* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
+#include "iunknown.h"
#include "surface9.h"
#include "device9.h"
#include "nine_helpers.h"
#include "nine_pipe.h"
#include "nine_dump.h"
+#include "nine_state.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#define DBG_CHANNEL DBG_SURFACE
-#define is_ATI1_ATI2(format) (format == PIPE_FORMAT_RGTC1_UNORM || format == PIPE_FORMAT_RGTC2_UNORM)
+static void
+NineSurface9_CreatePipeSurfaces( struct NineSurface9 *This );
HRESULT
NineSurface9_ctor( struct NineSurface9 *This,
D3DSURFACE_DESC *pDesc )
{
HRESULT hr;
- union pipe_color_union rgba = {0};
- struct pipe_surface *surf;
- struct pipe_context *pipe = pParams->device->pipe;
+ bool allocate = !pContainer && pDesc->Format != D3DFMT_NULL;
+ D3DMULTISAMPLE_TYPE multisample_type;
DBG("This=%p pDevice=%p pResource=%p Level=%u Layer=%u pDesc=%p\n",
This, pParams->device, pResource, Level, Layer, pDesc);
/* Mark this as a special surface held by another internal resource. */
pParams->container = pContainer;
+ /* Make sure there's a Desc */
+ assert(pDesc);
- user_assert(!(pDesc->Usage & D3DUSAGE_DYNAMIC) ||
- (pDesc->Pool != D3DPOOL_MANAGED), D3DERR_INVALIDCALL);
-
- assert(pResource || (user_buffer && pDesc->Pool != D3DPOOL_DEFAULT) ||
- (!pContainer && pDesc->Pool != D3DPOOL_DEFAULT) ||
+ assert(allocate || pResource || user_buffer ||
pDesc->Format == D3DFMT_NULL);
-
+ assert(!allocate || (!pResource && !user_buffer));
assert(!pResource || !user_buffer);
assert(!user_buffer || pDesc->Pool != D3DPOOL_DEFAULT);
- /* The only way we can have !pContainer is being created
- * from create_zs_or_rt_surface with params 0 0 0 */
- assert(pContainer || (Level == 0 && Layer == 0 && TextureType == 0));
+ assert(!pResource || pDesc->Pool == D3DPOOL_DEFAULT);
+ /* Allocation only from create_zs_or_rt_surface with params 0 0 0 */
+ assert(!allocate || (Level == 0 && Layer == 0 && TextureType == 0));
This->data = (uint8_t *)user_buffer;
+ multisample_type = pDesc->MultiSampleType;
+
+ /* Map MultiSampleQuality to MultiSampleType */
+ hr = d3dmultisample_type_check(pParams->device->screen,
+ pDesc->Format,
+ &multisample_type,
+ pDesc->MultiSampleQuality,
+ NULL);
+ if (FAILED(hr)) {
+ return hr;
+ }
+
+ /* TODO: this is (except width and height) duplicate from
+ * container info (in the pContainer case). Some refactoring is
+ * needed to avoid duplication */
This->base.info.screen = pParams->device->screen;
This->base.info.target = PIPE_TEXTURE_2D;
This->base.info.width0 = pDesc->Width;
This->base.info.depth0 = 1;
This->base.info.last_level = 0;
This->base.info.array_size = 1;
- This->base.info.nr_samples = pDesc->MultiSampleType;
+ This->base.info.nr_samples = multisample_type;
+ This->base.info.nr_storage_samples = multisample_type;
This->base.info.usage = PIPE_USAGE_DEFAULT;
- This->base.info.bind = PIPE_BIND_SAMPLER_VIEW;
+ This->base.info.bind = PIPE_BIND_SAMPLER_VIEW; /* StretchRect */
+
+ if (pDesc->Usage & D3DUSAGE_RENDERTARGET) {
+ This->base.info.bind |= PIPE_BIND_RENDER_TARGET;
+ } else if (pDesc->Usage & D3DUSAGE_DEPTHSTENCIL) {
+ if (!depth_stencil_format(pDesc->Format))
+ return D3DERR_INVALIDCALL;
+ This->base.info.bind = d3d9_get_pipe_depth_format_bindings(pDesc->Format);
+ if (TextureType)
+ This->base.info.bind |= PIPE_BIND_SAMPLER_VIEW;
+ }
+
This->base.info.flags = 0;
This->base.info.format = d3d9_to_pipe_format_checked(This->base.info.screen,
pDesc->Format,
This->base.info.target,
