drv_init_resource_management(ScrnInfoPtr pScrn)
{
modesettingPtr ms = modesettingPTR(pScrn);
+ /*
+ ScreenPtr pScreen = pScrn->pScreen;
+ PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen);
+ Bool fbAccessDisabled;
+ CARD8 *fbstart;
+ */
if (ms->screen || ms->kms)
return TRUE;
drv_close_resource_management(ScrnInfoPtr pScrn)
{
modesettingPtr ms = modesettingPTR(pScrn);
+ int i;
- if (ms->screen)
+ if (ms->screen) {
+ assert(ms->ctx == NULL);
+
+ for (i = 0; i < XORG_NR_FENCES; i++) {
+ if (ms->fence[i]) {
+ ms->screen->fence_finish(ms->screen, ms->fence[i], 0);
+ ms->screen->fence_reference(ms->screen, &ms->fence[i], NULL);
+ }
+ }
ms->screen->destroy(ms->screen);
+ }
ms->screen = NULL;
if (ms->api && ms->api->destroy)
* quite small. Let us get a fair way ahead of hardware before
* throttling.
*/
- for (j = 0; j < XORG_NR_FENCES; j++)
+ for (j = 0; j < XORG_NR_FENCES - 1; j++)
ms->screen->fence_reference(ms->screen,
&ms->fence[j],
ms->fence[j+1]);
ScreenPtr pScreen = pScrn->pScreen;
PixmapPtr rootPixmap = pScreen->GetScreenPixmap(pScreen);
+ /* XXX Do something with the rootPixmap.
+ * This currently works fine but if we are getting crashes in
+ * the fb functions after VT switches maybe look more into it.
+ */
+ (void)rootPixmap;
+
if (!ms->root_bo)
return TRUE;