Merge branch 'mesa_7_6_branch'
[mesa.git] / src / gallium / state_trackers / xorg / xorg_dri2.c
index 401bd39dac00e50bacb61519be76f2e6c2466a9d..8a362596c751d21fd4af8b7b846d12562305eda5 100644 (file)
 #include "xf86_OSproc.h"
 
 #include "xorg_tracker.h"
+#include "xorg_exa.h"
 
 #include "dri2.h"
 
 #include "pipe/p_state.h"
 #include "pipe/p_inlines.h"
 
+#include "util/u_rect.h"
+
 typedef struct {
     PixmapPtr pPixmap;
     struct pipe_texture *tex;
-    struct pipe_buffer *buf;
+    struct pipe_fence_handle *fence;
 } *BufferPrivatePtr;
 
-static DRI2BufferPtr
-driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
+static Bool
+driDoCreateBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format)
 {
-    struct pipe_texture *depth, *tex;
-    struct pipe_buffer *buf;
+    struct pipe_texture *tex = NULL;
     ScreenPtr pScreen = pDraw->pScreen;
     ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
     modesettingPtr ms = modesettingPTR(pScrn);
-    BufferPrivatePtr privates;
-    DRI2BufferPtr buffers;
+    struct exa_pixmap_priv *exa_priv;
+    BufferPrivatePtr private = buffer->driverPrivate;
     PixmapPtr pPixmap;
     unsigned stride, handle;
-    int i;
-
-    buffers = xcalloc(count, sizeof *buffers);
-    if (!buffers)
-       goto fail_buffers;
 
-    privates = xcalloc(count, sizeof *privates);
-    if (!privates)
-       goto fail_privates;
+    if (pDraw->type == DRAWABLE_PIXMAP)
+       pPixmap = (PixmapPtr) pDraw;
+    else
+       pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr) pDraw);
+    exa_priv = exaGetPixmapDriverPrivate(pPixmap);
 
