* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
-
- #include <vdpau/vdpau.h>
-
- void vlVdpPreemptionCallback (VdpDevice device, void *context)
- {
- /* TODO: Implement preemption */
- }
-
- VdpStatus vlVdpPreemptionCallbackRegister (VdpDevice device, VdpPreemptionCallback callback, void *context)
- {
-
- return VDP_STATUS_OK;
- }
\ No newline at end of file
+
+#include <vdpau/vdpau.h>
+#include "vdpau_private.h"
+
+/**
+ * A callback to notify the client application that a device's display has
+ * been preempted.
+ */
+void vlVdpPreemptionCallback(VdpDevice device, void *context)
+{
+ /* TODO: Implement preemption */
+}
+
+/**
+ * Configure the display preemption callback.
+ */
+VdpStatus vlVdpPreemptionCallbackRegister(VdpDevice device,
+ VdpPreemptionCallback callback,
+ void *context)
+{
+ return VDP_STATUS_OK;
+}