st/vega: Create drawing surface mask as needed.
[mesa.git] / src / gallium / state_trackers / vega / renderer.h
index 3cbd1c5e69246246d9d6943f4d62ce02e497b4df..a21d78af252ecee3e213b146c96f7598907b546f 100644 (file)
@@ -58,6 +58,9 @@ void renderer_validate_for_shader(struct renderer *renderer,
                                   const void *const_buffer,
                                   VGint const_buffer_len);
 
+void renderer_validate_for_mask_rendering(struct renderer *renderer,
+                                          struct pipe_surface *dst);
+
 VGboolean renderer_copy_begin(struct renderer *renderer,
                               struct pipe_surface *dst,
                               VGboolean y0_top,