/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ *
+ * Copyright 2008 VMware, Inc.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ *
**************************************************************************/
-#include "main/mtypes.h"
-#include "main/context.h"
-
#include "pipe/p_format.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
#include "util/u_debug.h"
+#include "util/u_memory.h"
#include "stw_icd.h"
#include "stw_device.h"
/* no-alpha */
{ PIPE_FORMAT_B8G8R8X8_UNORM, { 8, 8, 8, 0}, {16, 8, 0, 0} },
{ PIPE_FORMAT_X8R8G8B8_UNORM, { 8, 8, 8, 0}, { 8, 16, 24, 0} },
- { PIPE_FORMAT_B5G6R5_UNORM, { 5, 6, 5, 0}, {11, 5, 0, 0} },
/* alpha */
{ PIPE_FORMAT_B8G8R8A8_UNORM, { 8, 8, 8, 8}, {16, 8, 0, 24} },
{ PIPE_FORMAT_A8R8G8B8_UNORM, { 8, 8, 8, 8}, { 8, 16, 24, 0} },
+ /* shallow bit depths */
+ { PIPE_FORMAT_B5G6R5_UNORM, { 5, 6, 5, 0}, {11, 5, 0, 0} },
#if 0
{ PIPE_FORMAT_R10G10B10A2_UNORM, {10, 10, 10, 2}, { 0, 10, 20, 30} },
#endif
{ PIPE_FORMAT_B4G4R4A4_UNORM, { 4, 4, 4, 4}, {16, 4, 0, 12} }
};
+static const struct stw_pf_color_info
+stw_pf_color_extended[] = {
+ { PIPE_FORMAT_R32G32B32A32_FLOAT, {32, 32, 32, 32}, {0, 32, 64, 96} }
+};
-static const struct stw_pf_depth_info
+static const struct stw_pf_depth_info
stw_pf_depth_stencil[] = {
/* pure depth */
{ PIPE_FORMAT_Z32_UNORM, {32, 0} },
{ PIPE_FORMAT_Z24X8_UNORM, {24, 0} },
{ PIPE_FORMAT_Z16_UNORM, {16, 0} },
/* combined depth-stencil */
- { PIPE_FORMAT_Z24S8_UNORM, {24, 8} },
- { PIPE_FORMAT_S8Z24_UNORM, {24, 8} }
+ { PIPE_FORMAT_Z24_UNORM_S8_UINT, {24, 8} },
+ { PIPE_FORMAT_S8_UINT_Z24_UNORM, {24, 8} }
};
-static const boolean
+static const boolean
stw_pf_doublebuffer[] = {
FALSE,
TRUE,
};
-const unsigned
+const unsigned
stw_pf_multisample[] = {
0,
- 4
+ 4,
+ 8,
+ 16
};
static void
-stw_pixelformat_add(
- struct stw_device *stw_dev,
- const struct stw_pf_color_info *color,
- const struct stw_pf_depth_info *depth,
- unsigned accum,
- boolean doublebuffer,
- unsigned samples )
+stw_pixelformat_add(struct stw_device *stw_dev,
+ boolean extended,
+ const struct stw_pf_color_info *color,
+ const struct stw_pf_depth_info *depth,
+ unsigned accum,
+ boolean doublebuffer,
+ unsigned samples)
{
- boolean extended = FALSE;
struct stw_pixelformat_info *pfi;
-
+
assert(stw_dev->pixelformat_extended_count < STW_MAX_PIXELFORMATS);
- if(stw_dev->pixelformat_extended_count >= STW_MAX_PIXELFORMATS)
+ if (stw_dev->pixelformat_extended_count >= STW_MAX_PIXELFORMATS)
return;
assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 0) == color->bits.red);
assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 3) == color->bits.alpha);
assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 0) == depth->bits.depth);
assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 1) == depth->bits.stencil);
-
+
pfi = &stw_dev->pixelformats[stw_dev->pixelformat_extended_count];
-
+
memset(pfi, 0, sizeof *pfi);
-
- pfi->color_format = color->format;
- pfi->depth_stencil_format = depth->format;
-
+
pfi->pfd.nSize = sizeof pfi->pfd;
pfi->pfd.nVersion = 1;
pfi->pfd.dwFlags = PFD_SUPPORT_OPENGL;
-
+
/* TODO: also support non-native pixel formats */
- pfi->pfd.dwFlags |= PFD_DRAW_TO_WINDOW;
+ if (!extended) {
+ pfi->pfd.dwFlags |= PFD_DRAW_TO_WINDOW;
+ }
/* See http://www.opengl.org/pipeline/article/vol003_7/ */
pfi->pfd.dwFlags |= PFD_SUPPORT_COMPOSITION;
if (doublebuffer)
- pfi->pfd.dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_COPY;
-
+ pfi->pfd.dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_EXCHANGE;
+
pfi->pfd.iPixelType = PFD_TYPE_RGBA;
- pfi->pfd.cColorBits = color->bits.red + color->bits.green + color->bits.blue + color->bits.alpha;
+ pfi->pfd.cColorBits =
+ color->bits.red + color->bits.green + color->bits.blue + color->bits.alpha;
pfi->pfd.cRedBits = color->bits.red;
pfi->pfd.cRedShift = color->shift.red;
pfi->pfd.cGreenBits = color->bits.green;
pfi->pfd.dwVisibleMask = 0;
pfi->pfd.dwDamageMask = 0;
- if(samples) {
- pfi->numSampleBuffers = 1;
- pfi->numSamples = samples;
- extended = TRUE;
- }
-
+ /*
+ * since state trackers can allocate depth/stencil/accum buffers, we provide
+ * only color buffers here
+ */
+ pfi->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
+ if (doublebuffer)
+ pfi->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
+
+ pfi->stvis.color_format = color->format;
+ pfi->stvis.depth_stencil_format = depth->format;
+
+ pfi->stvis.accum_format = (accum) ?
+ PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
+
+ pfi->stvis.samples = samples;
+ pfi->stvis.render_buffer = ST_ATTACHMENT_INVALID;
+
+ /* WGL_ARB_render_texture */
+ if (color->bits.alpha)
+ pfi->bindToTextureRGBA = TRUE;
+
+ pfi->bindToTextureRGB = TRUE;
+
++stw_dev->pixelformat_extended_count;
-
- if(!extended) {
+
+ if (!extended) {
++stw_dev->pixelformat_count;
assert(stw_dev->pixelformat_count == stw_dev->pixelformat_extended_count);
}
}
-void
-stw_pixelformat_init( void )
+
+/**
+ * Add the depth/stencil/accum/ms variants for a list of color formats.
+ */
+static unsigned
+add_color_format_variants(const struct stw_pf_color_info *color_formats,
+ unsigned num_color_formats, boolean extended)
{
struct pipe_screen *screen = stw_dev->screen;
- unsigned i, j, k, l;
-
- assert( !stw_dev->pixelformat_count );
- assert( !stw_dev->pixelformat_extended_count );
-
- for(i = 0; i < Elements(stw_pf_multisample); ++i) {
- unsigned samples = stw_pf_multisample[i];
-
- /* FIXME: re-enabled MSAA when we can query it */
- if(samples)
+ unsigned cfmt, ms, db, ds, acc;
+ unsigned bind_flags = PIPE_BIND_RENDER_TARGET;
+ unsigned num_added = 0;
+ int force_samples = 0;
+
+ /* Since GLUT for Windows doesn't support MSAA we have an env var
+ * to force all pixel formats to have a particular number of samples.
+ */
+ {
+ const char *samples= getenv("SVGA_FORCE_MSAA");
+ if (samples)
+ force_samples = atoi(samples);
+ }
+
+ if (!extended) {
+ bind_flags |= PIPE_BIND_DISPLAY_TARGET;
+ }
+
+ for (ms = 0; ms < ARRAY_SIZE(stw_pf_multisample); ms++) {
+ unsigned samples = stw_pf_multisample[ms];
+
+ if (force_samples && samples != force_samples)
continue;
- for(j = 0; j < Elements(stw_pf_color); ++j) {
- const struct stw_pf_color_info *color = &stw_pf_color[j];
-
- if(!screen->is_format_supported(screen, color->format, PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET |
- PIPE_TEXTURE_USAGE_DISPLAY_TARGET, 0))
+ for (cfmt = 0; cfmt < num_color_formats; cfmt++) {
+ if (!screen->is_format_supported(screen, color_formats[cfmt].format,
+ PIPE_TEXTURE_2D, samples, samples,
+ bind_flags)) {
continue;
-
- for(k = 0; k < Elements(stw_pf_doublebuffer); ++k) {
- unsigned doublebuffer = stw_pf_doublebuffer[k];
-
- for(l = 0; l < Elements(stw_pf_depth_stencil); ++l) {
- const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[l];
-
- if(!screen->is_format_supported(screen, depth->format, PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0))
- continue;
+ }
+
+ for (db = 0; db < ARRAY_SIZE(stw_pf_doublebuffer); db++) {
+ unsigned doublebuffer = stw_pf_doublebuffer[db];
- stw_pixelformat_add( stw_dev, color, depth, 0, doublebuffer, samples );
- stw_pixelformat_add( stw_dev, color, depth, 16, doublebuffer, samples );
+ for (ds = 0; ds < ARRAY_SIZE(stw_pf_depth_stencil); ds++) {
+ const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[ds];
+
+ if (!screen->is_format_supported(screen, depth->format,
+ PIPE_TEXTURE_2D, samples,
+ samples,
+ PIPE_BIND_DEPTH_STENCIL)) {
+ continue;
+ }
+
+ for (acc = 0; acc < 2; acc++) {
+ stw_pixelformat_add(stw_dev, extended, &color_formats[cfmt],
