int op:8;
unsigned rgb_src_factor:5; /**< PIPE_BLENDFACTOR_x */
- unsigned rgb_dst_factor:5; /**< PIPE_BLENDFACTOR_x */
-
unsigned alpha_src_factor:5; /**< PIPE_BLENDFACTOR_x */
+
+ unsigned rgb_dst_factor:5; /**< PIPE_BLENDFACTOR_x */
unsigned alpha_dst_factor:5; /**< PIPE_BLENDFACTOR_x */
};
int srcX, int srcY, int maskX, int maskY,
int dstX, int dstY, int width, int height)
{
- float vertices[4][2][4];
-
/* 1st vertex */
- setup_vertex0(vertices[0], dstX, dstY,
+ setup_vertex0(ctx->vertices2[0], dstX, dstY,
ctx->solid_color);
/* 2nd vertex */
- setup_vertex0(vertices[1], dstX + width, dstY,
+ setup_vertex0(ctx->vertices2[1], dstX + width, dstY,
ctx->solid_color);
/* 3rd vertex */
- setup_vertex0(vertices[2], dstX + width, dstY + height,
+ setup_vertex0(ctx->vertices2[2], dstX + width, dstY + height,
ctx->solid_color);
/* 4th vertex */
- setup_vertex0(vertices[3], dstX, dstY + height,
+ setup_vertex0(ctx->vertices2[3], dstX, dstY + height,
ctx->solid_color);
return pipe_user_buffer_create(ctx->pipe->screen,
- vertices,
- sizeof(vertices));
+ ctx->vertices2,
+ sizeof(ctx->vertices2));
}
static INLINE void
int srcX, int srcY, int maskX, int maskY,
int dstX, int dstY, int width, int height)
{
- float vertices[4][2][4];
float s0, t0, s1, t1;
struct pipe_texture *src = ctx->bound_textures[0];
t1 = srcY + height / src->height[0];
/* 1st vertex */
- setup_vertex1(vertices[0], dstX, dstY,
+ setup_vertex1(ctx->vertices2[0], dstX, dstY,
s0, t0);
/* 2nd vertex */
- setup_vertex1(vertices[1], dstX + width, dstY,
+ setup_vertex1(ctx->vertices2[1], dstX + width, dstY,
s1, t0);
/* 3rd vertex */
- setup_vertex1(vertices[2], dstX + width, dstY + height,
+ setup_vertex1(ctx->vertices2[2], dstX + width, dstY + height,
s1, t1);
/* 4th vertex */
- setup_vertex1(vertices[3], dstX, dstY + height,
+ setup_vertex1(ctx->vertices2[3], dstX, dstY + height,
s0, t1);
return pipe_user_buffer_create(ctx->pipe->screen,
- vertices,
- sizeof(vertices));
+ ctx->vertices2,
+ sizeof(ctx->vertices2));
}
static struct pipe_buffer *
float s0, float t0, float s1, float t1,
float z)
{
- float vertices[4][2][4];
-
/* 1st vertex */
- setup_vertex1(vertices[0], x0, y0,
+ setup_vertex1(ctx->vertices2[0], x0, y0,
s0, t0);
/* 2nd vertex */
- setup_vertex1(vertices[1], x1, y0,
+ setup_vertex1(ctx->vertices2[1], x1, y0,
s1, t0);
/* 3rd vertex */
- setup_vertex1(vertices[2], x1, y1,
+ setup_vertex1(ctx->vertices2[2], x1, y1,
s1, t1);
/* 4th vertex */
- setup_vertex1(vertices[3], x0, y1,
+ setup_vertex1(ctx->vertices2[3], x0, y1,
s0, t1);
return pipe_user_buffer_create(ctx->pipe->screen,
- vertices,
- sizeof(vertices));
+ ctx->vertices2,
+ sizeof(ctx->vertices2));
}
int srcX, int srcY, int maskX, int maskY,
int dstX, int dstY, int width, int height)
{
- float vertices[4][3][4];
float st0[4], st1[4];
struct pipe_texture *src = ctx->bound_textures[0];
struct pipe_texture *mask = ctx->bound_textures[0];
st1[3] = maskY + height / mask->height[0];
/* 1st vertex */
- setup_vertex2(vertices[0], dstX, dstY,
+ setup_vertex2(ctx->vertices3[0], dstX, dstY,
st0[0], st0[1], st1[0], st1[1]);
/* 2nd vertex */
