#include "pipe/p_compiler.h"
#include "pipe/p_format.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
+#include "util/u_format.h"
#include "util/u_tile.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "st_device.h"
#include "st_sample.h"
seed = UINT64_C(134775813) * seed + UINT64_C(1);
- return (uint16_t)(seed >> 32);
+ return (uint32_t)(seed >> 32);
}
static INLINE void
st_sample_dxt_pixel_block(enum pipe_format format,
- const struct pipe_format_block *block,
uint8_t *raw,
float *rgba, unsigned rgba_stride,
unsigned w, unsigned h)
break;
default:
assert(0);
+ return;
}
i = st_random() % n;
for(ch = 0; ch < 4; ++ch)
rgba[y*rgba_stride + x*4 + ch] = (float)(data[i].rgba[y*4*4 + x*4 + ch])/255.0f;
- memcpy(raw, data[i].raw, block->size);
+ memcpy(raw, data[i].raw, util_format_get_blocksize(format));
}
static INLINE void
st_sample_generic_pixel_block(enum pipe_format format,
- const struct pipe_format_block *block,
uint8_t *raw,
float *rgba, unsigned rgba_stride,
- unsigned w, unsigned h)
+ unsigned w, unsigned h,
+ boolean norm)
{
unsigned i;
unsigned x, y, ch;
+ int blocksize = util_format_get_blocksize(format);
- for(i = 0; i < block->size; ++i)
- raw[i] = (uint8_t)st_random();
-
-
- pipe_tile_raw_to_rgba(format,
- raw,
- w, h,
- rgba, rgba_stride);
-
- if(format == PIPE_FORMAT_YCBCR || format == PIPE_FORMAT_YCBCR_REV) {
- for(y = 0; y < h; ++y) {
- for(x = 0; x < w; ++x) {
- for(ch = 0; ch < 4; ++ch) {
+ if (norm) {
+ for (y = 0; y < h; ++y) {
+ for (x = 0; x < w; ++x) {
+ for (ch = 0; ch < 4; ++ch) {
+ unsigned offset = y*rgba_stride + x*4 + ch;
+ rgba[offset] = (st_random() & 0xff) / (double)0xff;
+ }
+ }
+ }
+
+ util_format_write_4f(format,
+ rgba, rgba_stride * sizeof(float),
+ raw, util_format_get_stride(format, w),
+ 0, 0, w, h);
+
+ } else {
+ for (i = 0; i < blocksize; ++i)
+ raw[i] = (uint8_t)st_random();
+ }
+
+ util_format_read_4f(format,
+ rgba, rgba_stride * sizeof(float),
+ raw, util_format_get_stride(format, w),
+ 0, 0, w, h);
+
+ if (format == PIPE_FORMAT_UYVY || format == PIPE_FORMAT_YUYV) {
+ for (y = 0; y < h; ++y) {
+ for (x = 0; x < w; ++x) {
+ for (ch = 0; ch < 4; ++ch) {
unsigned offset = y*rgba_stride + x*4 + ch;
rgba[offset] = CLAMP(rgba[offset], 0.0f, 1.0f);
}
*/
void
st_sample_pixel_block(enum pipe_format format,
- const struct pipe_format_block *block,
void *raw,
float *rgba, unsigned rgba_stride,
- unsigned w, unsigned h)
+ unsigned w, unsigned h,
+ boolean norm)
{
switch(format) {
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
case PIPE_FORMAT_DXT3_RGBA:
case PIPE_FORMAT_DXT5_RGBA:
- st_sample_dxt_pixel_block(format, block, raw, rgba, rgba_stride, w, h);
+ st_sample_dxt_pixel_block(format, raw, rgba, rgba_stride, w, h);
break;
default:
- st_sample_generic_pixel_block(format, block, raw, rgba, rgba_stride, w, h);
+ st_sample_generic_pixel_block(format, raw, rgba, rgba_stride, w, h, norm);
break;
}
}
void
-st_sample_surface(struct pipe_surface *surface, float *rgba)
+st_sample_surface(struct pipe_context *pipe,
+ struct st_surface *surface,
+ float *rgba,
+ boolean norm)
{
- const struct pipe_format_block *block = &surface->block;
- unsigned rgba_stride = surface->width*4;
+ struct pipe_resource *texture = surface->texture;
+ unsigned width = u_minify(texture->width0, surface->level);
+ unsigned height = u_minify(texture->height0, surface->level);
+ uint rgba_stride = width * 4;
+ struct pipe_transfer *transfer;
void *raw;
- unsigned x, y;
- raw = pipe_surface_map(surface, PIPE_BUFFER_USAGE_CPU_READ);
- if(!raw)
+ transfer = pipe_get_transfer(pipe,
+ surface->texture,
+ surface->face,
+ surface->level,
+ surface->zslice,
+ PIPE_TRANSFER_WRITE,
+ 0, 0,
+ width,
+ height);
+ if (!transfer)
return;
- for (y = 0; y < surface->nblocksy; ++y) {
- for(x = 0; x < surface->nblocksx; ++x) {
- st_sample_pixel_block(surface->format,
- block,
- (uint8_t*)raw + y*surface->stride + x*block->size,
- rgba + y*block->height*rgba_stride + x*block->width*4,
- rgba_stride,
- MIN2(block->width, surface->width - x*block->width),
- MIN2(block->height, surface->height - y*block->height));
- }
+ raw = pipe->transfer_map(pipe, transfer);
+ if (raw) {
+ enum pipe_format format = texture->format;
+ uint x, y;
+ int nblocksx = util_format_get_nblocksx(format, width);
+ int nblocksy = util_format_get_nblocksy(format, height);
+ int blockwidth = util_format_get_blockwidth(format);
+ int blockheight = util_format_get_blockheight(format);
+ int blocksize = util_format_get_blocksize(format);
+
+
+ for (y = 0; y < nblocksy; ++y) {
+ for (x = 0; x < nblocksx; ++x) {
+ st_sample_pixel_block(format,
+ (uint8_t *) raw + y * transfer->stride + x * blocksize,
+ rgba + y * blockheight * rgba_stride + x * blockwidth * 4,
+ rgba_stride,
+ MIN2(blockwidth, width - x*blockwidth),
+ MIN2(blockheight, height - y*blockheight),
+ norm);
+ }
+ }
+
+ pipe->transfer_unmap(pipe, transfer);
}
-
- pipe_surface_unmap(surface);
+
+ pipe->transfer_destroy(pipe, transfer);
}