+ depth,
+ acc * 16, doublebuffer, samples);
+ num_added++;
+ }
}
}
}
}
-
- assert( stw_dev->pixelformat_count <= stw_dev->pixelformat_extended_count );
- assert( stw_dev->pixelformat_extended_count <= STW_MAX_PIXELFORMATS );
+
+ return num_added;
}
+
+void
+stw_pixelformat_init(void)
+{
+ unsigned num_formats;
+
+ assert(!stw_dev->pixelformat_count);
+ assert(!stw_dev->pixelformat_extended_count);
+
+ /* normal, displayable formats */
+ num_formats = add_color_format_variants(stw_pf_color,
+ ARRAY_SIZE(stw_pf_color), FALSE);
+ assert(num_formats > 0);
+
+ /* extended, pbuffer-only formats */
+ add_color_format_variants(stw_pf_color_extended,
+ ARRAY_SIZE(stw_pf_color_extended), TRUE);
+
+ assert(stw_dev->pixelformat_count <= stw_dev->pixelformat_extended_count);
+ assert(stw_dev->pixelformat_extended_count <= STW_MAX_PIXELFORMATS);
+}
+
+
uint
-stw_pixelformat_get_count( void )
+stw_pixelformat_get_count(void)
{
return stw_dev->pixelformat_count;
}
+
uint
-stw_pixelformat_get_extended_count( void )
+stw_pixelformat_get_extended_count(void)
{
return stw_dev->pixelformat_extended_count;
}
+
const struct stw_pixelformat_info *
-stw_pixelformat_get_info( uint index )
+stw_pixelformat_get_info(int iPixelFormat)
{
- assert( index < stw_dev->pixelformat_extended_count );
+ unsigned index;
- return &stw_dev->pixelformats[index];
-}
+ if (iPixelFormat <= 0) {
+ return NULL;
+ }
+ index = iPixelFormat - 1;
+ if (index >= stw_dev->pixelformat_extended_count) {
+ return NULL;
+ }
-void
-stw_pixelformat_visual(GLvisual *visual,
- const struct stw_pixelformat_info *pfi )
-{
- memset(visual, 0, sizeof *visual);
- _mesa_initialize_visual(
- visual,
- (pfi->pfd.dwFlags & PFD_DOUBLEBUFFER) ? GL_TRUE : GL_FALSE,
- (pfi->pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE,
- pfi->pfd.cRedBits,
- pfi->pfd.cGreenBits,
- pfi->pfd.cBlueBits,
- pfi->pfd.cAlphaBits,
- pfi->pfd.cDepthBits,
- pfi->pfd.cStencilBits,
- pfi->pfd.cAccumRedBits,
- pfi->pfd.cAccumGreenBits,
- pfi->pfd.cAccumBlueBits,
- pfi->pfd.cAccumAlphaBits,
- pfi->numSamples );
+ return &stw_dev->pixelformats[index];
}
LONG APIENTRY
-DrvDescribePixelFormat(
- HDC hdc,
- INT iPixelFormat,
- ULONG cjpfd,
- PIXELFORMATDESCRIPTOR *ppfd )
+DrvDescribePixelFormat(HDC hdc, INT iPixelFormat, ULONG cjpfd,
+ PIXELFORMATDESCRIPTOR *ppfd)
{
uint count;
- uint index;
const struct stw_pixelformat_info *pfi;
(void) hdc;
if (!stw_dev)
return 0;
- count = stw_pixelformat_get_extended_count();
- index = (uint) iPixelFormat - 1;
+ count = stw_pixelformat_get_count();
if (ppfd == NULL)
return count;
- if (index >= count || cjpfd != sizeof( PIXELFORMATDESCRIPTOR ))
+
+ if (cjpfd != sizeof(PIXELFORMATDESCRIPTOR))
return 0;
- pfi = stw_pixelformat_get_info( index );
-
- memcpy(ppfd, &pfi->pfd, sizeof( PIXELFORMATDESCRIPTOR ));
+ pfi = stw_pixelformat_get_info(iPixelFormat);
+ if (!pfi) {
+ return 0;
+ }
+
+ memcpy(ppfd, &pfi->pfd, sizeof(PIXELFORMATDESCRIPTOR));
return count;
}
+
BOOL APIENTRY
-DrvDescribeLayerPlane(
- HDC hdc,
- INT iPixelFormat,
- INT iLayerPlane,
- UINT nBytes,
- LPLAYERPLANEDESCRIPTOR plpd )
