if (buf) {
cso_set_vertex_elements(r->cso, r->attrs_per_vertex, r->velems);
- util_draw_vertex_buffer(pipe, buf, 0,
+ util_draw_vertex_buffer(pipe, r->cso, buf, 0,
PIPE_PRIM_QUADS,
num_verts, /* verts */
r->attrs_per_vertex); /* attribs/vert */
pipe_resource_reference(cbuf, NULL);
*cbuf = pipe_buffer_create(r->pipe->screen,
PIPE_BIND_CONSTANT_BUFFER,
+ PIPE_USAGE_STATIC,
param_bytes);
if (*cbuf) {
assert(screen->is_format_supported(screen, dst_surface->format,
PIPE_TEXTURE_2D, 0,
- PIPE_BIND_RENDER_TARGET,
- 0));
+ PIPE_BIND_RENDER_TARGET));
(void) screen;
struct pipe_resource *pt;
struct pipe_resource templ;
- if (pipe->is_resource_referenced(pipe, src, 0, 0) &
- PIPE_REFERENCED_FOR_WRITE)
- pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
/* the coming in texture should already have that invariance */
debug_assert(screen->is_format_supported(screen, src->format,
PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW, 0));
+ PIPE_BIND_SAMPLER_VIEW));
format = src->format;
cso_set_vertex_elements(r->cso, num_attribs, r->velems);
- util_draw_vertex_buffer(pipe, buf, 0,
+ util_draw_vertex_buffer(pipe, r->cso, buf, 0,
PIPE_PRIM_QUADS,
4, /* verts */
num_attribs); /* attribs/vert */