handle = ctx->create_vertex_elements_state(ctx, 2, ve);
ctx->bind_vertex_elements_state(ctx, handle);
+ memset(&vbuf, 0, sizeof vbuf);
vbuf.stride = sizeof( struct vertex );
vbuf.buffer_offset = 0;
- vbuf.buffer = screen->user_buffer_create(screen,
- vertices,
- sizeof(vertices),
- PIPE_BIND_VERTEX_BUFFER);
+ vbuf.buffer = pipe_buffer_create_with_data(ctx,
+ PIPE_BIND_VERTEX_BUFFER,
+ PIPE_USAGE_STATIC,
+ sizeof(vertices),
+ vertices);
- ctx->set_vertex_buffers(ctx, 1, &vbuf);
+ ctx->set_vertex_buffers(ctx, 0, 1, &vbuf);
}
static void set_vertex_shader( void )
static void draw( void )
{
- float clear_color[4] = {.5,.5,.5,1};
+ union pipe_color_union clear_color = { {.5,.5,.5,1} };
- ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0);
+ ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
util_draw_arrays(ctx, PIPE_PRIM_QUADS, 0, 4);
- ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL);
+ ctx->flush(ctx, NULL, 0);
graw_save_surface_to_file(ctx, surf, NULL);
{
struct pipe_transfer *t;
uint32_t *ptr;
- t = pipe_get_transfer(ctx, samptex,
- 0, 0, /* level, layer */
- PIPE_TRANSFER_READ,
- 0, 0, SIZE, SIZE); /* x, y, width, height */
-
- ptr = ctx->transfer_map(ctx, t);
+ ptr = pipe_transfer_map(ctx, samptex,
+ 0, 0, /* level, layer */
+ PIPE_TRANSFER_READ,
+ 0, 0, SIZE, SIZE, &t); /* x, y, width, height */
if (memcmp(ptr, tex2d, sizeof tex2d) != 0) {
assert(0);
}
ctx->transfer_unmap(ctx, t);
-
- ctx->transfer_destroy(ctx, t);
}
memset(&sv_template, 0, sizeof sv_template);
exit(4);
surf_tmpl.format = templat.format;
- surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
surf_tmpl.u.tex.level = 0;
surf_tmpl.u.tex.first_layer = 0;
surf_tmpl.u.tex.last_layer = 0;
memset(&rasterizer, 0, sizeof rasterizer);
rasterizer.cull_face = PIPE_FACE_NONE;
rasterizer.gl_rasterization_rules = 1;
+ rasterizer.depth_clip = 1;
handle = ctx->create_rasterizer_state(ctx, &rasterizer);
ctx->bind_rasterizer_state(ctx, handle);
}