r600g: advertise 32 fragment shaders inputs, not 34
[mesa.git] / src / gallium / state_trackers / vdpau / Makefile
index ad37676b95e2613b0350d35f3cf556a73640ccf1..e9cfc4c0e8581c5f3928fcfe26dfe9a8f3f4c6ad 100644 (file)
@@ -7,9 +7,7 @@ VDPAU_MAJOR = 1
 VDPAU_MINOR = 0
 LIBRARY_DEFINES = -DVER_MAJOR=$(VDPAU_MAJOR) -DVER_MINOR=$(VDPAU_MINOR) $(STATE_TRACKER_DEFINES)
 
-LIBRARY_INCLUDES = \
-       $(shell pkg-config --cflags-only-I vdpau) \
-       -I$(TOP)/src/gallium/winsys/g3dvl
+LIBRARY_INCLUDES = $(shell $(PKG_CONFIG) --cflags-only-I vdpau)
 
 C_SOURCES = htab.c \
            ftab.c \
@@ -19,8 +17,9 @@ C_SOURCES = htab.c \
            decode.c \
            presentation.c \
            bitmap.c \
-           mpeg2_bitstream_parser.c \
-           output.c
+           output.c \
+           preemption.c \
+           mixer.c
 
 
 include ../../Makefile.template