#include <windows.h>
-#include "main/context.h"
-#include "pipe/p_format.h"
#include "pipe/p_screen.h"
-#include "util/u_format.h"
-#include "state_tracker/st_context.h"
-#include "state_tracker/st_public.h"
-
-#ifdef DEBUG
-#include "trace/tr_screen.h"
-#include "trace/tr_texture.h"
-#endif
+#include "util/u_memory.h"
+#include "hud/hud_context.h"
+#include "state_tracker/st_api.h"
#include "stw_icd.h"
#include "stw_framebuffer.h"
#include "stw_device.h"
#include "stw_winsys.h"
#include "stw_tls.h"
+#include "stw_context.h"
+#include "stw_st.h"
/**
* Search the framebuffer with the matching HWND while holding the
* stw_dev::fb_mutex global lock.
+ * If a stw_framebuffer is found, lock it and return the pointer.
+ * Else, return NULL.
*/
-static INLINE struct stw_framebuffer *
-stw_framebuffer_from_hwnd_locked(
- HWND hwnd )
+static struct stw_framebuffer *
+stw_framebuffer_from_hwnd_locked(HWND hwnd)
{
struct stw_framebuffer *fb;
for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
if (fb->hWnd == hwnd) {
- pipe_mutex_lock(fb->mutex);
- break;
+ stw_framebuffer_lock(fb);
+ assert(fb->mutex.RecursionCount == 1);
+ return fb;
}
- return fb;
+ return NULL;
}
/**
- * Destroy this framebuffer. Both stw_dev::fb_mutex and stw_framebuffer::mutex
- * must be held, by this order. Obviously no further access to fb can be done
- * after this.
+ * Decrement the reference count on the given stw_framebuffer object.
+ * If the reference count hits zero, destroy the object.
+ *
+ * Note: Both stw_dev::fb_mutex and stw_framebuffer::mutex must already be
+ * locked. After this function completes, the fb's mutex will be unlocked.
*/
-static INLINE void
-stw_framebuffer_destroy_locked(
- struct stw_framebuffer *fb )
+void
+stw_framebuffer_release_locked(struct stw_framebuffer *fb)
{
struct stw_framebuffer **link;
+ assert(fb);
+ assert(stw_own_mutex(&fb->mutex));
+ assert(stw_own_mutex(&stw_dev->fb_mutex));
+
+ /* check the reference count */
+ fb->refcnt--;
+ if (fb->refcnt) {
+ stw_framebuffer_unlock(fb);
+ return;
+ }
+
+ /* remove this stw_framebuffer from the device's linked list */
link = &stw_dev->fb_head;
while (*link != fb)
link = &(*link)->next;
*link = fb->next;
fb->next = NULL;
- if(fb->shared_surface)
- stw_dev->stw_winsys->shared_surface_close(stw_dev->screen, fb->shared_surface);
+ if (fb->shared_surface)
+ stw_dev->stw_winsys->shared_surface_close(stw_dev->screen,
+ fb->shared_surface);
- st_unreference_framebuffer(fb->stfb);
-
- pipe_mutex_unlock( fb->mutex );
+ stw_st_destroy_framebuffer_locked(fb->stfb);
- pipe_mutex_destroy( fb->mutex );
-
- FREE( fb );
-}
+ stw_framebuffer_unlock(fb);
+ DeleteCriticalSection(&fb->mutex);
-void
-stw_framebuffer_release(
- struct stw_framebuffer *fb)
-{
- assert(fb);
- pipe_mutex_unlock( fb->mutex );
+ FREE( fb );
}
-static INLINE void
-stw_framebuffer_get_size( struct stw_framebuffer *fb )
+/**
+ * Query the size of the given framebuffer's on-screen window and update
+ * the stw_framebuffer's width/height.
+ */
+static void
+stw_framebuffer_get_size(struct stw_framebuffer *fb)
{
- unsigned width, height;
+ LONG width, height;
RECT client_rect;
RECT window_rect;
POINT client_pos;
+ /*
+ * Sanity checking.
+ */
assert(fb->hWnd);
-
- /* Get the client area size. */
- GetClientRect( fb->hWnd, &client_rect );
+ assert(fb->width && fb->height);
+ assert(fb->client_rect.right == fb->client_rect.left + fb->width);
+ assert(fb->client_rect.bottom == fb->client_rect.top + fb->height);
+
+ /*
+ * Get the client area size.
