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st/nine: Rework texture data allocation
[mesa.git]
/
src
/
gallium
/
state_trackers
/
nine
/
surface9.h
diff --git
a/src/gallium/state_trackers/nine/surface9.h
b/src/gallium/state_trackers/nine/surface9.h
index 32e17222f1094f8630bb6c0b635d5b62d8d5953e..7d6932a0f170f8f65ebabe9eab62616df4f4cc94 100644
(file)
--- a/
src/gallium/state_trackers/nine/surface9.h
+++ b/
src/gallium/state_trackers/nine/surface9.h
@@
-48,7
+48,6
@@
struct NineSurface9
D3DSURFACE_DESC desc;
uint8_t *data; /* system memory backing */
- boolean manage_data;
unsigned stride; /* for system memory backing */
/* wine doesn't even use these, 2 will be enough */