This->base.info.nr_samples,
This->base.info.bind,
- FALSE);
+ FALSE,
+ pDesc->Pool == D3DPOOL_SCRATCH);
- if (pDesc->Usage & D3DUSAGE_RENDERTARGET)
- This->base.info.bind |= PIPE_BIND_RENDER_TARGET;
- if (pDesc->Usage & D3DUSAGE_DEPTHSTENCIL)
- This->base.info.bind |= PIPE_BIND_DEPTH_STENCIL;
+ if (This->base.info.format == PIPE_FORMAT_NONE && pDesc->Format != D3DFMT_NULL)
+ return D3DERR_INVALIDCALL;
+
+ if (allocate && compressed_format(pDesc->Format)) {
+ const unsigned w = util_format_get_blockwidth(This->base.info.format);
+ const unsigned h = util_format_get_blockheight(This->base.info.format);
+
+ /* Note: In the !allocate case, the test could fail (lower levels of a texture) */
+ user_assert(!(pDesc->Width % w) && !(pDesc->Height % h), D3DERR_INVALIDCALL);
+ }
+
+ /* Get true format */
+ This->format_internal = d3d9_to_pipe_format_checked(This->base.info.screen,
+ pDesc->Format,
+ This->base.info.target,
+ This->base.info.nr_samples,
+ This->base.info.bind,
+ FALSE,
+ TRUE);
+ if (This->base.info.format != This->format_internal ||
+ /* DYNAMIC Textures requires same stride as ram buffers.
+ * Do not use workaround by default as it eats more virtual space */
+ (pParams->device->workarounds.dynamic_texture_workaround &&
+ pDesc->Pool == D3DPOOL_DEFAULT && pDesc->Usage & D3DUSAGE_DYNAMIC)) {
+ This->data_internal = align_calloc(
+ nine_format_get_level_alloc_size(This->format_internal,
+ pDesc->Width,
+ pDesc->Height,
+ 0), 32);
+ if (!This->data_internal)
+ return E_OUTOFMEMORY;
+ This->stride_internal = nine_format_get_stride(This->format_internal,
+ pDesc->Width);
+ }
- /* Ram buffer with no parent. Has to allocate the resource itself */
- if (!pResource && !pContainer) {
+ if ((allocate && pDesc->Pool != D3DPOOL_DEFAULT) || pDesc->Format == D3DFMT_NULL) {
+ /* Ram buffer with no parent. Has to allocate the resource itself */
assert(!user_buffer);
- This->data = align_malloc(
+ This->data = align_calloc(
nine_format_get_level_alloc_size(This->base.info.format,
pDesc->Width,
pDesc->Height,
return E_OUTOFMEMORY;
}
- if (pDesc->Pool == D3DPOOL_SYSTEMMEM) {
- This->base.info.usage = PIPE_USAGE_STAGING;
- assert(!pResource);
- } else {
- if (pResource && (pDesc->Usage & D3DUSAGE_DYNAMIC))
- pResource->flags |= NINE_RESOURCE_FLAG_LOCKABLE;
- }
+ hr = NineResource9_ctor(&This->base, pParams, pResource,
+ allocate && (pDesc->Pool == D3DPOOL_DEFAULT),
+ D3DRTYPE_SURFACE, pDesc->Pool, pDesc->Usage);
- hr = NineResource9_ctor(&This->base, pParams, pResource, FALSE, D3DRTYPE_SURFACE,
- pDesc->Pool, pDesc->Usage);
if (FAILED(hr))
return hr;
- This->pipe = This->base.base.device->pipe;
This->transfer = NULL;
This->texture = TextureType;
This->stride = nine_format_get_stride(This->base.info.format, pDesc->Width);
- if (pResource && NineSurface9_IsOffscreenPlain(This))
- pResource->flags |= NINE_RESOURCE_FLAG_LOCKABLE;
+ if (This->base.resource && (pDesc->Usage & D3DUSAGE_DYNAMIC))
+ This->base.resource->flags |= NINE_RESOURCE_FLAG_LOCKABLE;
+
+ if (This->base.resource && (pDesc->Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL)))
+ NineSurface9_CreatePipeSurfaces(This);
/* TODO: investigate what else exactly needs to be cleared */
- if (This->base.resource && (pDesc->Usage & D3DUSAGE_RENDERTARGET)) {
- surf = NineSurface9_GetSurface(This, 0);
- pipe->clear_render_target(pipe, surf, &rgba, 0, 0, pDesc->Width, pDesc->Height);
- }
+ if (This->base.resource && (pDesc->Usage & D3DUSAGE_RENDERTARGET))
