static void draw( void )
{
- float clear_color[4] = {.1,.3,.5,0};
+ union pipe_color_union clear_color = { .f = {.1,.3,.5,0} };
- ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0);
+ ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
if (draw_strip)
util_draw_arrays(ctx, PIPE_PRIM_TRIANGLE_STRIP, 0, 4);
else