+ */
+ if (!GetClientRect(fb->hWnd, &client_rect)) {
+ return;
+ }
+
assert(client_rect.left == 0);
assert(client_rect.top == 0);
- width = client_rect.right - client_rect.left;
+ width = client_rect.right - client_rect.left;
height = client_rect.bottom - client_rect.top;
- if(width < 1)
- width = 1;
- if(height < 1)
- height = 1;
+ fb->minimized = width == 0 || height == 0;
+
+ if (width <= 0 || height <= 0) {
+ /*
+ * When the window is minimized GetClientRect will return zeros. Simply
+ * preserve the current window size, until the window is restored or
+ * maximized again.
+ */
+ return;
+ }
- if(width != fb->width || height != fb->height) {
+ if (width != fb->width || height != fb->height) {
fb->must_resize = TRUE;
- fb->width = width;
- fb->height = height;
+ fb->width = width;
+ fb->height = height;
}
client_pos.x = 0;
client_pos.y = 0;
- ClientToScreen(fb->hWnd, &client_pos);
-
- GetWindowRect(fb->hWnd, &window_rect);
+ if (ClientToScreen(fb->hWnd, &client_pos) &&
+ GetWindowRect(fb->hWnd, &window_rect)) {
+ fb->client_rect.left = client_pos.x - window_rect.left;
+ fb->client_rect.top = client_pos.y - window_rect.top;
+ }
- fb->client_rect.left = client_pos.x - window_rect.left;
- fb->client_rect.top = client_pos.y - window_rect.top;
- fb->client_rect.right = fb->client_rect.left + fb->width;
- fb->client_rect.bottom = fb->client_rect.top + fb->height;
+ fb->client_rect.right = fb->client_rect.left + fb->width;
+ fb->client_rect.bottom = fb->client_rect.top + fb->height;
#if 0
debug_printf("\n");
- debug_printf("%s: client_position = (%i, %i)\n",
+ debug_printf("%s: hwnd = %p\n", __FUNCTION__, fb->hWnd);
+ debug_printf("%s: client_position = (%li, %li)\n",
__FUNCTION__, client_pos.x, client_pos.y);
- debug_printf("%s: window_rect = (%i, %i) - (%i, %i)\n",
+ debug_printf("%s: window_rect = (%li, %li) - (%li, %li)\n",
__FUNCTION__,
window_rect.left, window_rect.top,
window_rect.right, window_rect.bottom);
- debug_printf("%s: client_rect = (%i, %i) - (%i, %i)\n",
+ debug_printf("%s: client_rect = (%li, %li) - (%li, %li)\n",
__FUNCTION__,
fb->client_rect.left, fb->client_rect.top,
fb->client_rect.right, fb->client_rect.bottom);
* @sa http://msdn.microsoft.com/en-us/library/ms644960(VS.85).aspx
*/
LRESULT CALLBACK
-stw_call_window_proc(
- int nCode,
- WPARAM wParam,
- LPARAM lParam )
+stw_call_window_proc(int nCode, WPARAM wParam, LPARAM lParam)
{
struct stw_tls_data *tls_data;
PCWPSTRUCT pParams = (PCWPSTRUCT)lParam;
struct stw_framebuffer *fb;
-
+
tls_data = stw_tls_get_data();
- if(!tls_data)
+ if (!tls_data)
return 0;
-
+
if (nCode < 0 || !stw_dev)
return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
- if (pParams->message == WM_WINDOWPOSCHANGED) {
- /* We handle WM_WINDOWPOSCHANGED instead of WM_SIZE because according to
- * http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx
- * WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it
- * can be masked out by the application. */
- LPWINDOWPOS lpWindowPos = (LPWINDOWPOS)pParams->lParam;
- if((lpWindowPos->flags & SWP_SHOWWINDOW) ||
- !(lpWindowPos->flags & SWP_NOMOVE) ||
- !(lpWindowPos->flags & SWP_NOSIZE)) {
- fb = stw_framebuffer_from_hwnd( pParams->hwnd );
- if(fb) {
- /* Size in WINDOWPOS includes the window frame, so get the size
- * of the client area via GetClientRect. */
- stw_framebuffer_get_size(fb);
- stw_framebuffer_release(fb);
+ /* We check that the stw_dev object is initialized before we try to do
+ * anything with it. Otherwise, in multi-threaded programs there's a
+ * chance of executing this code before the stw_dev object is fully
+ * initialized.