+ nine_context_clear_render_target(pParams->device, This, 0, 0, 0, pDesc->Width, pDesc->Height);
NineSurface9_Dump(This);
void
NineSurface9_dtor( struct NineSurface9 *This )
{
- if (This->transfer)
- NineSurface9_UnlockRect(This);
+ DBG("This=%p\n", This);
+
+ if (This->transfer) {
+ struct pipe_context *pipe = nine_context_get_pipe_multithread(This->base.base.device);
+ pipe->transfer_unmap(pipe, This->transfer);
+ This->transfer = NULL;
+ }
+
+ /* Note: Following condition cannot happen currently, since we
+ * refcount the surface in the functions increasing
+ * pending_uploads_counter. */
+ if (p_atomic_read(&This->pending_uploads_counter))
+ nine_csmt_process(This->base.base.device);
pipe_surface_reference(&This->surface[0], NULL);
pipe_surface_reference(&This->surface[1], NULL);
/* Release system memory when we have to manage it (no parent) */
if (!This->base.base.container && This->data)
- FREE(This->data);
+ align_free(This->data);
+ if (This->data_internal)
+ align_free(This->data_internal);
NineResource9_dtor(&This->base);
}
-struct pipe_surface *
-NineSurface9_CreatePipeSurface( struct NineSurface9 *This, const int sRGB )
+static void
+NineSurface9_CreatePipeSurfaces( struct NineSurface9 *This )
{
- struct pipe_context *pipe = This->pipe;
- struct pipe_screen *screen = pipe->screen;
+ struct pipe_context *pipe;
+ struct pipe_screen *screen = NineDevice9_GetScreen(This->base.base.device);
struct pipe_resource *resource = This->base.resource;
struct pipe_surface templ;
enum pipe_format srgb_format;
assert(resource);
srgb_format = util_format_srgb(resource->format);
- if (sRGB && srgb_format != PIPE_FORMAT_NONE &&
- screen->is_format_supported(screen, srgb_format,
- resource->target, 0, resource->bind))
- templ.format = srgb_format;
- else
- templ.format = resource->format;
+ if (srgb_format == PIPE_FORMAT_NONE ||
+ !screen->is_format_supported(screen, srgb_format,
+ resource->target, 0, 0, resource->bind))
+ srgb_format = resource->format;
+
+ memset(&templ, 0, sizeof(templ));
+ templ.format = resource->format;
templ.u.tex.level = This->level;
templ.u.tex.first_layer = This->layer;
templ.u.tex.last_layer = This->layer;
- This->surface[sRGB] = pipe->create_surface(pipe, resource, &templ);
- assert(This->surface[sRGB]);
- return This->surface[sRGB];
+ pipe = nine_context_get_pipe_acquire(This->base.base.device);
+
+ This->surface[0] = pipe->create_surface(pipe, resource, &templ);
+
+ memset(&templ, 0, sizeof(templ));
+ templ.format = srgb_format;
+ templ.u.tex.level = This->level;
+ templ.u.tex.first_layer = This->layer;
+ templ.u.tex.last_layer = This->layer;
+
+ This->surface[1] = pipe->create_surface(pipe, resource, &templ);
+
+ nine_context_get_pipe_release(This->base.base.device);
+
+ assert(This->surface[0]); /* TODO: Handle failure */
+ assert(This->surface[1]);
}
-#ifdef DEBUG
+#if defined(DEBUG) || !defined(NDEBUG)
void
NineSurface9_Dump( struct NineSurface9 *This )
{
NineUnknown_Release(NineUnknown(tex));
}
}
-#endif /* DEBUG */
+#endif /* DEBUG || !NDEBUG */
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineSurface9_GetContainer( struct NineSurface9 *This,
REFIID riid,
void **ppContainer )
{
HRESULT hr;
- if (!NineUnknown(This)->container)
- return E_NOINTERFACE;
+ char guid_str[64];
+
+ DBG("This=%p riid=%p id=%s ppContainer=%p\n",
+ This, riid, riid ? GUID_sprintf(guid_str, riid) : "", ppContainer);
+
+ (void)guid_str;
+
+ if (!ppContainer) return E_POINTER;
