st/vdpau: remove the delayed rendering hack(v1.1)
[mesa.git] / src / gallium / state_trackers / vdpau / device.c
index 8bae06477208dbde17bdaf1e1a69ce4746dc221c..4f4ffdffe7d19c400c97a6340ec895906f6afdb6 100644 (file)
@@ -327,53 +327,3 @@ vlVdpDefaultSamplerViewTemplate(struct pipe_sampler_view *templ, struct pipe_res
    if (desc->swizzle[3] == PIPE_SWIZZLE_0)
       templ->swizzle_a = PIPE_SWIZZLE_1;
 }
-
-void
-vlVdpResolveDelayedRendering(vlVdpDevice *dev, struct pipe_surface *surface, struct u_rect *dirty_area)
-{
-   struct vl_compositor_state *cstate;
-   vlVdpOutputSurface *vlsurface;
-
-   assert(dev);
-
-   cstate = dev->delayed_rendering.cstate;
-   if (!cstate)
-      return;
-
-   vlsurface = vlGetDataHTAB(dev->delayed_rendering.surface);
-   if (!vlsurface)
-      return;
-
-   if (!surface) {
-      surface = vlsurface->surface;
-      dirty_area = &vlsurface->dirty_area;
-   }
-
-   vl_compositor_render(cstate, &dev->compositor, surface, dirty_area, true);
-
-   dev->delayed_rendering.surface = VDP_INVALID_HANDLE;
-   dev->delayed_rendering.cstate = NULL;
-
-   /* test if we need to create a new sampler for the just filled texture */
-   if (surface->texture != vlsurface->sampler_view->texture) {
-      struct pipe_resource *res = surface->texture;
-      struct pipe_sampler_view sv_templ;
-
-      vlVdpDefaultSamplerViewTemplate(&sv_templ, res);
-      pipe_sampler_view_reference(&vlsurface->sampler_view, NULL);
-      vlsurface->sampler_view = dev->context->create_sampler_view(dev->context, res, &sv_templ);
-   }
-
-   return;
-}
-
-void
-vlVdpSave4DelayedRendering(vlVdpDevice *dev, VdpOutputSurface surface, struct vl_compositor_state *cstate)
-{
-   assert(dev);
-
-   vlVdpResolveDelayedRendering(dev, NULL, NULL);
-
-   dev->delayed_rendering.surface = surface;
-   dev->delayed_rendering.cstate = cstate;
-}