9_dtor( struct NineDevice9 *This );
/*** Nine private ***/
+void
+NineDevice9_SetDefaultState( struct NineDevice9 *This, boolean is_reset );
struct pipe_screen *
NineDevice9_GetScreen( struct NineDevice9 *This );