+ */
+ if (stw_dev && stw_dev->initialized) {
+ if (pParams->message == WM_WINDOWPOSCHANGED) {
+ /* We handle WM_WINDOWPOSCHANGED instead of WM_SIZE because according
+ * to http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx
+ * WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it
+ * can be masked out by the application.
+ */
+ LPWINDOWPOS lpWindowPos = (LPWINDOWPOS)pParams->lParam;
+ if ((lpWindowPos->flags & SWP_SHOWWINDOW) ||
+ !(lpWindowPos->flags & SWP_NOMOVE) ||
+ !(lpWindowPos->flags & SWP_NOSIZE)) {
+ fb = stw_framebuffer_from_hwnd( pParams->hwnd );
+ if (fb) {
+ /* Size in WINDOWPOS includes the window frame, so get the size
+ * of the client area via GetClientRect.
+ */
+ stw_framebuffer_get_size(fb);
+ stw_framebuffer_unlock(fb);
+ }
}
}
- }
- else if (pParams->message == WM_DESTROY) {
- pipe_mutex_lock( stw_dev->fb_mutex );
- fb = stw_framebuffer_from_hwnd_locked( pParams->hwnd );
- if(fb)
- stw_framebuffer_destroy_locked(fb);
- pipe_mutex_unlock( stw_dev->fb_mutex );
+ else if (pParams->message == WM_DESTROY) {
+ stw_lock_framebuffers(stw_dev);
+ fb = stw_framebuffer_from_hwnd_locked( pParams->hwnd );
+ if (fb)
+ stw_framebuffer_release_locked(fb);
+ stw_unlock_framebuffers(stw_dev);
+ }
}
return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
}
+/**
+ * Create a new stw_framebuffer object which corresponds to the given
+ * HDC/window. If successful, we return the new stw_framebuffer object
+ * with its mutex locked.
+ */
struct stw_framebuffer *
-stw_framebuffer_create(
- HDC hdc,
- int iPixelFormat )
+stw_framebuffer_create(HDC hdc, int iPixelFormat)
{
HWND hWnd;
struct stw_framebuffer *fb;
/* We only support drawing to a window. */
hWnd = WindowFromDC( hdc );
- if(!hWnd)
+ if (!hWnd)
return NULL;
-
+
fb = CALLOC_STRUCT( stw_framebuffer );
if (fb == NULL)
return NULL;
- fb->hDC = hdc;
fb->hWnd = hWnd;
fb->iPixelFormat = iPixelFormat;
- fb->pfi = pfi = stw_pixelformat_get_info( iPixelFormat - 1 );
+ /*
+ * We often need a displayable pixel format to make GDI happy. Set it
+ * here (always 1, i.e., out first pixel format) where appropriate.
+ */
+ fb->iDisplayablePixelFormat = iPixelFormat <= stw_dev->pixelformat_count
+ ? iPixelFormat : 1;
+
+ fb->pfi = pfi = stw_pixelformat_get_info( iPixelFormat );
+ fb->stfb = stw_st_create_framebuffer( fb );
+ if (!fb->stfb) {
+ FREE( fb );
+ return NULL;
+ }
+
+ fb->refcnt = 1;
+
+ /*
+ * Windows can be sometimes have zero width and or height, but we ensure
+ * a non-zero framebuffer size at all times.
+ */
+
+ fb->must_resize = TRUE;
+ fb->width = 1;
+ fb->height = 1;
+ fb->client_rect.left = 0;
+ fb->client_rect.top = 0;
+ fb->client_rect.right = fb->client_rect.left + fb->width;
+ fb->client_rect.bottom = fb->client_rect.top + fb->height;
- stw_pixelformat_visual(&fb->visual, pfi);
-
stw_framebuffer_get_size(fb);
- pipe_mutex_init( fb->mutex );
+ InitializeCriticalSection(&fb->mutex);
/* This is the only case where we lock the stw_framebuffer::mutex before
* stw_dev::fb_mutex, since no other thread can know about this framebuffer
* and we must prevent any other thread from destroying it before we return.