-    depth = NULL;
-    for (i = 0; i < count; i++) {
-       pPixmap = NULL;
-       tex = NULL;
-       buf = NULL;
-       if (attachments[i] == DRI2BufferFrontLeft) {
-           if (pDraw->type == DRAWABLE_PIXMAP)
-               pPixmap = (PixmapPtr) pDraw;
-           else
-               pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr) pDraw);
-           pPixmap->refcnt++;
-           tex = xorg_exa_get_texture(pPixmap);
-       } else if (attachments[i] == DRI2BufferStencil) {
-           pipe_texture_reference(&tex, depth);
-       } else if (attachments[i] == DRI2BufferDepth) {
-           struct pipe_texture template;
-
-           memset(&template, 0, sizeof(template));
-           template.target = PIPE_TEXTURE_2D;
-           template.format = PIPE_FORMAT_S8Z24_UNORM;
-           pf_get_block(template.format, &template.block);
-           template.width[0] = pDraw->width;
-           template.height[0] = pDraw->height;
-           template.depth[0] = 1;
-           template.last_level = 0;
-           template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
-           tex = ms->screen->texture_create(ms->screen, &template);
-       } else {
+    switch (buffer->attachment) {
+    default:
+       if (buffer->attachment != DRI2BufferFakeFrontLeft ||
+           pDraw->type != DRAWABLE_PIXMAP) {
+           private->pPixmap = (*pScreen->CreatePixmap)(pScreen, pDraw->width,
+                                                       pDraw->height,
+                                                       pDraw->depth,
+                                                       0);
+       }
+       break;
+    case DRI2BufferFrontLeft:
+       break;
+    case DRI2BufferStencil:
+#if defined(DRI2INFOREC_VERSION) && DRI2INFOREC_VERSION > 2
+    case DRI2BufferDepthStencil:
+       if (exa_priv->depth_stencil_tex &&
+           !pf_is_depth_stencil(exa_priv->depth_stencil_tex->format))
+           exa_priv->depth_stencil_tex = NULL;
+        /* Fall through */
+#endif
+    case DRI2BufferDepth:
+       if (exa_priv->depth_stencil_tex)
+           pipe_texture_reference(&tex, exa_priv->depth_stencil_tex);
+        else {
            struct pipe_texture template;
            memset(&template, 0, sizeof(template));
            template.target = PIPE_TEXTURE_2D;
-           template.format = PIPE_FORMAT_A8R8G8B8_UNORM;
+           if (buffer->attachment == DRI2BufferDepth)
+               template.format = ms->ds_depth_bits_last ?
+                   PIPE_FORMAT_X8Z24_UNORM : PIPE_FORMAT_Z24X8_UNORM;
+           else
+               template.format = ms->ds_depth_bits_last ?
+                   PIPE_FORMAT_S8Z24_UNORM : PIPE_FORMAT_Z24S8_UNORM;
            pf_get_block(template.format, &template.block);
            template.width[0] = pDraw->width;
            template.height[0] = pDraw->height;
            template.depth[0] = 1;
            template.last_level = 0;
-           template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
+           template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
+               PIPE_TEXTURE_USAGE_DISPLAY_TARGET;
            tex = ms->screen->texture_create(ms->screen, &template);
+           pipe_texture_reference(&exa_priv->depth_stencil_tex, tex);
        }
+       break;
+    }
+
+    if (!private->pPixmap) {
+       private->pPixmap = pPixmap;
+       pPixmap->refcnt++;
+    }
+
+    if (!tex) {
+       exaMoveInPixmap(private->pPixmap);
+       xorg_exa_set_shared_usage(private->pPixmap);
+       pScreen->ModifyPixmapHeader(private->pPixmap, 0, 0, 0, 0, 0, NULL);
+       tex = xorg_exa_get_texture(private->pPixmap);
+    }
+
+    if (!tex)
+       FatalError("NO TEXTURE IN DRI2\n");
+
+    ms->api->shared_handle_from_texture(ms->api, ms->screen, tex, &stride, &handle);
+
+    buffer->name = handle;
+    buffer->pitch = stride;
+    buffer->cpp = 4;
+    buffer->driverPrivate = private;
+    buffer->flags = 0; /* not tiled */
+    private->tex = tex;
+
+    return TRUE;
+}
+
+static void
+driDoDestroyBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer)
+{
+    ScreenPtr pScreen = pDraw->pScreen;
+    ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+    modesettingPtr ms = modesettingPTR(pScrn);
+    BufferPrivatePtr private = buffer->driverPrivate;
+    struct exa_pixmap_priv *exa_priv = exaGetPixmapDriverPrivate(private->pPixmap);
+
+    pipe_texture_reference(&private->tex, NULL);
+    ms->screen->fence_reference(ms->screen, &private->fence, NULL);
+    pipe_texture_reference(&exa_priv->depth_stencil_tex, NULL);
+    (*pScreen->DestroyPixmap)(private->pPixmap);
+}
+
+#if defined(DRI2INFOREC_VERSION) && DRI2INFOREC_VERSION > 2
+
+static DRI2BufferPtr
+driCreateBuffer(DrawablePtr pDraw, unsigned int attachment, unsigned int format)
+{
+    DRI2BufferPtr buffer;
+    BufferPrivatePtr private;
+
+    buffer = xcalloc(1, sizeof *buffer);
+    if (!buffer)
+       return NULL;
+
+    private = xcalloc(1, sizeof *private);
+    if (!private) {
+       goto fail;
+    }
+
+    buffer->attachment = attachment;
+    buffer->driverPrivate = private;
+
+    if (driDoCreateBuffer(pDraw, buffer, format))
+       return buffer;
+
+    xfree(private);
+fail:
+    xfree(buffer);
+    return NULL;
+}
+
+static void
+driDestroyBuffer(DrawablePtr pDraw, DRI2BufferPtr buffer)
+{
+    driDoDestroyBuffer(pDraw, buffer);
+
+    xfree(buffer->driverPrivate);
+    xfree(buffer);
+}
 
-       drm_api_hooks.buffer_from_texture(tex, &buf, &stride);
-       drm_api_hooks.global_handle_from_buffer(ms->screen, buf, &handle);
+#else /* DRI2INFOREC_VERSION <= 2 */
 
