/*
* Mesa 3-D graphics library
- * Version: 7.9
*
* Copyright 2009 VMware, Inc. All Rights Reserved.
* Copyright (C) 2010 LunarG Inc.
#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
-#include "util/u_format.h"
-#include "util/u_sampler.h"
+#include "util/u_box.h"
+#include "util/u_surface.h"
#include "vg_api.h"
#include "vg_manager.h"
#include "vg_context.h"
-#include "image.h"
-#include "mask.h"
#include "api.h"
-
-static struct pipe_resource *
-create_texture(struct pipe_context *pipe, enum pipe_format format,
- VGint width, VGint height)
-{
- struct pipe_resource templ;
-
- memset(&templ, 0, sizeof(templ));
-
- if (format != PIPE_FORMAT_NONE) {
- templ.format = format;
- }
- else {
- templ.format = PIPE_FORMAT_B8G8R8A8_UNORM;
- }
-
- templ.target = PIPE_TEXTURE_2D;
- templ.width0 = width;
- templ.height0 = height;
- templ.depth0 = 1;
- templ.last_level = 0;
-
- if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) {
- templ.bind = PIPE_BIND_DEPTH_STENCIL;
- } else {
- templ.bind = (PIPE_BIND_DISPLAY_TARGET |
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_SAMPLER_VIEW);
- }
-
- return pipe->screen->resource_create(pipe->screen, &templ);
-}
-
-static struct pipe_sampler_view *
-create_tex_and_view(struct pipe_context *pipe, enum pipe_format format,
- VGint width, VGint height)
-{
- struct pipe_resource *texture;
- struct pipe_sampler_view view_templ;
- struct pipe_sampler_view *view;
-
- texture = create_texture(pipe, format, width, height);
-
- if (!texture)
- return NULL;
-
- u_sampler_view_default_template(&view_templ, texture, texture->format);
- view = pipe->create_sampler_view(pipe, texture, &view_templ);
- /* want the texture to go away if the view is freed */
- pipe_resource_reference(&texture, NULL);
-
- return view;
-}
-
-static void
-vg_context_update_alpha_mask_view(struct vg_context *ctx,
- uint width, uint height)
-{
- struct st_framebuffer *stfb = ctx->draw_buffer;
- struct pipe_sampler_view *old_sampler_view = stfb->alpha_mask_view;
- struct pipe_context *pipe = ctx->pipe;
-
- if (old_sampler_view &&
- old_sampler_view->texture->width0 == width &&
- old_sampler_view->texture->height0 == height)
- return;
-
- /*
- we use PIPE_FORMAT_B8G8R8A8_UNORM because we want to render to
- this texture and use it as a sampler, so while this wastes some
- space it makes both of those a lot simpler
- */
- stfb->alpha_mask_view = create_tex_and_view(pipe,
- PIPE_FORMAT_B8G8R8A8_UNORM, width, height);
-
- if (!stfb->alpha_mask_view) {
- if (old_sampler_view)
- pipe_sampler_view_reference(&old_sampler_view, NULL);
- return;
- }
-
- /* XXX could this call be avoided? */
- vg_validate_state(ctx);
-
- /* alpha mask starts with 1.f alpha */
- mask_fill(0, 0, width, height, 1.f);
-
- /* if we had an old surface copy it over */
- if (old_sampler_view) {
- struct pipe_subresource subsurf, subold_surf;
- subsurf.face = 0;
- subsurf.level = 0;
- subold_surf.face = 0;
- subold_surf.level = 0;
- pipe->resource_copy_region(pipe,
- stfb->alpha_mask_view->texture,
- subsurf,
- 0, 0, 0,
- old_sampler_view->texture,
- subold_surf,
- 0, 0, 0,
- MIN2(old_sampler_view->texture->width0,
- stfb->alpha_mask_view->texture->width0),
- MIN2(old_sampler_view->texture->height0,
- stfb->alpha_mask_view->texture->height0));
- }
-
- /* Free the old texture
- */
- if (old_sampler_view)
- pipe_sampler_view_reference(&old_sampler_view, NULL);
-}
-
-static void
