python: fix python state tracker after some latest changes
[mesa.git] / src / gallium / state_trackers / python / gallium.i
index c08ac87acae9ec8f8564129b5e705531cb132fcf..96b13c2258e859d87fbd6141b59b68d9c6ac3d26 100644 (file)
 %{
 
 #include <stdio.h>
-#include <Python.h>
 
 #include "pipe/p_screen.h"
 #include "pipe/p_context.h"
 #include "pipe/p_inlines.h"
-#include "pipe/p_util.h"
-#include "pipe/p_shader_tokens.h" 
+#include "pipe/p_shader_tokens.h"
 #include "cso_cache/cso_context.h"
-#include "util/u_draw_quad.h" 
-#include "util/p_tile.h" 
-#include "tgsi/util/tgsi_text.h" 
-#include "tgsi/util/tgsi_dump.h" 
+#include "util/u_draw_quad.h"
+#include "util/u_tile.h"
+#include "util/u_math.h"
+#include "util/u_format.h"
+#include "util/u_memory.h"
+#include "tgsi/tgsi_text.h"
+#include "tgsi/tgsi_dump.h"
 
 #include "st_device.h"
 #include "st_sample.h"
 
 %}
 
+%include "typemaps.i"
+%include "exception.i"
+%include "cstring.i"
+
 %include "carrays.i"
 %array_class(unsigned char, ByteArray);
 %array_class(int, IntArray);
+%array_class(unsigned, UnsignedArray);
 %array_class(float, FloatArray);
 
 
 %rename(Device) st_device;
 %rename(Context) st_context;
 %rename(Texture) pipe_texture;
-%rename(Surface) pipe_surface;
-
+%rename(Surface) st_surface;
 %rename(Buffer) pipe_buffer;
 
 %rename(BlendColor) pipe_blend_color;
 %rename(Blend) pipe_blend_state;
 %rename(Clip) pipe_clip_state;
 %rename(ConstantBuffer) pipe_constant_buffer;
+%rename(Depth) pipe_depth_state;
+%rename(Stencil) pipe_stencil_state;
+%rename(Alpha) pipe_alpha_state;
 %rename(DepthStencilAlpha) pipe_depth_stencil_alpha_state;
-%rename(FormatBlock) pipe_format_block;
 %rename(Framebuffer) pipe_framebuffer_state;
 %rename(PolyStipple) pipe_poly_stipple;
 %rename(Rasterizer) pipe_rasterizer_state;
 %rename(VertexElement) pipe_vertex_element;
 %rename(Viewport) pipe_viewport_state;
 
