st/nine: Rename pipe to pipe_data in nine_context
[mesa.git] / src / gallium / state_trackers / nine / resource9.h
index 906f90806ce57396da6044ac748dd648201b2a6f..f6310f158e85c276384e556b58e04a7ce4b1449f 100644 (file)
@@ -43,8 +43,7 @@ struct NineResource9
 
     struct pipe_resource info; /* resource configuration */
 
-    /* for [GS]etPrivateData/FreePrivateData */
-    struct util_hash_table *pdata;
+    long long size;
 };
 static inline struct NineResource9 *
 NineResource9( void *data )
@@ -74,34 +73,17 @@ NineResource9_GetPool( struct NineResource9 *This );
 
 /*** Direct3D public methods ***/
 
-HRESULT WINAPI
-NineResource9_SetPrivateData( struct NineResource9 *This,
-                              REFGUID refguid,
-                              const void *pData,
-                              DWORD SizeOfData,
-                              DWORD Flags );
-
-HRESULT WINAPI
-NineResource9_GetPrivateData( struct NineResource9 *This,
-                              REFGUID refguid,
-                              void *pData,
-                              DWORD *pSizeOfData );
-
-HRESULT WINAPI
-NineResource9_FreePrivateData( struct NineResource9 *This,
-                               REFGUID refguid );
-
-DWORD WINAPI
+DWORD NINE_WINAPI
 NineResource9_SetPriority( struct NineResource9 *This,
                            DWORD PriorityNew );
 
-DWORD WINAPI
+DWORD NINE_WINAPI
 NineResource9_GetPriority( struct NineResource9 *This );
 
-void WINAPI
+void NINE_WINAPI
 NineResource9_PreLoad( struct NineResource9 *This );
 
-D3DRESOURCETYPE WINAPI
+D3DRESOURCETYPE NINE_WINAPI
 NineResource9_GetType( struct NineResource9 *This );
 
 #endif /* _NINE_RESOURCE9_H_ */