0, 0, 0,
PIPE_BIND_RENDER_TARGET);
- /* flip it, because we want to use it as a sampler */
util_blit_pixels_tex(ctx->blit,
stfb->alpha_mask_view,
- 0, strb->height,
- strb->width, 0,
+ 0, 0,
+ strb->width, strb->height,
dest_surface,
0, 0,
strb->width, strb->height,