-vg_context_update_blend_texture_view(struct vg_context *ctx,
- uint width, uint height)
-{
- struct pipe_context *pipe = ctx->pipe;
- struct st_framebuffer *stfb = ctx->draw_buffer;
- struct pipe_sampler_view *old = stfb->blend_texture_view;
-
- if (old &&
- old->texture->width0 == width &&
- old->texture->height0 == height)
- return;
-
- stfb->blend_texture_view = create_tex_and_view(pipe,
- PIPE_FORMAT_B8G8R8A8_UNORM, width, height);
-
- pipe_sampler_view_reference(&old, NULL);
-}
-
-static boolean
-vg_context_update_depth_stencil_rb(struct vg_context * ctx,
- uint width, uint height)
-{
- struct st_renderbuffer *dsrb = ctx->draw_buffer->dsrb;
- struct pipe_context *pipe = ctx->pipe;
- unsigned surface_usage;
-
- if ((dsrb->width == width && dsrb->height == height) && dsrb->texture)
- return FALSE;
-
- /* unreference existing ones */
- pipe_surface_reference(&dsrb->surface, NULL);
- pipe_resource_reference(&dsrb->texture, NULL);
- dsrb->width = dsrb->height = 0;
-
- /* Probably need dedicated flags for surface usage too:
- */
- surface_usage = PIPE_BIND_DEPTH_STENCIL; /* XXX: was: RENDER_TARGET */
-
- dsrb->texture = create_texture(pipe, dsrb->format, width, height);
- if (!dsrb->texture)
- return TRUE;
-
- dsrb->surface = pipe->screen->get_tex_surface(pipe->screen,
- dsrb->texture,
- 0, 0, 0,
- surface_usage);
- if (!dsrb->surface) {
- pipe_resource_reference(&dsrb->texture, NULL);
- return TRUE;
- }
-
- dsrb->width = width;
- dsrb->height = height;
-
- assert(dsrb->surface->width == width);
- assert(dsrb->surface->height == height);
-
- return TRUE;
-}
+#include "handle.h"
static boolean
vg_context_update_color_rb(struct vg_context *ctx, struct pipe_resource *pt)
{
struct st_renderbuffer *strb = ctx->draw_buffer->strb;
- struct pipe_screen *screen = ctx->pipe->screen;
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_surface surf_tmpl;
if (strb->texture == pt) {
pipe_resource_reference(&pt, NULL);
strb->width = strb->height = 0;
strb->texture = pt;
- strb->surface = screen->get_tex_surface(screen, strb->texture, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
+
+ u_surface_default_template(&surf_tmpl, strb->texture);
+ strb->surface = pipe->create_surface(pipe, strb->texture, &surf_tmpl);
+
if (!strb->surface) {
pipe_resource_reference(&strb->texture, NULL);
return TRUE;
switch (stfb->strb_att) {
case ST_ATTACHMENT_FRONT_LEFT:
case ST_ATTACHMENT_FRONT_RIGHT:
- stfb->iface->flush_front(stfb->iface, stfb->strb_att);
+ stfb->iface->flush_front(&ctx->iface, stfb->iface, stfb->strb_att);
break;
default:
break;
{
struct st_framebuffer *stfb = ctx->draw_buffer;
struct pipe_resource *pt;
+ int32_t new_stamp;
/* no binding surface */
if (!stfb)
return;
- if (!p_atomic_read(&ctx->draw_buffer_invalid))
- return;
+ new_stamp = p_atomic_read(&stfb->iface->stamp);
+ if (stfb->iface_stamp != new_stamp) {
+ do {
+ /* validate the fb */
+ if (!stfb->iface->validate(stfb->iface, &stfb->strb_att,
+ 1, &pt) || !pt)
+ return;
- /* validate the fb */
- if (!stfb->iface->validate(stfb->iface, &stfb->strb_att, 1, &pt) || !pt)
- return;
-
- p_atomic_set(&ctx->draw_buffer_invalid, FALSE);
-
- if (vg_context_update_color_rb(ctx, pt) ||
- stfb->width != pt->width0 ||
- stfb->height != pt->height0)
- ctx->state.dirty |= FRAMEBUFFER_DIRTY;
+ stfb->iface_stamp = new_stamp;
+ new_stamp = p_atomic_read(&stfb->iface->stamp);
- if (vg_context_update_depth_stencil_rb(ctx, pt->width0, pt->height0))
