#include "xf86_OSproc.h"
#include "xorg_tracker.h"
+#include "xorg_exa.h"
#include "dri2.h"
#include "pipe/p_state.h"
-#include "pipe/p_inlines.h"
+#include "util/u_inlines.h"
+
+#include "util/u_format.h"
+
+/* Make all the #if cases in the code esier to read */
+#ifndef DRI2INFOREC_VERSION
+#define DRI2INFOREC_VERSION 1
+#endif
+
+#if DRI2INFOREC_VERSION == 2
+static Bool set_format_in_do_create_buffer;
+#endif
typedef struct {
PixmapPtr pPixmap;
- struct pipe_texture *tex;
- struct pipe_buffer *buf;
+ struct pipe_resource *tex;
+ struct pipe_fence_handle *fence;
} *BufferPrivatePtr;
-static DRI2BufferPtr
-driCreateBuffers(DrawablePtr pDraw, unsigned int *attachments, int count)
+static Bool
+dri2_do_create_buffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int format)
+{
+ struct pipe_resource *tex = NULL;
+ ScreenPtr pScreen = pDraw->pScreen;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ modesettingPtr ms = modesettingPTR(pScrn);
+ struct exa_pixmap_priv *exa_priv;
+ BufferPrivatePtr private = buffer->driverPrivate;
+ PixmapPtr pPixmap;
+ struct winsys_handle whandle;
+
+ if (pDraw->type == DRAWABLE_PIXMAP)
+ pPixmap = (PixmapPtr) pDraw;
+ else
+ pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr) pDraw);
+ exa_priv = exaGetPixmapDriverPrivate(pPixmap);
+
+
+ switch (buffer->attachment) {
+ default:
+ if (buffer->attachment != DRI2BufferFakeFrontLeft ||
+ pDraw->type != DRAWABLE_PIXMAP) {
+ private->pPixmap = (*pScreen->CreatePixmap)(pScreen, pDraw->width,
+ pDraw->height,
+ pDraw->depth,
+ 0);
+ }
+ break;
+ case DRI2BufferFrontLeft:
+ break;
+ case DRI2BufferStencil:
+#if DRI2INFOREC_VERSION >= 3
+ case DRI2BufferDepthStencil:
+#else
+ /* Works on old X servers because sanity checking is for the weak */
+ case 9:
+#endif
+ if (exa_priv->depth_stencil_tex &&
+ !util_format_is_depth_or_stencil(exa_priv->depth_stencil_tex->format))
+ exa_priv->depth_stencil_tex = NULL;
+ /* Fall through */
+ case DRI2BufferDepth:
+ if (exa_priv->depth_stencil_tex)
+ pipe_resource_reference(&tex, exa_priv->depth_stencil_tex);
+ else {
+ struct pipe_resource template;
+ unsigned depthBits = (format != 0) ? format : pDraw->depth;
+ memset(&template, 0, sizeof(template));
+ template.target = PIPE_TEXTURE_2D;
+ if (buffer->attachment == DRI2BufferDepth) {
+ switch(depthBits) {
+ case 16:
+ template.format = PIPE_FORMAT_Z16_UNORM;
+ break;
+ case 32:
+ template.format = PIPE_FORMAT_Z32_UNORM;
+ break;
+ default:
+ template.format = ms->ds_depth_bits_last ?
+ PIPE_FORMAT_Z24X8_UNORM : PIPE_FORMAT_X8Z24_UNORM;
+ break;
+ }
+ } else {
+ template.format = ms->ds_depth_bits_last ?