- setup_vertex2(vertices[1], dstX + width, dstY,
+ setup_vertex2(ctx->vertices3[1], dstX + width, dstY,
st0[2], st0[1], st1[2], st1[1]);
/* 3rd vertex */
- setup_vertex2(vertices[2], dstX + width, dstY + height,
+ setup_vertex2(ctx->vertices3[2], dstX + width, dstY + height,
st0[2], st0[3], st1[2], st1[3]);
/* 4th vertex */
- setup_vertex2(vertices[3], dstX, dstY + height,
+ setup_vertex2(ctx->vertices3[3], dstX, dstY + height,
st0[0], st0[3], st1[0], st1[3]);
return pipe_user_buffer_create(ctx->pipe->screen,
- vertices,
- sizeof(vertices));
+ ctx->vertices3,
+ sizeof(ctx->vertices3));
}
boolean xorg_composite_accelerated(int op,
unsigned accel_ops_count =
sizeof(accelerated_ops)/sizeof(struct acceleration_info);
-
- /*FIXME: currently accel is disabled */
- return FALSE;
-
- if (pSrcPicture) {
- /* component alpha not supported */
- if (pSrcPicture->componentAlpha)
- return FALSE;
- /* fills not supported */
- if (pSrcPicture->pSourcePict)
- return FALSE;
- }
-
for (i = 0; i < accel_ops_count; ++i) {
if (op == accelerated_ops[i].op) {
- if (pMaskPicture && !accelerated_ops[i].with_mask)
+ /* Check for unsupported component alpha */
+ if ((pSrcPicture->componentAlpha &&
+ !accelerated_ops[i].component_alpha) ||
+ (pMaskPicture &&
+ (!accelerated_ops[i].with_mask ||
+ (pMaskPicture->componentAlpha &&
+ !accelerated_ops[i].component_alpha))))
return FALSE;
return TRUE;
}
state.zsbuf = 0;
cso_set_framebuffer(exa->cso, &state);
+
+ /* we do fire and forget for the framebuffer, this is the forget part */
+ pipe_surface_reference(&surface, NULL);
}
enum AxisOrientation {
int width = pDst->tex->width[0];
int height = pDst->tex->height[0];
- debug_printf("Bind viewport (%d, %d)\n", width, height);
+ /*debug_printf("Bind viewport (%d, %d)\n", width, height);*/
set_viewport(exa, width, height, Y0_TOP);
}
bind_blend_state(struct exa_context *exa, int op,
PicturePtr pSrcPicture, PicturePtr pMaskPicture)
{
- boolean component_alpha = (pSrcPicture) ?
- pSrcPicture->componentAlpha : FALSE;
struct xorg_composite_blend blend_opt;
struct pipe_blend_state blend;
- if (component_alpha) {
- op = PictOpOver;
- }
blend_opt = blend_for_op(op);
memset(&blend, 0, sizeof(struct pipe_blend_state));
cso_set_vertex_shader_handle(exa->cso, shader.vs);
cso_set_fragment_shader_handle(exa->cso, shader.fs);
- return FALSE;
+ return TRUE;
}
void xorg_solid(struct exa_context *exa,
{
struct pipe_context *pipe = exa->pipe;
struct pipe_buffer *buf = 0;
- float vertices[4][2][4];
/* 1st vertex */
- setup_vertex0(vertices[0], x0, y0,
+ setup_vertex0(exa->vertices2[0], x0, y0,
exa->solid_color);
/* 2nd vertex */
- setup_vertex0(vertices[1], x1, y0,
+ setup_vertex0(exa->vertices2[1], x1, y0,
exa->solid_color);
/* 3rd vertex */
- setup_vertex0(vertices[2], x1, y1,
+ setup_vertex0(exa->vertices2[2], x1, y1,
exa->solid_color);
/* 4th vertex */
- setup_vertex0(vertices[3], x0, y1,
+ setup_vertex0(exa->vertices2[3], x0, y1,
exa->solid_color);
buf = pipe_user_buffer_create(exa->pipe->screen,
- vertices,
- sizeof(vertices));
+ exa->vertices2,
+ sizeof(exa->vertices2));
if (buf) {
- debug_printf("Drawing buf is %p\n", buf);
