*
**************************************************************************/
- #include <vdpau/vdpau.h>
+#include <vdpau/vdpau.h>
+#include "vdpau_private.h"
- void vlVdpPreemptionCallback(VdpDevice device, void *context)
- {
+/**
+ * A callback to notify the client application that a device's display has
+ * been preempted.
+ */
+void vlVdpPreemptionCallback(VdpDevice device, void *context)
+{
/* TODO: Implement preemption */
- }
+}
- VdpStatus vlVdpPreemptionCallbackRegister(VdpDevice device, VdpPreemptionCallback callback,
- void *context)
- {
+/**
+ * Configure the display preemption callback.
+ */
+VdpStatus vlVdpPreemptionCallbackRegister(VdpDevice device,
+ VdpPreemptionCallback callback,
+ void *context)
+{
return VDP_STATUS_OK;
- }
+}