+ PIPE_FORMAT_Z24_UNORM_S8_USCALED : PIPE_FORMAT_S8_USCALED_Z24_UNORM;
+ }
+ template.width0 = pDraw->width;
+ template.height0 = pDraw->height;
+ template.depth0 = 1;
+ template.last_level = 0;
+ template.bind = PIPE_BIND_DEPTH_STENCIL |
+ PIPE_BIND_SHARED;
+ tex = ms->screen->resource_create(ms->screen, &template);
+ pipe_resource_reference(&exa_priv->depth_stencil_tex, tex);
+ }
+ break;
+ }
+
+ if (!private->pPixmap) {
+ private->pPixmap = pPixmap;
+ pPixmap->refcnt++;
+ }
+
+ if (!tex) {
+ /* First call to make sure we have a pixmap private */
+ exaMoveInPixmap(private->pPixmap);
+ xorg_exa_set_shared_usage(private->pPixmap);
+ pScreen->ModifyPixmapHeader(private->pPixmap, 0, 0, 0, 0, 0, NULL);
+ /* Second call to make sure texture has valid contents */
+ exaMoveInPixmap(private->pPixmap);
+ tex = xorg_exa_get_texture(private->pPixmap);
+ }
+
+ if (!tex)
+ FatalError("NO TEXTURE IN DRI2\n");
+
+ memset(&whandle, 0, sizeof(whandle));
+ whandle.type = DRM_API_HANDLE_TYPE_SHARED;
+
+ ms->screen->resource_get_handle(ms->screen, tex, &whandle);
+
+ buffer->name = whandle.handle;
+ buffer->pitch = whandle.stride;
+ buffer->cpp = 4;
+ buffer->driverPrivate = private;
+ buffer->flags = 0; /* not tiled */
+#if DRI2INFOREC_VERSION == 2
+ /* ABI forwards/backwards compatibility */
+ if (set_format_in_do_create_buffer)
+ ((DRI2Buffer2Ptr)buffer)->format = 0;
+#elif DRI2INFOREC_VERSION >= 3
+ buffer->format = 0;
+#endif
+ private->tex = tex;
+
+ return TRUE;
+}
+
+static void
+dri2_do_destroy_buffer(DrawablePtr pDraw, DRI2BufferPtr buffer)
{
- struct pipe_texture *depth, *tex;
- struct pipe_buffer *buf;
ScreenPtr pScreen = pDraw->pScreen;
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
+ BufferPrivatePtr private = buffer->driverPrivate;
+ struct exa_pixmap_priv *exa_priv = exaGetPixmapDriverPrivate(private->pPixmap);
+
+ pipe_resource_reference(&private->tex, NULL);
+ ms->screen->fence_reference(ms->screen, &private->fence, NULL);
+ pipe_resource_reference(&exa_priv->depth_stencil_tex, NULL);
+ (*pScreen->DestroyPixmap)(private->pPixmap);
+}
+
+#if DRI2INFOREC_VERSION >= 2
+
+static DRI2Buffer2Ptr
+dri2_create_buffer(DrawablePtr pDraw, unsigned int attachment, unsigned int format)
+{
+ DRI2Buffer2Ptr buffer;
+ BufferPrivatePtr private;
+
+ buffer = xcalloc(1, sizeof *buffer);
+ if (!buffer)
+ return NULL;
+
+ private = xcalloc(1, sizeof *private);
+ if (!private) {
+ goto fail;
+ }
+
+ buffer->attachment = attachment;
+ buffer->driverPrivate = private;
+
+ /* So far it is safe to downcast a DRI2Buffer2Ptr to DRI2BufferPtr */
+ if (dri2_do_create_buffer(pDraw, (DRI2BufferPtr)buffer, format))
+ return buffer;
+
+ xfree(private);
+fail:
+ xfree(buffer);
+ return NULL;
+}
+
+static void
+dri2_destroy_buffer(DrawablePtr pDraw, DRI2Buffer2Ptr buffer)
+{
+ /* So far it is safe to downcast a DRI2Buffer2Ptr to DRI2BufferPtr */
+ dri2_do_destroy_buffer(pDraw, (DRI2BufferPtr)buffer);
+
+ xfree(buffer->driverPrivate);
+ xfree(buffer);
+}
+
+#endif /* DRI2INFOREC_VERSION >= 2 */
+
+#if DRI2INFOREC_VERSION <= 2
+
+static DRI2BufferPtr
+dri2_create_buffers(DrawablePtr pDraw, unsigned int *attachments, int count)
+{
BufferPrivatePtr privates;
DRI2BufferPtr buffers;
- PixmapPtr pPixmap;
- unsigned stride, handle;
int i;
buffers = xcalloc(count, sizeof *buffers);
if (!privates)
goto fail_privates;