-%nodefaultctor st_device;
-%nodefaultctor st_context;
-%nodefaultctor pipe_texture;
-%nodefaultctor pipe_surface;
-%nodefaultctor pipe_buffer;
-
-%nodefaultdtor st_device;
-%nodefaultdtor st_context;
-%nodefaultdtor pipe_texture;
-%nodefaultdtor pipe_surface;
-%nodefaultdtor pipe_buffer;
-
-%ignore pipe_texture::screen;
-
-%ignore pipe_surface::winsys;
-%immutable pipe_surface::texture;
-%immutable pipe_surface::buffer;
-
-%include "p_format.i";
-%include "pipe/p_defines.h";
-%include "pipe/p_state.h";
-%include "pipe/p_shader_tokens.h";
-
-
-struct st_device {
-};
-
-struct st_context {
-};
-
-
-%newobject st_device::texture_create;
-%newobject st_device::context_create;
-%newobject st_device::buffer_create;
-
-%extend st_device {
-   
-   st_device(int hardware = 1) {
-      return st_device_create(hardware ? TRUE : FALSE);
-   }
-
-   ~st_device() {
-      st_device_destroy($self);
-   }
-   
-   const char * get_name( void ) {
-      return $self->screen->get_name($self->screen);
-   }
-
-   const char * get_vendor( void ) {
-      return $self->screen->get_vendor($self->screen);
-   }
-
-   /**
-    * Query an integer-valued capability/parameter/limit
-    * \param param  one of PIPE_CAP_x
-    */
-   int get_param( int param ) {
-      return $self->screen->get_param($self->screen, param);
-   }
-
-   /**
-    * Query a float-valued capability/parameter/limit
-    * \param param  one of PIPE_CAP_x
-    */
-   float get_paramf( int param ) {
-      return $self->screen->get_paramf($self->screen, param);
-   }
-
-   /**
-    * Check if the given pipe_format is supported as a texture or
-    * drawing surface.
-    * \param type  one of PIPE_TEXTURE, PIPE_SURFACE
-    */
-   int is_format_supported( enum pipe_format format, unsigned type ) {
-      return $self->screen->is_format_supported( $self->screen, format, type);
-   }
-
-   struct st_context *
-   context_create(void) {
-      return st_context_create($self);
-   }
-
-   struct pipe_texture * 
-   texture_create(
-         enum pipe_format format,
-         unsigned width,
-         unsigned height,
-         unsigned depth = 1,
-         unsigned last_level = 0,
-         enum pipe_texture_target target = PIPE_TEXTURE_2D,
-         unsigned usage = 0
-      ) {
-      struct pipe_texture templat;
-      memset(&templat, 0, sizeof(templat));
-      templat.format = format;
-      pf_get_block(templat.format, &templat.block);
-      templat.width[0] = width;
-      templat.height[0] = height;
-      templat.depth[0] = depth;
-      templat.last_level = last_level;
-      templat.target = target;
-      templat.tex_usage = usage;
-      return $self->screen->texture_create($self->screen, &templat);
-   }
-   
-   struct pipe_buffer *
-   buffer_create(unsigned size, unsigned alignment = 0, unsigned usage = 0) {
-      return $self->screen->winsys->buffer_create($self->screen->winsys, alignment, usage, size);
-   }
-
-};
-
-
-%extend st_context {
-   
-   ~st_context() {
-      st_context_destroy($self);
-   }
-   
-   /*
-    * State functions (create/bind/destroy state objects)
-    */
-
-   void set_blend( const struct pipe_blend_state *state ) {
-      cso_set_blend($self->cso, state);
-   }
-   
-   void set_sampler( unsigned index, const struct pipe_sampler_state *state ) {
-      cso_single_sampler($self->cso, index, state);
-      cso_single_sampler_done($self->cso);
-   }
-
-   void set_rasterizer( const struct pipe_rasterizer_state *state ) {
-      cso_set_rasterizer($self->cso, state);
-   }
-
-   void set_depth_stencil_alpha(const struct pipe_depth_stencil_alpha_state *state) {
-      cso_set_depth_stencil_alpha($self->cso, state);
-   }
-
-   void set_fragment_shader( const struct pipe_shader_state *state ) {
-      void *fs;
-      
-      fs = $self->pipe->create_fs_state($self->pipe, state);
-      if(!fs)
-         return;
-      
-      if(cso_set_fragment_shader_handle($self->cso, fs) != PIPE_OK)
-         return;
-
-      cso_delete_fragment_shader($self->cso, $self->fs);
-      $self->fs = fs;
-   }
-
-   void set_vertex_shader( const struct pipe_shader_state *state ) {
-      void *vs;
-      
-      vs = $self->pipe->create_vs_state($self->pipe, state);
-      if(!vs)
-         return;
-      
-      if(cso_set_vertex_shader_handle($self->cso, vs) != PIPE_OK)
-         return;
-
-      cso_delete_vertex_shader($self->cso, $self->vs);
-      $self->vs = vs;
-   }
-
-   /*
-    * Parameter-like state (or properties)
-    */
-   
-   void set_blend_color(const struct pipe_blend_color *state ) {
-      cso_set_blend_color($self->cso, state);
-   }
-
-   void set_clip(const struct pipe_clip_state *state ) {
