/* pixmap glXWaitX */
if (pSrcBuffer->attachment == DRI2BufferFrontLeft &&
pDestBuffer->attachment == DRI2BufferFakeFrontLeft) {
- ms->ctx->flush(ms->ctx, PIPE_FLUSH_SWAPBUFFERS, NULL);
+ ms->ctx->flush(ms->ctx, NULL);
return;
}
/* pixmap glXWaitGL */
FreeScratchGC(gc);
- ms->ctx->flush(ms->ctx, PIPE_FLUSH_SWAPBUFFERS,
+ ms->ctx->flush(ms->ctx,
(pDestBuffer->attachment == DRI2BufferFrontLeft
&& ms->swapThrottling) ?
&dst_priv->fence : NULL);