- depth = NULL;
for (i = 0; i < count; i++) {
- pPixmap = NULL;
- tex = NULL;
- buf = NULL;
- if (attachments[i] == DRI2BufferFrontLeft) {
- if (pDraw->type == DRAWABLE_PIXMAP)
- pPixmap = (PixmapPtr) pDraw;
- else
- pPixmap = (*pScreen->GetWindowPixmap)((WindowPtr) pDraw);
- pPixmap->refcnt++;
- tex = xorg_exa_get_texture(pPixmap);
- } else if (attachments[i] == DRI2BufferStencil) {
- pipe_texture_reference(&tex, depth);
- } else if (attachments[i] == DRI2BufferDepth) {
- struct pipe_texture template;
-
- memset(&template, 0, sizeof(template));
- template.target = PIPE_TEXTURE_2D;
- template.format = PIPE_FORMAT_S8Z24_UNORM;
- pf_get_block(template.format, &template.block);
- template.width[0] = pDraw->width;
- template.height[0] = pDraw->height;
- template.depth[0] = 1;
- template.last_level = 0;
- template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
- tex = ms->screen->texture_create(ms->screen, &template);
- } else {
- struct pipe_texture template;
- memset(&template, 0, sizeof(template));
- template.target = PIPE_TEXTURE_2D;
- template.format = PIPE_FORMAT_A8R8G8B8_UNORM;
- pf_get_block(template.format, &template.block);
- template.width[0] = pDraw->width;
- template.height[0] = pDraw->height;
- template.depth[0] = 1;
- template.last_level = 0;
- template.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
- tex = ms->screen->texture_create(ms->screen, &template);
- }
-
- ms->api->buffer_from_texture(ms->api, tex, &buf, &stride);
- ms->api->global_handle_from_buffer(ms->api, ms->screen, buf, &handle);
-
- buffers[i].name = handle;
buffers[i].attachment = attachments[i];
- buffers[i].pitch = stride;
- buffers[i].cpp = 4;
buffers[i].driverPrivate = &privates[i];
- buffers[i].flags = 0; /* not tiled */
- privates[i].pPixmap = pPixmap;
- privates[i].buf = buf;
- privates[i].tex = tex;
+
+ if (!dri2_do_create_buffer(pDraw, &buffers[i], 0))
+ goto fail;
}
return buffers;
+fail:
+ xfree(privates);
fail_privates:
xfree(buffers);
fail_buffers:
}
static void
-driDestroyBuffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count)
+dri2_destroy_buffers(DrawablePtr pDraw, DRI2BufferPtr buffers, int count)
{
- ScreenPtr pScreen = pDraw->pScreen;
- ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
- modesettingPtr ms = modesettingPTR(pScrn);
- BufferPrivatePtr private;
int i;
for (i = 0; i < count; i++) {
- private = buffers[i].driverPrivate;
-
- if (private->pPixmap)
- (*pScreen->DestroyPixmap)(private->pPixmap);
-
- pipe_texture_reference(&private->tex, NULL);
- pipe_buffer_reference(&private->buf, NULL);
+ dri2_do_destroy_buffer(pDraw, &buffers[i]);
}
if (buffers) {
}
}
+#endif /* DRI2INFOREC_VERSION <= 2 */
+
static void
-driCopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
- DRI2BufferPtr pDestBuffer, DRI2BufferPtr pSrcBuffer)
+dri2_copy_region(DrawablePtr pDraw, RegionPtr pRegion,
+ DRI2BufferPtr pDestBuffer, DRI2BufferPtr pSrcBuffer)
{
ScreenPtr pScreen = pDraw->pScreen;
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
BufferPrivatePtr dst_priv = pDestBuffer->driverPrivate;
BufferPrivatePtr src_priv = pSrcBuffer->driverPrivate;
+ DrawablePtr src_draw;
+ DrawablePtr dst_draw;
+ GCPtr gc;
+ RegionPtr copy_clip;
+ Bool save_accel;
+
+ /*
+ * In driCreateBuffers we dewrap windows into the
+ * backing pixmaps in order to get to the texture.