-       buffers[i].name = handle;
+static DRI2BufferPtr
+driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
+{
+    BufferPrivatePtr privates;
+    DRI2BufferPtr buffers;
+    int i;
+
+    buffers = xcalloc(count, sizeof *buffers);
+    if (!buffers)
+       goto fail_buffers;
+
+    privates = xcalloc(count, sizeof *privates);
+    if (!privates)
+       goto fail_privates;
+
+    for (i = 0; i < count; i++) {
        buffers[i].attachment = attachments[i];
-       buffers[i].pitch = stride;
-       buffers[i].cpp = 4;
        buffers[i].driverPrivate = &privates[i];
-       buffers[i].flags = 0; /* not tiled */
-       privates[i].pPixmap = pPixmap;
-       privates[i].buf = buf;
-       privates[i].tex = tex;
+
+       if (!driDoCreateBuffer(pDraw, &buffers[i], 0))
+           goto fail;
     }
 
     return buffers;
 
+fail:
+    xfree(privates);
 fail_privates:
     xfree(buffers);
 fail_buffers:
@@ -133,20 +230,10 @@ fail_buffers:
 static void
 driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count)
 {
-    ScreenPtr pScreen = pDraw->pScreen;
-    ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
-    modesettingPtr ms = modesettingPTR(pScrn);
-    BufferPrivatePtr private;
     int i;
 
     for (i = 0; i < count; i++) {
-       private = buffers[i].driverPrivate;
-
-       if (private->pPixmap)
-           (*pScreen->DestroyPixmap)(private->pPixmap);
-
-       pipe_texture_reference(&private->tex, NULL);
-       pipe_buffer_reference(&private->buf, NULL);
+       driDoDestroyBuffer(pDraw, &buffers[i]);
     }
 
     if (buffers) {
@@ -155,6 +242,8 @@ driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count)
     }
 }
 
+#endif /* DRI2INFOREC_VERSION */
+
 static void
 driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
               DRI2BufferPtr pDestBuffer, DRI2BufferPtr pSrcBuffer)
@@ -164,19 +253,83 @@ driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
     modesettingPtr ms = modesettingPTR(pScrn);
     BufferPrivatePtr dst_priv = pDestBuffer->driverPrivate;
     BufferPrivatePtr src_priv = pSrcBuffer->driverPrivate;
+    PixmapPtr src_pixmap;
+    PixmapPtr dst_pixmap;
+    GCPtr gc;
+    RegionPtr copy_clip;
+
+    /*
+     * In driCreateBuffers we dewrap windows into the
+     * backing pixmaps in order to get to the texture.
+     * We need to use the real drawable in CopyArea
+     * so that cliprects and offsets are correct.
+     */
+    src_pixmap = src_priv->pPixmap;
+    dst_pixmap = dst_priv->pPixmap;
+    if (pSrcBuffer->attachment == DRI2BufferFrontLeft)
+       src_pixmap = (PixmapPtr)pDraw;
+    if (pDestBuffer->attachment == DRI2BufferFrontLeft)
+       dst_pixmap = (PixmapPtr)pDraw;
+
+    /*
+     * The clients implements glXWaitX with a copy front to fake and then
+     * waiting on the server to signal its completion of it. While
+     * glXWaitGL is a client side flush and a copy from fake to front.
+     * This is how it is done in the DRI2 protocol, how ever depending
+     * which type of drawables the server does things a bit differently
+     * then what the protocol says as the fake and front are the same.
+     *
+     * for pixmaps glXWaitX is a server flush.
+     * for pixmaps glXWaitGL is a client flush.
+     * for windows glXWaitX is a copy from front to fake then a server flush.
+     * for windows glXWaitGL is a client flush then a copy from fake to front.
+     *
+     * XXX in the windows case this code always flushes but that isn't a
+     * must in the glXWaitGL case but we don't know if this is a glXWaitGL
+     * or a glFlush/glFinish call.
+     */
+    if (dst_pixmap == src_pixmap) {
+       /* pixmap glXWaitX */
+       if (pSrcBuffer->attachment == DRI2BufferFrontLeft &&
+           pDestBuffer->attachment == DRI2BufferFakeFrontLeft) {
+           ms->ctx->flush(ms->ctx, PIPE_FLUSH_SWAPBUFFERS, NULL);
+           return;
+       }
+       /* pixmap glXWaitGL */
+       if (pDestBuffer->attachment == DRI2BufferFrontLeft &&
+           pSrcBuffer->attachment == DRI2BufferFakeFrontLeft) {
+           return;
+       } else {
+           xf86DrvMsg(pScrn->scrnIndex, X_WARNING,
+               "copying between the same pixmap\n");
+       }
+    }
 