*/
- pipe_mutex_lock( fb->mutex );
+ stw_framebuffer_lock(fb);
- pipe_mutex_lock( stw_dev->fb_mutex );
+ stw_lock_framebuffers(stw_dev);
fb->next = stw_dev->fb_head;
stw_dev->fb_head = fb;
- pipe_mutex_unlock( stw_dev->fb_mutex );
+ stw_unlock_framebuffers(stw_dev);
return fb;
}
-BOOL
-stw_framebuffer_allocate(
- struct stw_framebuffer *fb)
-{
- assert(fb);
-
- if(!fb->stfb) {
- const struct stw_pixelformat_info *pfi = fb->pfi;
- enum pipe_format colorFormat, depthFormat, stencilFormat;
-
- colorFormat = pfi->color_format;
-
- if(util_format_get_component_bits(pfi->depth_stencil_format, UTIL_FORMAT_COLORSPACE_ZS, 0))
- depthFormat = pfi->depth_stencil_format;
- else
- depthFormat = PIPE_FORMAT_NONE;
-
- if(util_format_get_component_bits(pfi->depth_stencil_format, UTIL_FORMAT_COLORSPACE_ZS, 1))
- stencilFormat = pfi->depth_stencil_format;
- else
- stencilFormat = PIPE_FORMAT_NONE;
-
- assert(fb->must_resize);
- assert(fb->width);
- assert(fb->height);
-
- fb->stfb = st_create_framebuffer(
- &fb->visual,
- colorFormat,
- depthFormat,
- stencilFormat,
- fb->width,
- fb->height,
- (void *) fb );
-
- // to notify the context
- fb->must_resize = TRUE;
- }
-
- return fb->stfb ? TRUE : FALSE;
-}
-
-
/**
* Update the framebuffer's size if necessary.
*/
void
-stw_framebuffer_update(
- struct stw_framebuffer *fb)
+stw_framebuffer_update(struct stw_framebuffer *fb)
{
assert(fb->stfb);
assert(fb->height);
assert(fb->width);
-
- /* XXX: It would be nice to avoid checking the size again -- in theory
- * stw_call_window_proc would have cought the resize and stored the right
- * size already, but unfortunately threads created before the DllMain is
+
+ /* XXX: It would be nice to avoid checking the size again -- in theory
+ * stw_call_window_proc would have cought the resize and stored the right
+ * size already, but unfortunately threads created before the DllMain is
* called don't get a DLL_THREAD_ATTACH notification, and there is no way
* to know of their existing without using the not very portable PSAPI.
*/
stw_framebuffer_get_size(fb);
-
- if(fb->must_resize) {
- st_resize_framebuffer(fb->stfb, fb->width, fb->height);
- fb->must_resize = FALSE;
- }
-}
+}
+/**
+ * Try to free all stw_framebuffer objects associated with the device.
+ */
void
-stw_framebuffer_cleanup( void )
+stw_framebuffer_cleanup(void)
{
struct stw_framebuffer *fb;
struct stw_framebuffer *next;
if (!stw_dev)
return;
- pipe_mutex_lock( stw_dev->fb_mutex );
+ stw_lock_framebuffers(stw_dev);
fb = stw_dev->fb_head;
while (fb) {
next = fb->next;
-
- pipe_mutex_lock(fb->mutex);
- stw_framebuffer_destroy_locked(fb);
-
+
+ stw_framebuffer_lock(fb);
+ stw_framebuffer_release_locked(fb);
+
fb = next;
}
stw_dev->fb_head = NULL;
-
- pipe_mutex_unlock( stw_dev->fb_mutex );
+
+ stw_unlock_framebuffers(stw_dev);
}
/**
* Given an hdc, return the corresponding stw_framebuffer.
+ * The returned stw_framebuffer will have its mutex locked.
*/
-static INLINE struct stw_framebuffer *
-stw_framebuffer_from_hdc_locked(
- HDC hdc )
+static struct stw_framebuffer *
+stw_framebuffer_from_hdc_locked(HDC hdc)
{
HWND hwnd;
- struct stw_framebuffer *fb;
- /*
- * Some applications create and use several HDCs for the same window, so
- * looking up the framebuffer by the HDC is not reliable. Use HWND whenever
- * possible.
- */
hwnd = WindowFromDC(hdc);
- if(hwnd)
- return stw_framebuffer_from_hwnd_locked(hwnd);
-
- for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
- if (fb->hDC == hdc) {
- pipe_mutex_lock(fb->mutex);
- break;
- }
+ if (!hwnd) {
+ return NULL;
+ }
- return fb;
+ return stw_framebuffer_from_hwnd_locked(hwnd);
}
/**
- * Given an hdc, return the corresponding stw_framebuffer.
+ * Given an HDC, return the corresponding stw_framebuffer.
+ * The returned stw_framebuffer will have its mutex locked.