+
+ /* Return device for OffscreenPlainSurface, DepthStencilSurface and RenderTarget */
+ if (!NineUnknown(This)->container) {
+ *ppContainer = NineUnknown(This)->device;
+ NineUnknown_AddRef(NineUnknown(*ppContainer));
+
+ return D3D_OK;
+ }
+
hr = NineUnknown_QueryInterface(NineUnknown(This)->container, riid, ppContainer);
if (FAILED(hr))
DBG("QueryInterface FAILED!\n");
}
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineSurface9_GetDesc( struct NineSurface9 *This,
D3DSURFACE_DESC *pDesc )
{
}
}
-static inline uint8_t *
-NineSurface9_GetSystemMemPointer(struct NineSurface9 *This, int x, int y)
+static inline unsigned
+NineSurface9_GetSystemMemOffset(enum pipe_format format, unsigned stride,
+ int x, int y)
{
- unsigned x_offset = util_format_get_stride(This->base.info.format, x);
+ unsigned x_offset = util_format_get_stride(format, x);
- y = util_format_get_nblocksy(This->base.info.format, y);
+ y = util_format_get_nblocksy(format, y);
- assert(This->data);
- return This->data + (y * This->stride + x_offset);
+ return y * stride + x_offset;
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineSurface9_LockRect( struct NineSurface9 *This,
D3DLOCKED_RECT *pLockedRect,
const RECT *pRect,
DWORD Flags )
{
struct pipe_resource *resource = This->base.resource;
+ struct pipe_context *pipe;
struct pipe_box box;
unsigned usage;
D3DERR_INVALIDCALL);
if (pRect && This->desc.Pool == D3DPOOL_DEFAULT &&
- compressed_format (This->desc.Format)) {
+ util_format_is_compressed(This->base.info.format)) {
const unsigned w = util_format_get_blockwidth(This->base.info.format);
const unsigned h = util_format_get_blockheight(This->base.info.format);
user_assert((pRect->left == 0 && pRect->right == This->desc.Width &&
} else {
u_box_origin_2d(This->desc.Width, This->desc.Height, &box);
}
+ box.z = This->layer;
user_warn(This->desc.Format == D3DFMT_NULL);
- if (This->data) {
+ if (p_atomic_read(&This->pending_uploads_counter))
+ nine_csmt_process(This->base.base.device);
+
+ if (This->data_internal || This->data) {
+ enum pipe_format format = This->base.info.format;
+ unsigned stride = This->stride;
+ uint8_t *data = This->data;
+ if (This->data_internal) {
+ format = This->format_internal;
+ stride = This->stride_internal;
+ data = This->data_internal;
+ }
DBG("returning system memory\n");
/* ATI1 and ATI2 need special handling, because of d3d9 bug.
* We must advertise to the application as if it is uncompressed
* and bpp 8, and the app has a workaround to work with the fact
* that it is actually compressed. */
- if (is_ATI1_ATI2(This->base.info.format)) {
+ if (is_ATI1_ATI2(format)) {
pLockedRect->Pitch = This->desc.Width;
- pLockedRect->pBits = This->data + box.y * This->desc.Width + box.x;
+ pLockedRect->pBits = data + box.y * This->desc.Width + box.x;
} else {
- pLockedRect->Pitch = This->stride;
- pLockedRect->pBits = NineSurface9_GetSystemMemPointer(This,
- box.x,
- box.y);
+ pLockedRect->Pitch = stride;
+ pLockedRect->pBits = data +
+ NineSurface9_GetSystemMemOffset(format,
+ stride,
+ box.x,
+ box.y);
}
} else {
+ bool no_refs = !p_atomic_read(&This->base.base.bind) &&
+ !(This->base.base.container && p_atomic_read(&This->base.base.container->bind));
DBG("mapping pipe_resource %p (level=%u usage=%x)\n",
resource, This->level, usage);
- pLockedRect->pBits = This->pipe->transfer_map(This->pipe, resource,
- This->level, usage, &box,
- &This->transfer);
