env = env.Clone()
env.Append(CPPPATH = [
+ '#src/mapi',
'#src/mesa',
'.',
])
- env.Append(CPPDEFINES = [
+ env.AppendUnique(CPPDEFINES = [
'_GDI32_', # prevent wgl* being declared __declspec(dllimport)
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
'WIN32_THREADS', # use Win32 thread API
+ 'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx
])
sources = [
- 'icd/stw_icd.c',
-
- 'wgl/stw_wgl.c',
-
- 'shared/stw_context.c',
- 'shared/stw_device.c',
- 'shared/stw_framebuffer.c',
- 'shared/stw_pixelformat.c',
- 'shared/stw_extensionsstring.c',
- 'shared/stw_extswapinterval.c',
- 'shared/stw_getprocaddress.c',
- 'shared/stw_extgallium.c',
- 'shared/stw_arbpixelformat.c',
- 'shared/stw_tls.c',
+ 'stw_context.c',
+ 'stw_device.c',
+ 'stw_ext_extensionsstring.c',
+ 'stw_ext_gallium.c',
+ 'stw_ext_pixelformat.c',
+ 'stw_ext_swapinterval.c',
+ 'stw_framebuffer.c',
+ 'stw_getprocaddress.c',
+ 'stw_pixelformat.c',
+ 'stw_st.c',
+ 'stw_tls.c',
+ 'stw_wgl.c',
]
wgl = env.ConvenienceLibrary(