+ * We need to use the real drawable in CopyArea
+ * so that cliprects and offsets are correct.
+ */
+ src_draw = (pSrcBuffer->attachment == DRI2BufferFrontLeft) ? pDraw :
+ &src_priv->pPixmap->drawable;
+ dst_draw = (pDestBuffer->attachment == DRI2BufferFrontLeft) ? pDraw :
+ &dst_priv->pPixmap->drawable;
+
+ /*
+ * The clients implements glXWaitX with a copy front to fake and then
+ * waiting on the server to signal its completion of it. While
+ * glXWaitGL is a client side flush and a copy from fake to front.
+ * This is how it is done in the DRI2 protocol, how ever depending
+ * which type of drawables the server does things a bit differently
+ * then what the protocol says as the fake and front are the same.
+ *
+ * for pixmaps glXWaitX is a server flush.
+ * for pixmaps glXWaitGL is a client flush.
+ * for windows glXWaitX is a copy from front to fake then a server flush.
+ * for windows glXWaitGL is a client flush then a copy from fake to front.
+ *
+ * XXX in the windows case this code always flushes but that isn't a
+ * must in the glXWaitGL case but we don't know if this is a glXWaitGL
+ * or a glFlush/glFinish call.
+ */
+ if (dst_priv->pPixmap == src_priv->pPixmap) {
+ /* pixmap glXWaitX */
+ if (pSrcBuffer->attachment == DRI2BufferFrontLeft &&
+ pDestBuffer->attachment == DRI2BufferFakeFrontLeft) {
+ ms->ctx->flush(ms->ctx, PIPE_FLUSH_SWAPBUFFERS, NULL);
+ return;
+ }
+ /* pixmap glXWaitGL */
+ if (pDestBuffer->attachment == DRI2BufferFrontLeft &&
+ pSrcBuffer->attachment == DRI2BufferFakeFrontLeft) {
+ return;
+ } else {
+ xf86DrvMsg(pScrn->scrnIndex, X_WARNING,
+ "copying between the same pixmap\n");
+ }
+ }
+
+ gc = GetScratchGC(pDraw->depth, pScreen);
+ copy_clip = REGION_CREATE(pScreen, NULL, 0);
+ REGION_COPY(pScreen, copy_clip, pRegion);
+ (*gc->funcs->ChangeClip) (gc, CT_REGION, copy_clip, 0);
+ ValidateGC(dst_draw, gc);
+
+ /* If this is a full buffer swap, throttle on the previous one */
+ if (dst_priv->fence && REGION_NUM_RECTS(pRegion) == 1) {
+ BoxPtr extents = REGION_EXTENTS(pScreen, pRegion);
+
+ if (extents->x1 == 0 && extents->y1 == 0 &&
+ extents->x2 == pDraw->width && extents->y2 == pDraw->height) {
+ ms->screen->fence_finish(ms->screen, dst_priv->fence, 0);
+ ms->screen->fence_reference(ms->screen, &dst_priv->fence, NULL);
+ }
+ }
+
+ /* Try to make sure the blit will be accelerated */
+ save_accel = ms->exa->accel;
+ ms->exa->accel = TRUE;
- struct pipe_surface *dst_surf =
- ms->screen->get_tex_surface(ms->screen, dst_priv->tex, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_WRITE);
- struct pipe_surface *src_surf =
- ms->screen->get_tex_surface(ms->screen, src_priv->tex, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_READ);
+ /* In case it won't be though, make sure the GPU copy contents of the
+ * source pixmap will be used for the software fallback - presumably the
+ * client modified them before calling in here.