+ /* if the object is not bound internally, there can't be any pending
+ * operation with the surface in the queue */
+ if (no_refs)
+ pipe = nine_context_get_pipe_acquire(This->base.base.device);
+ else
+ pipe = NineDevice9_GetPipe(This->base.base.device);
+ pLockedRect->pBits = pipe->transfer_map(pipe, resource,
+ This->level, usage, &box,
+ &This->transfer);
+ if (no_refs)
+ nine_context_get_pipe_release(This->base.base.device);
if (!This->transfer) {
DBG("transfer_map failed\n");
if (Flags & D3DLOCK_DONOTWAIT)
return D3D_OK;
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineSurface9_UnlockRect( struct NineSurface9 *This )
{
+ struct pipe_box dst_box, src_box;
+ struct pipe_context *pipe;
DBG("This=%p lock_count=%u\n", This, This->lock_count);
user_assert(This->lock_count, D3DERR_INVALIDCALL);
if (This->transfer) {
- This->pipe->transfer_unmap(This->pipe, This->transfer);
+ pipe = nine_context_get_pipe_acquire(This->base.base.device);
+ pipe->transfer_unmap(pipe, This->transfer);
+ nine_context_get_pipe_release(This->base.base.device);
This->transfer = NULL;
}
--This->lock_count;
+
+ if (This->data_internal) {
+ if (This->data) {
+ (void) util_format_translate(This->base.info.format,
+ This->data, This->stride,
+ 0, 0,
+ This->format_internal,
+ This->data_internal,
+ This->stride_internal,
+ 0, 0,
+ This->desc.Width, This->desc.Height);
+ } else {
+ u_box_2d_zslice(0, 0, This->layer,
+ This->desc.Width, This->desc.Height, &dst_box);
+ u_box_2d_zslice(0, 0, 0,
+ This->desc.Width, This->desc.Height, &src_box);
+
+ nine_context_box_upload(This->base.base.device,
+ &This->pending_uploads_counter,
+ (struct NineUnknown *)This,
+ This->base.resource,
+ This->level,
+ &dst_box,
+ This->format_internal,
+ This->data_internal,
+ This->stride_internal,
+ 0, /* depth = 1 */
+ &src_box);
+ }
+ }
return D3D_OK;
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineSurface9_GetDC( struct NineSurface9 *This,
HDC *phdc )
{
STUB(D3DERR_INVALIDCALL);
}
-HRESULT WINAPI
+HRESULT NINE_WINAPI
NineSurface9_ReleaseDC( struct NineSurface9 *This,
HDC hdc )
{
(void *)NineUnknown_AddRef,
(void *)NineUnknown_Release,
(void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
- (void *)NineResource9_SetPrivateData,
- (void *)NineResource9_GetPrivateData,
- (void *)NineResource9_FreePrivateData,
+ (void *)NineUnknown_SetPrivateData,
+ (void *)NineUnknown_GetPrivateData,
+ (void *)NineUnknown_FreePrivateData,
(void *)NineResource9_SetPriority,
(void *)NineResource9_GetPriority,
(void *)NineResource9_PreLoad,
const POINT *pDestPoint,
const RECT *pSourceRect )
{
- struct pipe_context *pipe = This->pipe;
struct pipe_resource *r_dst = This->base.resource;
- struct pipe_box dst_box;
- const uint8_t *p_src;
+ struct pipe_box dst_box, src_box;
int src_x, src_y, dst_x, dst_y, copy_width, copy_height;
assert(This->base.pool == D3DPOOL_DEFAULT &&
u_box_2d_zslice(dst_x, dst_y, This->layer,
copy_width, copy_height, &dst_box);
+ u_box_2d_zslice(src_x, src_y, 0,
+ copy_width, copy_height, &src_box);
+
+ nine_context_box_upload(This->base.base.device,
+ &From->pending_uploads_counter,
+ (struct NineUnknown *)From,
+ r_dst,
+ This->level,
+ &dst_box,
+ From->base.info.format,
+ From->data, From->stride,
+ 0, /* depth = 1 */
+ &src_box);
+ if (From->texture == D3DRTYPE_TEXTURE) {
+ struct NineTexture9 *tex =
+ NineTexture9(From->base.base.container);
+ /* D3DPOOL_SYSTEMMEM with buffer content passed
+ * from the user: execute the upload right now.