- ctx->state.dirty |= DEPTH_STENCIL_DIRTY;
+ } while (stfb->iface_stamp != new_stamp);
- stfb->width = pt->width0;
- stfb->height = pt->height0;
+ if (vg_context_update_color_rb(ctx, pt) ||
+ stfb->width != pt->width0 ||
+ stfb->height != pt->height0)
+ ++stfb->stamp;
- /* TODO create as needed */
- vg_context_update_alpha_mask_view(ctx, stfb->width, stfb->height);
- vg_context_update_blend_texture_view(ctx, stfb->width, stfb->height);
-}
+ stfb->width = pt->width0;
+ stfb->height = pt->height0;
+ }
-static void
-vg_context_notify_invalid_framebuffer(struct st_context_iface *stctxi,
- struct st_framebuffer_iface *stfbi)
-{
- struct vg_context *ctx = (struct vg_context *) stctxi;
- p_atomic_set(&ctx->draw_buffer_invalid, TRUE);
+ if (ctx->draw_stamp != stfb->stamp) {
+ ctx->state.dirty |= FRAMEBUFFER_DIRTY;
+ ctx->draw_stamp = stfb->stamp;
+ }
}
static void
struct pipe_fence_handle **fence)
{
struct vg_context *ctx = (struct vg_context *) stctxi;
- ctx->pipe->flush(ctx->pipe, flags, fence);
- if (flags & PIPE_FLUSH_RENDER_CACHE)
+ unsigned pipe_flags = 0;
+
+ if (flags & ST_FLUSH_END_OF_FRAME) {
+ pipe_flags |= PIPE_FLUSH_END_OF_FRAME;
+ }
+
+ ctx->pipe->flush(ctx->pipe, fence, pipe_flags);
+ if (flags & ST_FLUSH_FRONT)
vg_manager_flush_frontbuffer(ctx);
}
vg_context_destroy(struct st_context_iface *stctxi)
{
struct vg_context *ctx = (struct vg_context *) stctxi;
+ struct pipe_context *pipe = ctx->pipe;
+
vg_destroy_context(ctx);
+ pipe->destroy(pipe);
}
static struct st_context_iface *
vg_api_create_context(struct st_api *stapi, struct st_manager *smapi,
const struct st_context_attribs *attribs,
+ enum st_context_error *error,
struct st_context_iface *shared_stctxi)
{
struct vg_context *shared_ctx = (struct vg_context *) shared_stctxi;
struct vg_context *ctx;
struct pipe_context *pipe;
- if (!(stapi->profile_mask & (1 << attribs->profile)))
+ if (!(stapi->profile_mask & (1 << attribs->profile))) {
+ *error = ST_CONTEXT_ERROR_BAD_API;
return NULL;
+ }
/* only 1.0 is supported */
- if (attribs->major > 1 || (attribs->major == 1 && attribs->minor > 0))
+ if (attribs->major > 1 || (attribs->major == 1 && attribs->minor > 0)) {
+ *error = ST_CONTEXT_ERROR_BAD_VERSION;
return NULL;
+ }
+
+ /* for VGHandle / pointer lookups */
+ init_handles();
pipe = smapi->screen->context_create(smapi->screen, NULL);
- if (!pipe)
+ if (!pipe) {
+ *error = ST_CONTEXT_ERROR_NO_MEMORY;
return NULL;
+ }
ctx = vg_create_context(pipe, NULL, shared_ctx);
if (!ctx) {
pipe->destroy(pipe);
+ *error = ST_CONTEXT_ERROR_NO_MEMORY;
return NULL;
}
ctx->iface.destroy = vg_context_destroy;
- ctx->iface.notify_invalid_framebuffer =
- vg_context_notify_invalid_framebuffer;
ctx->iface.flush = vg_context_flush;
ctx->iface.teximage = NULL;
if (stdrawi != streadi)
return FALSE;
- p_atomic_set(&ctx->draw_buffer_invalid, TRUE);
-
strb_att = (stdrawi) ? choose_attachment(stdrawi) : ST_ATTACHMENT_INVALID;
if (ctx->draw_buffer) {
stfb->width = 0;
stfb->height = 0;
stfb->strb_att = strb_att;
+ stfb->stamp = 1;
+ stfb->iface_stamp = p_atomic_read(&stdrawi->stamp) - 1;
ctx->draw_buffer = stfb;
}
ctx->draw_buffer->iface = stdrawi;
+ ctx->draw_stamp = ctx->draw_buffer->stamp - 1;
return TRUE;
}
}
static const struct st_api vg_api = {
- "Vega " VEGA_VERSION_STRING,
+ "Vega " PACKAGE_VERSION,
ST_API_OPENVG,
ST_PROFILE_DEFAULT_MASK,
+ 0,
vg_api_destroy,
vg_api_get_proc_address,
vg_api_create_context,