+ */
+ exaMoveInPixmap(src_priv->pPixmap);
+ DamageRegionAppend(src_draw, pRegion);
+ DamageRegionProcessPending(src_draw);
- ms->ctx->surface_copy(ms->ctx, dst_surf, 0, 0, src_surf,
- 0, 0, pDraw->width, pDraw->height);
+ (*gc->ops->CopyArea)(src_draw, dst_draw, gc,
+ 0, 0, pDraw->width, pDraw->height, 0, 0);
+ ms->exa->accel = save_accel;
- pipe_surface_reference(&dst_surf, NULL);
- pipe_surface_reference(&src_surf, NULL);
+ FreeScratchGC(gc);
+
+ ms->ctx->flush(ms->ctx, PIPE_FLUSH_SWAPBUFFERS,
+ pDestBuffer->attachment == DRI2BufferFrontLeft ?
+ &dst_priv->fence : NULL);
}
Bool
-driScreenInit(ScreenPtr pScreen)
+xorg_dri2_init(ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
modesettingPtr ms = modesettingPTR(pScrn);
DRI2InfoRec dri2info;
+#if DRI2INFOREC_VERSION >= 2
+ int major, minor;
- dri2info.version = 1;
- dri2info.fd = ms->fd;
-#if 0
- dri2info.driverName = pScrn->name;
-#else
- dri2info.driverName = "i915"; /* FIXME */
+ if (xf86LoaderCheckSymbol("DRI2Version")) {
+ DRI2Version(&major, &minor);
+ } else {
+ /* Assume version 1.0 */
+ major = 1;
+ minor = 0;
+ }
#endif
+
+ dri2info.version = DRI2INFOREC_VERSION;
+ dri2info.fd = ms->fd;
+
+ dri2info.driverName = pScrn->driverName;
dri2info.deviceName = "/dev/dri/card0"; /* FIXME */
- dri2info.CreateBuffers = driCreateBuffers;
- dri2info.DestroyBuffers = driDestroyBuffers;
- dri2info.CopyRegion = driCopyRegion;
+#if DRI2INFOREC_VERSION >= 2
+ dri2info.CreateBuffer = dri2_create_buffer;
+ dri2info.DestroyBuffer = dri2_destroy_buffer;
+#endif
+
+ /* For X servers in the 1.6.x series there where two DRI2 version.
+ * This allows us to build one binary that works on both servers.
+ */
+#if DRI2INFOREC_VERSION == 2
+ if (minor == 0) {
+ set_format_in_do_create_buffer = FALSE;
+ dri2info.CreateBuffers = dri2_create_buffers;
+ dri2info.DestroyBuffers = dri2_destroy_buffers;
+ } else
+ set_format_in_do_create_buffer = FALSE;
+#endif
+
+ /* For version 1 set these unconditionaly. */
+#if DRI2INFOREC_VERSION == 1
+ dri2info.CreateBuffers = dri2_create_buffers;
+ dri2info.DestroyBuffers = dri2_destroy_buffers;
+#endif
+ dri2info.CopyRegion = dri2_copy_region;
+ dri2info.Wait = NULL;
+
+ ms->d_depth_bits_last =
+ ms->screen->is_format_supported(ms->screen, PIPE_FORMAT_Z24X8_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_BIND_DEPTH_STENCIL, 0);
+ ms->ds_depth_bits_last =
+ ms->screen->is_format_supported(ms->screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED,
+ PIPE_TEXTURE_2D,
+ PIPE_BIND_DEPTH_STENCIL, 0);
return DRI2ScreenInit(pScreen, &dri2info);
}
void
-driCloseScreen(ScreenPtr pScreen)
+xorg_dri2_close(ScreenPtr pScreen)
{
DRI2CloseScreen(pScreen);
}