-      $self->pipe->set_clip_state($self->pipe, state);
-   }
-
-   void set_constant_buffer(unsigned shader, unsigned index,
-                            const struct pipe_constant_buffer *buf ) {
-      $self->pipe->set_constant_buffer($self->pipe, shader, index, buf);
-   }
-
-   void set_framebuffer(const struct pipe_framebuffer_state *state ) {
-      cso_set_framebuffer($self->cso, state);
-   }
-
-   void set_polygon_stipple(const struct pipe_poly_stipple *state ) {
-      $self->pipe->set_polygon_stipple($self->pipe, state);
-   }
-
-   void set_scissor(const struct pipe_scissor_state *state ) {
-      $self->pipe->set_scissor_state($self->pipe, state);
-   }
-
-   void set_viewport(const struct pipe_viewport_state *state) {
-      cso_set_viewport($self->cso, state);
-   }
-
-   void set_sampler_texture(unsigned index,
-                            struct pipe_texture *texture) {
-      if(!texture)
-         texture = $self->default_texture;
-      pipe_texture_reference(&$self->sampler_textures[index], texture);
-      $self->pipe->set_sampler_textures($self->pipe, 
-                                        PIPE_MAX_SAMPLERS,
-                                        $self->sampler_textures);
-   }
-
-   void set_vertex_buffer(unsigned index,
-                          const struct pipe_vertex_buffer *buffer) {
-      memcpy(&$self->vertex_buffers[index], buffer, sizeof(*buffer));
-      $self->pipe->set_vertex_buffers($self->pipe, PIPE_MAX_ATTRIBS, $self->vertex_buffers);
-   }
-
-   void set_vertex_element(unsigned index,
-                           const struct pipe_vertex_element *element) {
-      memcpy(&$self->vertex_elements[index], element, sizeof(*element));
-      $self->pipe->set_vertex_elements($self->pipe, PIPE_MAX_ATTRIBS, $self->vertex_elements);
-   }
-
-   /*
-    * Draw functions
-    */
-   
-   void draw_arrays(unsigned mode, unsigned start, unsigned count) {
-      $self->pipe->draw_arrays($self->pipe, mode, start, count);
-   }
-
-   void draw_elements( struct pipe_buffer *indexBuffer,
-                       unsigned indexSize,
-                       unsigned mode, unsigned start, unsigned count) {
-      $self->pipe->draw_elements($self->pipe, indexBuffer, indexSize, mode, start, count);
-   }
-
-   void draw_vertices(unsigned prim,
-                      unsigned num_verts,
-                      unsigned num_attribs,
-                      const float *vertices) 
-   {
-      struct pipe_context *pipe = $self->pipe;
-      struct pipe_winsys *winsys = pipe->winsys;
-      struct pipe_buffer *vbuf;
-      float *map;
-      unsigned size;
-
-      size = num_verts * num_attribs * 4 * sizeof(float);
-
-      vbuf = winsys->buffer_create(winsys,
-                                   32,
-                                   PIPE_BUFFER_USAGE_VERTEX, 
-                                   size);
-      if(!vbuf)
-         goto error1;
-      
-      map = winsys->buffer_map(winsys, vbuf, PIPE_BUFFER_USAGE_CPU_WRITE);
-      if (!map)
-         goto error2;
-      memcpy(map, vertices, size);
-      pipe->winsys->buffer_unmap(pipe->winsys, vbuf);
-      
-      util_draw_vertex_buffer(pipe, vbuf, prim, num_verts, num_attribs);
-      
-error2:
-      pipe_buffer_reference(pipe->winsys, &vbuf, NULL);
-error1:
-      ;
-   }
-   
-   void
-   flush(void) {
-      struct pipe_fence_handle *fence = NULL; 
-      $self->pipe->flush($self->pipe, PIPE_FLUSH_RENDER_CACHE, &fence);
-      /* TODO: allow asynchronous operation */ 
-      $self->pipe->winsys->fence_finish( $self->pipe->winsys, fence, 0 );
-      $self->pipe->winsys->fence_reference( $self->pipe->winsys, &fence, NULL );
-   }
-
-   /*
-    * Surface functions
-    */
-   
-   void surface_copy(int do_flip,
-                     struct pipe_surface *dest,
-                     unsigned destx, unsigned desty,
-                     struct pipe_surface *src,
-                     unsigned srcx, unsigned srcy,
-                     unsigned width, unsigned height) {
-      $self->pipe->surface_copy($self->pipe, do_flip, dest, destx, desty, src, srcx, srcy, width, height);
-   }
-
-   void surface_fill(struct pipe_surface *dst,
-                     unsigned x, unsigned y,
-                     unsigned width, unsigned height,
-                     unsigned value) {
-      $self->pipe->surface_fill($self->pipe, dst, x, y, width, height, value);
-   }
-
-   void surface_clear(struct pipe_surface *surface, unsigned value = 0) {
-      $self->pipe->clear($self->pipe, surface, value);
-   }
-
-};
-
-
-%newobject pipe_texture::get_surface;
-
-%extend pipe_texture {
-   
-   ~pipe_texture() {