+DrvDescribeLayerPlane(HDC hdc, INT iPixelFormat, INT iLayerPlane,
+ UINT nBytes, LPLAYERPLANEDESCRIPTOR plpd)
{
assert(0);
return FALSE;
}
+
int APIENTRY
-DrvGetLayerPaletteEntries(
- HDC hdc,
- INT iLayerPlane,
- INT iStart,
- INT cEntries,
- COLORREF *pcr )
+DrvGetLayerPaletteEntries(HDC hdc, INT iLayerPlane, INT iStart,
+ INT cEntries, COLORREF *pcr)
{
assert(0);
return 0;
}
+
int APIENTRY
-DrvSetLayerPaletteEntries(
- HDC hdc,
- INT iLayerPlane,
- INT iStart,
- INT cEntries,
- CONST COLORREF *pcr )
+DrvSetLayerPaletteEntries(HDC hdc, INT iLayerPlane, INT iStart,
+ INT cEntries, CONST COLORREF *pcr)
{
assert(0);
return 0;
}
+
BOOL APIENTRY
-DrvRealizeLayerPalette(
- HDC hdc,
- INT iLayerPlane,
- BOOL bRealize )
+DrvRealizeLayerPalette(HDC hdc, INT iLayerPlane, BOOL bRealize)
{
assert(0);
return FALSE;
}
+
/* Only used by the wgl code, but have it here to avoid exporting the
* pixelformat.h functionality.
*/
-int stw_pixelformat_choose( HDC hdc,
- CONST PIXELFORMATDESCRIPTOR *ppfd )
+int
+stw_pixelformat_choose(HDC hdc, CONST PIXELFORMATDESCRIPTOR *ppfd)
{
uint count;
uint index;
(void) hdc;
- count = stw_pixelformat_get_count();
- bestindex = count;
+ count = stw_pixelformat_get_extended_count();
+ bestindex = 0;
bestdelta = ~0U;
- for (index = 0; index < count; index++) {
+ for (index = 1; index <= count; index++) {
uint delta = 0;
- const struct stw_pixelformat_info *pfi = stw_pixelformat_get_info( index );
+ const struct stw_pixelformat_info *pfi = stw_pixelformat_get_info(index);
if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) &&
!!(ppfd->dwFlags & PFD_DOUBLEBUFFER) !=
!!(pfi->pfd.dwFlags & PFD_DOUBLEBUFFER))
continue;
- /* FIXME: Take in account individual channel bits */
- if (ppfd->cColorBits != pfi->pfd.cColorBits)
- delta += 8;
+ /* Selection logic:
+ * - Enabling a feature (depth, stencil...) is given highest priority.
+ * - Giving as many bits as requested is given medium priority.
+ * - Giving no more bits than requested is given lowest priority.
+ */
- if (ppfd->cDepthBits != pfi->pfd.cDepthBits)
- delta += 4;
+ /* FIXME: Take in account individual channel bits */
+ if (ppfd->cColorBits && !pfi->pfd.cColorBits)
+ delta += 10000;
+ else if (ppfd->cColorBits > pfi->pfd.cColorBits)
+ delta += 100;
+ else if (ppfd->cColorBits < pfi->pfd.cColorBits)
+ delta++;
- if (ppfd->cStencilBits != pfi->pfd.cStencilBits)
+ if (ppfd->cDepthBits && !pfi->pfd.cDepthBits)
+ delta += 10000;
+ else if (ppfd->cDepthBits > pfi->pfd.cDepthBits)
+ delta += 200;
+ else if (ppfd->cDepthBits < pfi->pfd.cDepthBits)
delta += 2;
- if (ppfd->cAlphaBits != pfi->pfd.cAlphaBits)
+ if (ppfd->cStencilBits && !pfi->pfd.cStencilBits)
+ delta += 10000;
+ else if (ppfd->cStencilBits > pfi->pfd.cStencilBits)
+ delta += 400;
+ else if (ppfd->cStencilBits < pfi->pfd.cStencilBits)
+ delta++;
+
+ if (ppfd->cAlphaBits && !pfi->pfd.cAlphaBits)
+ delta += 10000;
+ else if (ppfd->cAlphaBits > pfi->pfd.cAlphaBits)
+ delta += 100;
+ else if (ppfd->cAlphaBits < pfi->pfd.cAlphaBits)
delta++;
if (delta < bestdelta) {
}
}
- if (bestindex == count)
- return 0;
-
- return bestindex + 1;
+ return bestindex;
}