static void draw( void )
{
- float clear_color[4] = {1,0,1,1};
+ union pipe_color_union clear_color = { .f = {1,0,1,1} };
- ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0);
+ ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
util_draw_arrays(ctx, PIPE_PRIM_TRIANGLES, 0, 3);
ctx->flush(ctx, NULL);