*/
struct stw_framebuffer *
-stw_framebuffer_from_hdc(
- HDC hdc )
+stw_framebuffer_from_hdc(HDC hdc)
{
struct stw_framebuffer *fb;
if (!stw_dev)
return NULL;
- pipe_mutex_lock( stw_dev->fb_mutex );
+ stw_lock_framebuffers(stw_dev);
fb = stw_framebuffer_from_hdc_locked(hdc);
- pipe_mutex_unlock( stw_dev->fb_mutex );
+ stw_unlock_framebuffers(stw_dev);
return fb;
}
/**
- * Given an hdc, return the corresponding stw_framebuffer.
+ * Given an HWND, return the corresponding stw_framebuffer.
+ * The returned stw_framebuffer will have its mutex locked.
*/
struct stw_framebuffer *
-stw_framebuffer_from_hwnd(
- HWND hwnd )
+stw_framebuffer_from_hwnd(HWND hwnd)
{
struct stw_framebuffer *fb;
- pipe_mutex_lock( stw_dev->fb_mutex );
+ stw_lock_framebuffers(stw_dev);
fb = stw_framebuffer_from_hwnd_locked(hwnd);
- pipe_mutex_unlock( stw_dev->fb_mutex );
+ stw_unlock_framebuffers(stw_dev);
return fb;
}
BOOL APIENTRY
-DrvSetPixelFormat(
- HDC hdc,
- LONG iPixelFormat )
+DrvSetPixelFormat(HDC hdc, LONG iPixelFormat)
{
uint count;
uint index;
return FALSE;
index = (uint) iPixelFormat - 1;
- count = stw_pixelformat_get_extended_count();
+ count = stw_pixelformat_get_count();
if (index >= count)
return FALSE;
fb = stw_framebuffer_from_hdc_locked(hdc);
- if(fb) {
- /* SetPixelFormat must be called only once */
- stw_framebuffer_release( fb );
- return FALSE;
+ if (fb) {
+ /*
+ * SetPixelFormat must be called only once. However ignore
+ * pbuffers, for which the framebuffer object is created first.
+ */
+ boolean bPbuffer = fb->bPbuffer;
+
+ stw_framebuffer_unlock( fb );
+
+ return bPbuffer;
}
fb = stw_framebuffer_create(hdc, iPixelFormat);
- if(!fb) {
+ if (!fb) {
return FALSE;
}
-
- stw_framebuffer_release( fb );
- /* Some applications mistakenly use the undocumented wglSetPixelFormat
- * function instead of SetPixelFormat, so we call SetPixelFormat here to
+ stw_framebuffer_unlock( fb );
+
+ /* Some applications mistakenly use the undocumented wglSetPixelFormat
+ * function instead of SetPixelFormat, so we call SetPixelFormat here to
* avoid opengl32.dll's wglCreateContext to fail */
if (GetPixelFormat(hdc) == 0) {
- SetPixelFormat(hdc, iPixelFormat, NULL);
+ BOOL bRet = SetPixelFormat(hdc, iPixelFormat, NULL);
+ if (!bRet) {
+ debug_printf("SetPixelFormat failed\n");
+ }
}
-
+
return TRUE;
}
int
-stw_pixelformat_get(
- HDC hdc )
+stw_pixelformat_get(HDC hdc)
{
int iPixelFormat = 0;
struct stw_framebuffer *fb;
fb = stw_framebuffer_from_hdc(hdc);
- if(fb) {
+ if (fb) {
iPixelFormat = fb->iPixelFormat;
- stw_framebuffer_release(fb);
+ stw_framebuffer_unlock(fb);
}
-
+
return iPixelFormat;
}
{
struct stw_framebuffer *fb;
struct pipe_screen *screen;
- struct pipe_surface *surface;
+ struct pipe_resource *res;
if (!stw_dev)
return FALSE;
screen = stw_dev->screen;
- surface = (struct pipe_surface *)data->pPrivateData;
-
-#ifdef DEBUG
- if(stw_dev->trace_running) {
- screen = trace_screen(screen)->screen;
- surface = trace_surface(surface)->surface;
- }
-#endif
+ res = (struct pipe_resource *)data->pPrivateData;
- if(data->hSharedSurface != fb->hSharedSurface) {
- if(fb->shared_surface) {
+ if (data->hSharedSurface != fb->hSharedSurface) {
+ if (fb->shared_surface) {
stw_dev->stw_winsys->shared_surface_close(screen, fb->shared_surface);
fb->shared_surface = NULL;
}
fb->hSharedSurface = data->hSharedSurface;
- if(data->hSharedSurface &&
+ if (data->hSharedSurface &&
stw_dev->stw_winsys->shared_surface_open) {
- fb->shared_surface = stw_dev->stw_winsys->shared_surface_open(screen, fb->hSharedSurface);
+ fb->shared_surface =
+ stw_dev->stw_winsys->shared_surface_open(screen,
+ fb->hSharedSurface);
}
}
- if(fb->shared_surface) {
- stw_dev->stw_winsys->compose(screen,
- surface,
- fb->shared_surface,
- &fb->client_rect,
- data->PresentHistoryToken);
- }
- else {
- stw_dev->stw_winsys->present( screen, surface, hdc );
+ if (!fb->minimized) {
+ if (fb->shared_surface) {
+ stw_dev->stw_winsys->compose(screen,
+ res,
+ fb->shared_surface,
+ &fb->client_rect,
+ data->PresentHistoryToken);
+ }
+ else {
+ stw_dev->stw_winsys->present( screen, res, hdc );
+ }
}
stw_framebuffer_update(fb);
+ stw_notify_current_locked(fb);
- stw_framebuffer_release(fb);
+ stw_framebuffer_unlock(fb);
return TRUE;
}
/**
* Queue a composition.
