#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
+#include "util/u_format.h"
#include "util/u_debug.h"
+#include "stw_icd.h"
#include "stw_device.h"
#include "stw_pixelformat.h"
-#include "stw_public.h"
#include "stw_tls.h"
static const struct stw_pf_color_info
stw_pf_color[] = {
/* no-alpha */
- { PIPE_FORMAT_X8R8G8B8_UNORM, { 8, 8, 8, 0}, {16, 8, 0, 0} },
- { PIPE_FORMAT_B8G8R8X8_UNORM, { 8, 8, 8, 0}, { 8, 16, 24, 0} },
- { PIPE_FORMAT_R5G6B5_UNORM, { 5, 6, 5, 0}, {11, 5, 0, 0} },
+ { PIPE_FORMAT_B8G8R8X8_UNORM, { 8, 8, 8, 0}, {16, 8, 0, 0} },
+ { PIPE_FORMAT_X8R8G8B8_UNORM, { 8, 8, 8, 0}, { 8, 16, 24, 0} },
+ { PIPE_FORMAT_B5G6R5_UNORM, { 5, 6, 5, 0}, {11, 5, 0, 0} },
/* alpha */
- { PIPE_FORMAT_A8R8G8B8_UNORM, { 8, 8, 8, 8}, {16, 8, 0, 24} },
- { PIPE_FORMAT_B8G8R8A8_UNORM, { 8, 8, 8, 8}, { 8, 16, 24, 0} },
+ { PIPE_FORMAT_B8G8R8A8_UNORM, { 8, 8, 8, 8}, {16, 8, 0, 24} },
+ { PIPE_FORMAT_A8R8G8B8_UNORM, { 8, 8, 8, 8}, { 8, 16, 24, 0} },
#if 0
- { PIPE_FORMAT_A2B10G10R10_UNORM, {10, 10, 10, 2}, { 0, 10, 20, 30} },
+ { PIPE_FORMAT_R10G10B10A2_UNORM, {10, 10, 10, 2}, { 0, 10, 20, 30} },
#endif
- { PIPE_FORMAT_A1R5G5B5_UNORM, { 5, 5, 5, 1}, {10, 5, 0, 15} },
- { PIPE_FORMAT_A4R4G4B4_UNORM, { 4, 4, 4, 4}, {16, 4, 0, 12} }
+ { PIPE_FORMAT_B5G5R5A1_UNORM, { 5, 5, 5, 1}, {10, 5, 0, 15} },
+ { PIPE_FORMAT_B4G4R4A4_UNORM, { 4, 4, 4, 4}, {16, 4, 0, 12} }
};
stw_pf_depth_stencil[] = {
/* pure depth */
{ PIPE_FORMAT_Z32_UNORM, {32, 0} },
- { PIPE_FORMAT_Z24X8_UNORM, {24, 0} },
{ PIPE_FORMAT_X8Z24_UNORM, {24, 0} },
+ { PIPE_FORMAT_Z24X8_UNORM, {24, 0} },
{ PIPE_FORMAT_Z16_UNORM, {16, 0} },
- /* pure stencil */
- { PIPE_FORMAT_S8_UNORM, { 0, 8} },
/* combined depth-stencil */
- { PIPE_FORMAT_S8Z24_UNORM, {24, 8} },
- { PIPE_FORMAT_Z24S8_UNORM, {24, 8} }
+ { PIPE_FORMAT_Z24_UNORM_S8_USCALED, {24, 8} },
+ { PIPE_FORMAT_S8_USCALED_Z24_UNORM, {24, 8} }
};
if(stw_dev->pixelformat_extended_count >= STW_MAX_PIXELFORMATS)
return;
- assert(pf_layout( color->format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
- assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_R ) == color->bits.red );
- assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_G ) == color->bits.green );
- assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_B ) == color->bits.blue );
- assert(pf_get_component_bits( color->format, PIPE_FORMAT_COMP_A ) == color->bits.alpha );
- assert(pf_layout( depth->format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
- assert(pf_get_component_bits( depth->format, PIPE_FORMAT_COMP_Z ) == depth->bits.depth );
- assert(pf_get_component_bits( depth->format, PIPE_FORMAT_COMP_S ) == depth->bits.stencil );
+ assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 0) == color->bits.red);
+ assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 1) == color->bits.green);
+ assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 2) == color->bits.blue);
+ assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 3) == color->bits.alpha);
+ assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 0) == depth->bits.depth);
+ assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 1) == depth->bits.stencil);
pfi = &stw_dev->pixelformats[stw_dev->pixelformat_extended_count];
pfi->pfd.dwFlags = PFD_SUPPORT_OPENGL;
/* TODO: also support non-native pixel formats */
- pfi->pfd.dwFlags |= PFD_DRAW_TO_WINDOW ;
-
+ pfi->pfd.dwFlags |= PFD_DRAW_TO_WINDOW;
+
+ /* See http://www.opengl.org/pipeline/article/vol003_7/ */
+ pfi->pfd.dwFlags |= PFD_SUPPORT_COMPOSITION;
+
if (doublebuffer)
pfi->pfd.dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_COPY;
const struct stw_pf_color_info *color = &stw_pf_color[j];
if(!screen->is_format_supported(screen, color->format, PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0))
+ PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_DISPLAY_TARGET, 0))
continue;
for(k = 0; k < Elements(stw_pf_doublebuffer); ++k) {
const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[l];
if(!screen->is_format_supported(screen, depth->format, PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0))
+ PIPE_BIND_DEPTH_STENCIL, 0))
continue;
stw_pixelformat_add( stw_dev, color, depth, 0, doublebuffer, samples );
memset(visual, 0, sizeof *visual);
_mesa_initialize_visual(
visual,
- (pfi->pfd.iPixelType == PFD_TYPE_RGBA) ? GL_TRUE : GL_FALSE,
(pfi->pfd.dwFlags & PFD_DOUBLEBUFFER) ? GL_TRUE : GL_FALSE,
(pfi->pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE,
pfi->pfd.cRedBits,
pfi->pfd.cGreenBits,
pfi->pfd.cBlueBits,
pfi->pfd.cAlphaBits,
- (pfi->pfd.iPixelType == PFD_TYPE_COLORINDEX) ? pfi->pfd.cColorBits : 0,
pfi->pfd.cDepthBits,
pfi->pfd.cStencilBits,
pfi->pfd.cAccumRedBits,
}
-int
-stw_pixelformat_describe(
+LONG APIENTRY
+DrvDescribePixelFormat(
HDC hdc,
- int iPixelFormat,
- UINT nBytes,
- LPPIXELFORMATDESCRIPTOR ppfd )
+ INT iPixelFormat,
+ ULONG cjpfd,
+ PIXELFORMATDESCRIPTOR *ppfd )
{
uint count;
uint index;
(void) hdc;
+ if (!stw_dev)
+ return 0;
+
count = stw_pixelformat_get_extended_count();
index = (uint) iPixelFormat - 1;
if (ppfd == NULL)
return count;
- if (index >= count || nBytes != sizeof( PIXELFORMATDESCRIPTOR ))
+ if (index >= count || cjpfd != sizeof( PIXELFORMATDESCRIPTOR ))
return 0;
pfi = stw_pixelformat_get_info( index );
return count;
}
+BOOL APIENTRY
+DrvDescribeLayerPlane(
+ HDC hdc,
+ INT iPixelFormat,
+ INT iLayerPlane,
+ UINT nBytes,
+ LPLAYERPLANEDESCRIPTOR plpd )
+{
+ assert(0);
+ return FALSE;
+}
+
+int APIENTRY
+DrvGetLayerPaletteEntries(
+ HDC hdc,
+ INT iLayerPlane,
+ INT iStart,
+ INT cEntries,
+ COLORREF *pcr )
+{
+ assert(0);
+ return 0;
+}
+
+int APIENTRY
+DrvSetLayerPaletteEntries(
+ HDC hdc,
+ INT iLayerPlane,
+ INT iStart,
+ INT cEntries,
+ CONST COLORREF *pcr )
+{
+ assert(0);
+ return 0;
+}
+
+BOOL APIENTRY
+DrvRealizeLayerPalette(
+ HDC hdc,
+ INT iLayerPlane,
+ BOOL bRealize )
+{
+ assert(0);
+ return FALSE;
+}
+
/* Only used by the wgl code, but have it here to avoid exporting the
* pixelformat.h functionality.
*/