-      struct pipe_texture *ptr = $self;
-      pipe_texture_reference(&ptr, NULL);
-   }
-   
-   unsigned get_width(unsigned level=0) {
-      return $self->width[level];
-   }
-   
-   unsigned get_height(unsigned level=0) {
-      return $self->height[level];
-   }
-   
-   unsigned get_depth(unsigned level=0) {
-      return $self->depth[level];
-   }
-   
-   unsigned get_nblocksx(unsigned level=0) {
-      return $self->nblocksx[level];
-   }
-   
-   unsigned get_nblocksy(unsigned level=0) {
-      return $self->nblocksy[level];
-   }
-   
-   /** Get a surface which is a "view" into a texture */
-   struct pipe_surface *
-   get_surface(unsigned face=0, unsigned level=0, unsigned zslice=0, unsigned usage=0 )
-   {
-      struct pipe_screen *screen = $self->screen;
-      return screen->get_tex_surface(screen, $self, face, level, zslice, usage);
-   }
-   
-};
-
-
-%extend pipe_surface {
-   
-   ~pipe_surface() {
-      struct pipe_surface *ptr = $self;
-      pipe_surface_reference(&ptr, NULL);
-   }
-   
-   // gets mapped to pipe_surface_map automatically
-   void * map( unsigned flags );
-
-   // gets mapped to pipe_surface_unmap automatically
-   void unmap( void );
-
-   void
-   get_tile_raw(unsigned x, unsigned y, unsigned w, unsigned h, unsigned char *raw, unsigned stride) {
-      pipe_get_tile_raw($self, x, y, w, h, raw, stride);
-   }
-
-   void
-   put_tile_raw(unsigned x, unsigned y, unsigned w, unsigned h, const unsigned char *raw, unsigned stride) {
-      pipe_put_tile_raw($self, x, y, w, h, raw, stride);
-   }
-
-   void
-   get_tile_rgba(unsigned x, unsigned y, unsigned w, unsigned h, float *rgba) {
-      pipe_get_tile_rgba($self, x, y, w, h, rgba);
-   }
-
-   void
-   put_tile_rgba(unsigned x, unsigned y, unsigned w, unsigned h, const float *rgba) {
-      pipe_put_tile_rgba($self, x, y, w, h, rgba);
-   }
-
-   void
-   get_tile_z(unsigned x, unsigned y, unsigned w, unsigned h, unsigned *z) {
-      pipe_get_tile_z($self, x, y, w, h, z);
-   }
-
-   void
-   put_tile_z(unsigned x, unsigned y, unsigned w, unsigned h, const unsigned *z) {
-      pipe_put_tile_z($self, x, y, w, h, z);
-   }
-   
-   void
-   sample_rgba(float *rgba) {
-      st_sample_surface($self, rgba);
-   }
-   
-   unsigned
-   compare_tile_rgba(unsigned x, unsigned y, unsigned w, unsigned h, const float *rgba, float tol = 0.0) 
-   {
-      float *rgba2;
-      const float *p1;
-      const float *p2;
-      unsigned i, j, n;
-      
-      rgba2 = MALLOC(h*w*4*sizeof(float));
-      if(!rgba2)
-         return ~0;
-
-      pipe_get_tile_rgba($self, x, y, w, h, rgba2);
-
-      p1 = rgba;
-      p2 = rgba2;
-      n = 0;
-      for(i = h*w; i; --i) {
-         unsigned differs = 0;
-         for(j = 4; j; --j) {
-            float delta = *p2++ - *p1++;
-            if (delta < -tol || delta > tol)
-                differs = 1;
-         }
-         n += differs;
-      }
-      
-      FREE(rgba2);
-      
-      return n;
-   }
-
-};
-
-
-%extend pipe_framebuffer_state {
-   
-   pipe_framebuffer_state(void) {
-      return CALLOC_STRUCT(pipe_framebuffer_state);
-   }
-   
-   ~pipe_framebuffer_state() {
-      unsigned index;
-      for(index = 0; index < PIPE_MAX_COLOR_BUFS; ++index)
-         pipe_surface_reference(&$self->cbufs[index], NULL);
-      pipe_surface_reference(&$self->zsbuf, NULL);
-      FREE($self);
-   }
-   
-   void
-   set_cbuf(unsigned index, struct pipe_surface *surface) {
-      pipe_surface_reference(&$self->cbufs[index], surface);
-   }
-   
-   void
-   set_zsbuf(struct pipe_surface *surface) {
-      pipe_surface_reference(&$self->zsbuf, surface);
-   }
-   
-};
 
+%include "p_compiler.i"
+%include "p_defines.h";
+%include "p_format.i"
 
-%extend pipe_shader_state {
-   
-   pipe_shader_state(const char *text, unsigned num_tokens = 1024) {
-      struct tgsi_token *tokens;
-      struct pipe_shader_state *shader;
-      
-      tokens = MALLOC(num_tokens * sizeof(struct tgsi_token));
-      if(!tokens)
-         goto error1;
-      
-      if(tgsi_text_translate(text, tokens, num_tokens ) != TRUE)
-         goto error2;
-      
-      shader = CALLOC_STRUCT(pipe_shader_state);
-      if(!shader)
-         goto error3;
-      
-      shader->tokens = tokens;
-      
-      return shader;
-      
-error3:
-error2:
-      FREE(tokens);
-error1:      
-      return NULL;
-   }
-   
-   ~pipe_shader_state() {
-      FREE((void*)$self->tokens);
-      FREE($self);
-   }
+%include "p_device.i"
+%include "p_context.i"
+%include "p_texture.i"
+%include "p_state.i"
 
-   void dump(unsigned flags = 0) {
-      tgsi_dump($self->tokens, flags);
-   }
-}
\ No newline at end of file