#include "util/u_format.h"
#include "util/u_sampler.h"
+#include "vg_api.h"
#include "vg_manager.h"
#include "vg_context.h"
#include "image.h"
#include "mask.h"
+#include "api.h"
static struct pipe_resource *
create_texture(struct pipe_context *pipe, enum pipe_format format,
static struct st_context_iface *
vg_api_create_context(struct st_api *stapi, struct st_manager *smapi,
- const struct st_visual *visual,
+ const struct st_context_attribs *attribs,
struct st_context_iface *shared_stctxi)
{
struct vg_context *shared_ctx = (struct vg_context *) shared_stctxi;
struct vg_context *ctx;
struct pipe_context *pipe;
+ if (!(stapi->profile_mask & (1 << attribs->profile)))
+ return NULL;
+
+ /* only 1.0 is supported */
+ if (attribs->major > 1 || (attribs->major == 1 && attribs->minor > 0))
+ return NULL;
+
pipe = smapi->screen->context_create(smapi->screen, NULL);
if (!pipe)
return NULL;
{
pipe_surface_reference(&strb->surface, NULL);
pipe_resource_reference(&strb->texture, NULL);
- free(strb);
+ FREE(strb);
}
/**
/* free the existing fb */
if (!stdrawi ||
stfb->strb_att != strb_att ||
- stfb->strb->format != stdrawi->visual->color_format ||
- stfb->dsrb->format != stdrawi->visual->depth_stencil_format) {
+ stfb->strb->format != stdrawi->visual->color_format) {
destroy_renderbuffer(stfb->strb);
destroy_renderbuffer(stfb->dsrb);
- free(stfb);
+ FREE(stfb);
ctx->draw_buffer = NULL;
}
stfb->strb = create_renderbuffer(stdrawi->visual->color_format);
if (!stfb->strb) {
- free(stfb);
+ FREE(stfb);
return FALSE;
}
- stfb->dsrb = create_renderbuffer(stdrawi->visual->depth_stencil_format);
+ stfb->dsrb = create_renderbuffer(ctx->ds_format);
if (!stfb->dsrb) {
- free(stfb->strb);
- free(stfb);
+ FREE(stfb->strb);
+ FREE(stfb);
return FALSE;
}
return (ctx) ? &ctx->iface : NULL;
}
-static boolean
-vg_api_is_visual_supported(struct st_api *stapi,
- const struct st_visual *visual)
-{
- /* the impl requires a depth/stencil buffer */
- return util_format_is_depth_and_stencil(visual->depth_stencil_format);
-}
-
static st_proc_t
vg_api_get_proc_address(struct st_api *stapi, const char *procname)
{
- /* TODO */
- return (st_proc_t) NULL;
+ return api_get_proc_address(procname);
}
static void
vg_api_destroy(struct st_api *stapi)
{
- free(stapi);
}
-struct st_api st_vg_api = {
+static const struct st_api vg_api = {
+ ST_API_OPENVG,
+ ST_PROFILE_DEFAULT_MASK,
vg_api_destroy,
vg_api_get_proc_address,
- vg_api_is_visual_supported,
vg_api_create_context,
vg_api_make_current,
vg_api_get_current,
};
-struct st_api *
-st_api_create_OpenVG(void)
+const struct st_api *
+vg_api_get(void)
{
- return &st_vg_api;
+ return &vg_api;
}