VS_SOLID_FILL = 1 << 2,
VS_LINGRAD_FILL = 1 << 3,
VS_RADGRAD_FILL = 1 << 4,
+ VS_YUV = 1 << 5,
+
+
VS_FILL = (VS_SOLID_FILL |
VS_LINGRAD_FILL |
VS_RADGRAD_FILL)
- /*VS_TRANSFORM = 1 << 5*/
};
enum xorg_fs_traits {
FS_SOLID_FILL = 1 << 2,
FS_LINGRAD_FILL = 1 << 3,
FS_RADGRAD_FILL = 1 << 4,
+ FS_CA_FULL = 1 << 5, /* src.rgba * mask.rgba */
+ FS_CA_SRCALPHA = 1 << 6, /* src.aaaa * mask.rgba */
+ FS_YUV = 1 << 7,
+ FS_SRC_REPEAT_NONE = 1 << 8,
+ FS_MASK_REPEAT_NONE = 1 << 9,
+ FS_SRC_SWIZZLE_RGB = 1 << 10,
+ FS_MASK_SWIZZLE_RGB = 1 << 11,
+ FS_SRC_SET_ALPHA = 1 << 12,
+ FS_MASK_SET_ALPHA = 1 << 13,
+ FS_SRC_LUMINANCE = 1 << 14,
+ FS_MASK_LUMINANCE = 1 << 15,
+
FS_FILL = (FS_SOLID_FILL |
FS_LINGRAD_FILL |
FS_RADGRAD_FILL),
- FS_COMPONENT_ALPHA = 1 << 5
+ FS_COMPONENT_ALPHA = (FS_CA_FULL |
+ FS_CA_SRCALPHA)
};
struct xorg_shader {