/**************************************************************************
*
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2008 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include <windows.h>
-#include "os/os_thread.h"
+#include <GL/gl.h>
+#include <GL/wglext.h>
-struct pipe_surface;
+#include "util/u_debug.h"
+#include "stw_st.h"
+
+
+struct pipe_resource;
struct st_framebuffer_iface;
struct stw_pixelformat_info;
/**
- * Windows framebuffer, derived from gl_framebuffer.
+ * Windows framebuffer.
*/
struct stw_framebuffer
{
* This mutex has two purposes:
* - protect the access to the mutable data members below
* - prevent the framebuffer from being deleted while being accessed.
- *
- * It is OK to lock this mutex while holding the stw_device::fb_mutex lock,
- * but the opposite must never happen.
+ *
+ * Note: if both this mutex and the stw_device::fb_mutex need to be locked,
+ * the stw_device::fb_mutex needs to be locked first.
*/
- pipe_mutex mutex;
+ CRITICAL_SECTION mutex;
/*
* Immutable members.
* above, to prevent the framebuffer from being destroyed.
*/
- HDC hDC;
HWND hWnd;
int iPixelFormat;
const struct stw_pixelformat_info *pfi;
+ /* A pixel format that can be used by GDI */
+ int iDisplayablePixelFormat;
+ boolean bPbuffer;
+
struct st_framebuffer_iface *stfb;
/*
/* FIXME: Make this work for multiple contexts bound to the same framebuffer */
boolean must_resize;
+ boolean minimized; /**< Is the window currently minimized? */
+
unsigned width;
unsigned height;
+ /** WGL_ARB_render_texture - set at Pbuffer creation time */
+ unsigned textureFormat; /**< WGL_NO_TEXTURE or WGL_TEXTURE_RGB[A]_ARB */
+ unsigned textureTarget; /**< WGL_NO_TEXTURE or WGL_TEXTURE_1D/2D/
+ CUBE_MAP_ARB */
+ boolean textureMipmap; /**< TRUE/FALSE */
+ /** WGL_ARB_render_texture - set with wglSetPbufferAttribARB() */
+ unsigned textureLevel;
+ unsigned textureFace; /**< [0..6] */
+
/**
* Client area rectangle, relative to the window upper-left corner.
*
HANDLE hSharedSurface;
struct stw_shared_surface *shared_surface;
+ /* For WGL_EXT_swap_control */
+ int64_t prev_swap_time;
+
/**
* This is protected by stw_device::fb_mutex, not the mutex above.
*
* acquiring the stw_framebuffer::mutex of the framebuffer to be deleted.
* This ensures that nobody else is reading/writing to the.
*
- * It is not necessary to aquire the mutex above to navigate the linked list
+ * It is not necessary to acquire the mutex above to navigate the linked list
* given that deletions are done with stw_device::fb_mutex held, so no other
* thread can delete.
*/
/**
* Create a new framebuffer object which will correspond to the given HDC.
*
- * This function will acquire stw_framebuffer::mutex. stw_framebuffer_release
+ * This function will acquire stw_framebuffer::mutex. stw_framebuffer_unlock
* must be called when done
*/
struct stw_framebuffer *
-stw_framebuffer_create(
- HDC hdc,
- int iPixelFormat );
+stw_framebuffer_create(HDC hdc, int iPixelFormat);
+
+
+/**
+ * Increase fb reference count. The referenced framebuffer should be locked.
+ *
+ * It's not necessary to hold stw_dev::fb_mutex global lock.
+ */
+static inline void
+stw_framebuffer_reference_locked(struct stw_framebuffer *fb)
+{
+ if (fb) {
+ assert(stw_own_mutex(&fb->mutex));
+ fb->refcnt++;
+ }
+}
+
void
-stw_framebuffer_reference(
- struct stw_framebuffer **ptr,
- struct stw_framebuffer *fb);
+stw_framebuffer_release_locked(struct stw_framebuffer *fb);
/**
* Search a framebuffer with a matching HWND.
*
- * This function will acquire stw_framebuffer::mutex. stw_framebuffer_release
+ * This function will acquire stw_framebuffer::mutex. stw_framebuffer_unlock
* must be called when done
*/
struct stw_framebuffer *
-stw_framebuffer_from_hwnd(
- HWND hwnd );
+stw_framebuffer_from_hwnd(HWND hwnd);
/**
* Search a framebuffer with a matching HDC.
*
- * This function will acquire stw_framebuffer::mutex. stw_framebuffer_release
+ * This function will acquire stw_framebuffer::mutex. stw_framebuffer_unlock
* must be called when done
*/
struct stw_framebuffer *
-stw_framebuffer_from_hdc(
- HDC hdc );
+stw_framebuffer_from_hdc(HDC hdc);
BOOL
stw_framebuffer_present_locked(HDC hdc,
struct stw_framebuffer *fb,
- struct pipe_surface *surface);
+ struct pipe_resource *res);
void
-stw_framebuffer_update(
- struct stw_framebuffer *fb);
+stw_framebuffer_update(struct stw_framebuffer *fb);
+
+
+static inline void
+stw_framebuffer_lock(struct stw_framebuffer *fb)
+{
+ assert(fb);
+ EnterCriticalSection(&fb->mutex);
+}
+
/**
* Release stw_framebuffer::mutex lock. This framebuffer must not be accessed
* after calling this function, as it may have been deleted by another thread
* in the meanwhile.
*/
-void
-stw_framebuffer_release(
- struct stw_framebuffer *fb);
+static inline void
+stw_framebuffer_unlock(struct stw_framebuffer *fb)
+{
+ assert(fb);
+ assert(stw_own_mutex(&fb->mutex));
+ LeaveCriticalSection(&fb->mutex);
+}
+
/**
* Cleanup any existing framebuffers when exiting application.
void
stw_framebuffer_cleanup(void);
+
+static inline struct stw_st_framebuffer *
+stw_st_framebuffer(struct st_framebuffer_iface *stfb)
+{
+ return (struct stw_st_framebuffer *) stfb;
+}
+
+
+static inline struct stw_framebuffer *
+stw_framebuffer_from_HPBUFFERARB(HPBUFFERARB hPbuffer)
+{
+ return (struct stw_framebuffer *) hPbuffer;
+}
+
+
#endif /* STW_FRAMEBUFFER_H */