env.AppendUnique(CPPDEFINES = [
'_GDI32_', # prevent wgl* being declared __declspec(dllimport)
- 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
+ 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx
+ '_GLAPI_NO_EXPORTS', # prevent _glapi_* from being declared __declspec(dllimport)
])
-if not env['gles']:
- # prevent _glapi_* from being declared __declspec(dllimport)
- env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
-
-sources = [
- 'stw_context.c',
- 'stw_device.c',
- 'stw_ext_extensionsstring.c',
- 'stw_ext_gallium.c',
- 'stw_ext_pbuffer.c',
- 'stw_ext_pixelformat.c',
- 'stw_ext_swapinterval.c',
- 'stw_framebuffer.c',
- 'stw_getprocaddress.c',
- 'stw_pixelformat.c',
- 'stw_st.c',
- 'stw_tls.c',
- 'stw_wgl.c',
-]
wgl = env.ConvenienceLibrary(
target ='wgl',
- source = sources,
+ source = env.ParseSourceList('Makefile.sources', 'C_SOURCES'),
)
Export('wgl')