res_tmpl.depth0 = 1;
res_tmpl.array_size = 1;
res_tmpl.bind = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_LINEAR | PIPE_BIND_SHARED;
+ PIPE_BIND_SHARED;
res_tmpl.usage = PIPE_USAGE_DEFAULT;
pipe_mutex_lock(dev->mutex);
return vlsurface->surface->texture;
}
-VdpStatus vlVdpOutputSurfaceDMABuf(VdpVideoSurface surface,
+VdpStatus vlVdpOutputSurfaceDMABuf(VdpOutputSurface surface,
struct VdpSurfaceDMABufDesc *result)
{
vlVdpOutputSurface *vlsurface;