util_draw_vertex_buffer(pipe, buf, 0,
PIPE_PRIM_TRIANGLE_FAN,
4, /* verts */
assert(dst->width[0] != 0);
assert(dst->height[0] != 0);
-#if 0
- debug_printf("copy texture [%f, %f, %f, %f], [%f, %f, %f, %f]\n",
- sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2);
-#endif
-
#if 1
s0 = sx1 / src->width[0];
s1 = sx2 / src->width[0];
t1 = 1;
#endif
+#if 1
+ debug_printf("copy texture src=[%f, %f, %f, %f], dst=[%f, %f, %f, %f], tex=[%f, %f, %f, %f]\n",
+ sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2,
+ s0, t0, s1, t1);
+#endif
+
assert(screen->is_format_supported(screen, dst_surf->format,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_RENDER_TARGET,
fb.cbufs[i] = 0;
}
cso_set_framebuffer(exa->cso, &fb);
+ setup_vs_constant_buffer(exa, fb.width, fb.height);
+ setup_fs_constant_buffer(exa);
/* draw quad */
buf = setup_vertex_data_tex(exa,
pipe_surface_reference(&dst_surf, NULL);
}
+
+static struct pipe_texture *
+create_sampler_texture(struct exa_context *ctx,
+ struct pipe_texture *src)
+{
+ enum pipe_format format;
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_texture *pt;
+ struct pipe_texture templ;
+
+ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ /* the coming in texture should already have that invariance */
+ debug_assert(screen->is_format_supported(screen, src->format,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0));
+
+ format = src->format;
+
+ memset(&templ, 0, sizeof(templ));
+ templ.target = PIPE_TEXTURE_2D;
+ templ.format = format;
+ templ.last_level = 0;
+ templ.width[0] = src->width[0];
+ templ.height[0] = src->height[0];
+ templ.depth[0] = 1;
+ pf_get_block(format, &templ.block);
+ templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
+
+ pt = screen->texture_create(screen, &templ);
+
+ debug_assert(!pt || pipe_is_referenced(&pt->reference));
+
+ if (!pt)
+ return NULL;
+
+ {
+ /* copy source framebuffer surface into texture */
+ struct pipe_surface *ps_read = screen->get_tex_surface(
+ screen, src, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ);
+ struct pipe_surface *ps_tex = screen->get_tex_surface(
+ screen, pt, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE );
+ pipe->surface_copy(pipe,
+ ps_tex, /* dest */
+ 0, 0, /* destx/y */
+ ps_read,
+ 0, 0, src->width[0], src->height[0]);
+ pipe_surface_reference(&ps_read, NULL);
+ pipe_surface_reference(&ps_tex, NULL);
+ }
+
+ return pt;
+}
+
void xorg_copy_pixmap(struct exa_context *ctx,
struct exa_pixmap_priv *dst_priv, int dx, int dy,
struct exa_pixmap_priv *src_priv, int sx, int sy,
if (src_loc[2] >= 0 && src_loc[3] >= 0 &&
dst_loc[2] >= 0 && dst_loc[3] >= 0) {
+ struct pipe_texture *temp_src = src;
+
+ if (src == dst)
+ temp_src = create_sampler_texture(ctx, src);
+
renderer_copy_texture(ctx,
- src,
+ temp_src,
src_loc[0],
- src_loc[1] + src_loc[3],
- src_loc[0] + src_loc[2],
src_loc[1],
+ src_loc[0] + src_loc[2],
+ src_loc[1] + src_loc[3],
dst,
dst_loc[0],
- dst_loc[1] + dst_loc[3],
+ dst_loc[1],
dst_loc[0] + dst_loc[2],
- dst_loc[1]);
+ dst_loc[1] + dst_loc[3]);
+
+ if (src == dst)
+ pipe_texture_reference(&temp_src, NULL);
}
}