+ * It is possible it is enough to delay upload
+ * until the surface refcount is 0, but the
+ * bind refcount may not be 0, and thus the dtor
+ * is not executed (and doesn't trigger the
+ * pending_uploads_counter check). */
+ if (!tex->managed_buffer)
+ nine_csmt_process(This->base.base.device);
+ }
- p_src = NineSurface9_GetSystemMemPointer(From, src_x, src_y);
-
- pipe->transfer_inline_write(pipe, r_dst, This->level,
- 0, /* WRITE|DISCARD are implicit */
- &dst_box, p_src, From->stride, 0);
+ if (This->data_internal)
+ (void) util_format_translate(This->format_internal,
+ This->data_internal,
+ This->stride_internal,
+ dst_x, dst_y,
+ From->base.info.format,
+ From->data, From->stride,
+ src_x, src_y,
+ copy_width, copy_height);
NineSurface9_MarkContainerDirty(This);
}
NineSurface9_CopyDefaultToMem( struct NineSurface9 *This,
struct NineSurface9 *From )
{
- struct pipe_context *pipe = This->pipe;
+ struct pipe_context *pipe;
struct pipe_resource *r_src = From->base.resource;
struct pipe_transfer *transfer;
struct pipe_box src_box;
u_box_origin_2d(This->desc.Width, This->desc.Height, &src_box);
src_box.z = From->layer;
+ if (p_atomic_read(&This->pending_uploads_counter))
+ nine_csmt_process(This->base.base.device);
+
+ pipe = NineDevice9_GetPipe(This->base.base.device);
p_src = pipe->transfer_map(pipe, r_src, From->level,
PIPE_TRANSFER_READ,
&src_box, &transfer);
- p_dst = NineSurface9_GetSystemMemPointer(This, 0, 0);
+ p_dst = This->data;
assert (p_src && p_dst);
NineSurface9_UploadSelf( struct NineSurface9 *This,
const struct pipe_box *damaged )
{
- struct pipe_context *pipe = This->pipe;
struct pipe_resource *res = This->base.resource;
- uint8_t *ptr;
struct pipe_box box;
DBG("This=%p damaged=%p\n", This, damaged);
box.depth = 1;
}
- ptr = NineSurface9_GetSystemMemPointer(This, box.x, box.y);
-
- pipe->transfer_inline_write(pipe, res, This->level, 0,
- &box, ptr, This->stride, 0);
+ nine_context_box_upload(This->base.base.device,
+ &This->pending_uploads_counter,
+ (struct NineUnknown *)This,
+ res,
+ This->level,
+ &box,
+ res->format,
+ This->data, This->stride,
+ 0, /* depth = 1 */
+ &box);
return D3D_OK;
}
+/* Currently nine_context uses the NineSurface9
+ * fields when it is render target. Any modification requires
+ * pending commands with the surface to be executed. If the bind
+ * count is 0, there is no pending commands. */
+#define PROCESS_IF_BOUND(surf) \
+ if (surf->base.base.bind) \
+ nine_csmt_process(surf->base.base.device);
+
+void
+NineSurface9_SetResource( struct NineSurface9 *This,
+ struct pipe_resource *resource, unsigned level )
+{
+ /* No need to call PROCESS_IF_BOUND, because SetResource is used only
+ * for MANAGED textures, and they are not render targets. */
+ assert(This->base.pool == D3DPOOL_MANAGED);
+ This->level = level;
+ pipe_resource_reference(&This->base.resource, resource);
+}
+
+void
+NineSurface9_SetMultiSampleType( struct NineSurface9 *This,
+ D3DMULTISAMPLE_TYPE mst )
+{
+ PROCESS_IF_BOUND(This);
+ This->desc.MultiSampleType = mst;
+}
+
void
NineSurface9_SetResourceResize( struct NineSurface9 *This,
struct pipe_resource *resource )
assert(This->desc.Pool == D3DPOOL_DEFAULT);
assert(!This->texture);
+ PROCESS_IF_BOUND(This);
pipe_resource_reference(&This->base.resource, resource);
This->desc.Width = This->base.info.width0 = resource->width0;
This->desc.Height = This->base.info.height0 = resource->height0;
- This->desc.MultiSampleType = This->base.info.nr_samples = resource->nr_samples;
+ This->base.info.nr_samples = resource->nr_samples;
+ This->base.info.nr_storage_samples = resource->nr_storage_samples;
This->stride = nine_format_get_stride(This->base.info.format,
This->desc.Width);
pipe_surface_reference(&This->surface[0], NULL);
pipe_surface_reference(&This->surface[1], NULL);
+ if (resource)
+ NineSurface9_CreatePipeSurfaces(This);
}