*
- * It will drop the lock on success.
+ * The stw_framebuffer object must have its mutex locked. The mutex will
+ * be unlocked here before returning.
*/
BOOL
stw_framebuffer_present_locked(HDC hdc,
struct stw_framebuffer *fb,
- struct pipe_surface *surface)
+ struct pipe_resource *res)
{
- if(stw_dev->callbacks.wglCbPresentBuffers &&
+ if (stw_dev->callbacks.wglCbPresentBuffers &&
stw_dev->stw_winsys->compose) {
GLCBPRESENTBUFFERSDATA data;
data.magic2 = 0;
data.AdapterLuid = stw_dev->AdapterLuid;
data.rect = fb->client_rect;
- data.pPrivateData = (void *)surface;
+ data.pPrivateData = (void *)res;
- stw_framebuffer_release(fb);
+ stw_notify_current_locked(fb);
+ stw_framebuffer_unlock(fb);
return stw_dev->callbacks.wglCbPresentBuffers(hdc, &data);
}
else {
struct pipe_screen *screen = stw_dev->screen;
-#ifdef DEBUG
- if(stw_dev->trace_running) {
- screen = trace_screen(screen)->screen;
- surface = trace_surface(surface)->surface;
- }
-#endif
-
- stw_dev->stw_winsys->present( screen, surface, hdc );
+ stw_dev->stw_winsys->present( screen, res, hdc );
stw_framebuffer_update(fb);
-
- stw_framebuffer_release(fb);
+ stw_notify_current_locked(fb);
+ stw_framebuffer_unlock(fb);
return TRUE;
}
BOOL APIENTRY
-DrvSwapBuffers(
- HDC hdc )
+DrvSwapBuffers(HDC hdc)
{
+ struct stw_context *ctx;
struct stw_framebuffer *fb;
- struct pipe_surface *surface = NULL;
if (!stw_dev)
return FALSE;
return FALSE;
if (!(fb->pfi->pfd.dwFlags & PFD_DOUBLEBUFFER)) {
- stw_framebuffer_release(fb);
+ stw_framebuffer_unlock(fb);
return TRUE;
}
- st_swapbuffers(fb->stfb, &surface, NULL);
+ ctx = stw_current_context();
+ if (ctx) {
+ if (ctx->hud) {
+ /* Display the HUD */
+ struct pipe_resource *back =
+ stw_get_framebuffer_resource(fb->stfb, ST_ATTACHMENT_BACK_LEFT);
+ if (back) {
+ hud_draw(ctx->hud, back);
+ }
+ }
+
+ if (ctx->current_framebuffer == fb) {
+ /* flush current context */
+ ctx->st->flush(ctx->st, ST_FLUSH_END_OF_FRAME, NULL);
+ }
+ }
- return stw_framebuffer_present_locked(hdc, fb, surface);
+ return stw_st_swap_framebuffer_locked(hdc, fb->stfb);
}
BOOL APIENTRY
-DrvSwapLayerBuffers(
- HDC hdc,
- UINT fuPlanes )
+DrvSwapLayerBuffers(HDC hdc, UINT fuPlanes)
{
- if(fuPlanes & WGL_SWAP_MAIN_PLANE)
+ if (fuPlanes & WGL_SWAP_MAIN_PLANE)
return DrvSwapBuffers(hdc);
return FALSE;