-    struct pipe_surface *dst_surf =
-       ms->screen->get_tex_surface(ms->screen, dst_priv->tex, 0, 0, 0,
-                                   PIPE_BUFFER_USAGE_GPU_WRITE);
-    struct pipe_surface *src_surf =
-       ms->screen->get_tex_surface(ms->screen, src_priv->tex, 0, 0, 0,
-                                   PIPE_BUFFER_USAGE_GPU_READ);
+    gc = GetScratchGC(pDraw->depth, pScreen);
+    copy_clip = REGION_CREATE(pScreen, NULL, 0);
+    REGION_COPY(pScreen, copy_clip, pRegion);
+    (*gc->funcs->ChangeClip) (gc, CT_REGION, copy_clip, 0);
+    ValidateGC(&dst_pixmap->drawable, gc);
 
-    ms->ctx->surface_copy(ms->ctx, dst_surf, 0, 0, src_surf,
-                         0, 0, pDraw->width, pDraw->height);
+    /* If this is a full buffer swap, throttle on the previous one */
+    if (dst_priv->fence && REGION_NUM_RECTS(pRegion) == 1) {
+       BoxPtr extents = REGION_EXTENTS(pScreen, pRegion);
 
-    pipe_surface_reference(&dst_surf, NULL);
-    pipe_surface_reference(&src_surf, NULL);
+       if (extents->x1 == 0 && extents->y1 == 0 &&
+           extents->x2 == pDraw->width && extents->y2 == pDraw->height) {
+           ms->screen->fence_finish(ms->screen, dst_priv->fence, 0);
+           ms->screen->fence_reference(ms->screen, &dst_priv->fence, NULL);
+       }
+    }
+
+    (*gc->ops->CopyArea)(&src_pixmap->drawable, &dst_pixmap->drawable, gc,
+                        0, 0, pDraw->width, pDraw->height, 0, 0);
+
+    FreeScratchGC(gc);
+
+    ms->ctx->flush(ms->ctx, PIPE_FLUSH_SWAPBUFFERS,
+                  pDestBuffer->attachment == DRI2BufferFrontLeft ?
+                  &dst_priv->fence : NULL);
 }
 
 Bool
@@ -186,18 +339,34 @@ driScreenInit(ScreenPtr pScreen)
     modesettingPtr ms = modesettingPTR(pScrn);
     DRI2InfoRec dri2info;
 
-    dri2info.version = 1;
-    dri2info.fd = ms->fd;
-#if 0
-    dri2info.driverName = pScrn->name;
+#if defined(DRI2INFOREC_VERSION)
+    dri2info.version = DRI2INFOREC_VERSION;
 #else
-    dri2info.driverName = "i915"; /* FIXME */
+    dri2info.version = 1;
 #endif
+    dri2info.fd = ms->fd;
+
+    dri2info.driverName = pScrn->driverName;
     dri2info.deviceName = "/dev/dri/card0"; /* FIXME */
 
+#if defined(DRI2INFOREC_VERSION) && DRI2INFOREC_VERSION > 2
+    dri2info.CreateBuffer = driCreateBuffer;
+    dri2info.DestroyBuffer = driDestroyBuffer;
+#else
     dri2info.CreateBuffers = driCreateBuffers;
     dri2info.DestroyBuffers = driDestroyBuffers;
+#endif
     dri2info.CopyRegion = driCopyRegion;
+    dri2info.Wait = NULL;
+
+    ms->d_depth_bits_last =
+        ms->screen->is_format_supported(ms->screen, PIPE_FORMAT_X8Z24_UNORM,
+                                        PIPE_TEXTURE_2D,
+                                        PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+    ms->ds_depth_bits_last =
+        ms->screen->is_format_supported(ms->screen, PIPE_FORMAT_S8Z24_UNORM,
+                                        PIPE_TEXTURE_2D,
+                                        PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
 
     return DRI2ScreenInit(pScreen, &dri2info);
 }