gallium: split depth_clip into depth_clip_near & depth_clip_far
[mesa.git] / src / gallium / tests / graw / tri-instanced.c
index f33c061b22b861c72c2d49578f2f70aa6a7194ae..297377b894e26f35575e4c814d132a38052ddf1d 100644 (file)
 
 #include "util/u_memory.h"      /* Offset() */
 #include "util/u_draw_quad.h"
+#include "util/u_inlines.h"
 
 
 enum pipe_format formats[] = {
-   PIPE_FORMAT_R8G8B8A8_UNORM,
-   PIPE_FORMAT_B8G8R8A8_UNORM,
+   PIPE_FORMAT_RGBA8888_UNORM,
+   PIPE_FORMAT_BGRA8888_UNORM,
    PIPE_FORMAT_NONE
 };
 
@@ -79,25 +80,23 @@ static ushort indices[3] = { 0, 2, 1 };
 
 static void set_viewport( float x, float y,
                           float width, float height,
-                          float near, float far)
+                          float zNear, float zFar)
 {
-   float z = far;
+   float z = zFar;
    float half_width = (float)width / 2.0f;
    float half_height = (float)height / 2.0f;
-   float half_depth = ((float)far - (float)near) / 2.0f;
+   float half_depth = ((float)zFar - (float)zNear) / 2.0f;
    struct pipe_viewport_state vp;
 
    vp.scale[0] = half_width;
    vp.scale[1] = half_height;
    vp.scale[2] = half_depth;
-   vp.scale[3] = 1.0f;
 
    vp.translate[0] = half_width + x;
    vp.translate[1] = half_height + y;
    vp.translate[2] = half_depth + z;
-   vp.translate[3] = 0.0f;
 
-   ctx->set_viewport_state( ctx, &vp );
+   ctx->set_viewport_states( ctx, 0, 1, &vp );
 }
 
 
@@ -105,7 +104,6 @@ static void set_vertices( void )
 {
    struct pipe_vertex_element ve[3];
    struct pipe_vertex_buffer vbuf[2];
-   struct pipe_index_buffer ibuf;
    void *handle;
 
    memset(ve, 0, sizeof ve);
@@ -129,38 +127,27 @@ static void set_vertices( void )
    handle = ctx->create_vertex_elements_state(ctx, 3, ve);
    ctx->bind_vertex_elements_state(ctx, handle);
 
+   memset(&vbuf, 0, sizeof vbuf);
 
    /* vertex data */
    vbuf[0].stride = sizeof( struct vertex );
-   vbuf[0].max_index = sizeof(vertices) / vbuf[0].stride;
    vbuf[0].buffer_offset = 0;
-   vbuf[0].buffer = screen->user_buffer_create(screen,
-                                               vertices,
-                                               sizeof(vertices),
-                                               PIPE_BIND_VERTEX_BUFFER);
+   vbuf[0].buffer.resource = pipe_buffer_create_with_data(ctx,
+                                                 PIPE_BIND_VERTEX_BUFFER,
+                                                 PIPE_USAGE_DEFAULT,
+                                                 sizeof(vertices),
+                                                 vertices);
 
    /* instance data */
    vbuf[1].stride = sizeof( inst_data[0] );
-   vbuf[1].max_index = sizeof(inst_data) / vbuf[1].stride;
    vbuf[1].buffer_offset = 0;
-   vbuf[1].buffer = screen->user_buffer_create(screen,
-                                               inst_data,
-                                               sizeof(inst_data),
-                                               PIPE_BIND_VERTEX_BUFFER);
-
-
-   ctx->set_vertex_buffers(ctx, 2, vbuf);
-
-   /* index data */
-   ibuf.buffer = screen->user_buffer_create(screen,
-                                            indices,
-                                            sizeof(indices),
-                                            PIPE_BIND_VERTEX_BUFFER);
-   ibuf.offset = 0;
-   ibuf.index_size = 2;
-
-   ctx->set_index_buffer(ctx, &ibuf);
+   vbuf[1].buffer.resource = pipe_buffer_create_with_data(ctx,
+                                                 PIPE_BIND_VERTEX_BUFFER,
+                                                 PIPE_USAGE_DEFAULT,
+                                                 sizeof(inst_data),
+                                                 inst_data);
 
+   ctx->set_vertex_buffers(ctx, 0, 2, vbuf);
 }
 
 static void set_vertex_shader( void )
@@ -198,26 +185,39 @@ static void set_fragment_shader( void )
 
 static void draw( void )
 {
-   float clear_color[4] = {1,0,1,1};
+   union pipe_color_union clear_color = { {1,0,1,1} };
    struct pipe_draw_info info;
 
-   ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0);
+   ctx->clear(ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
+
 
    util_draw_init_info(&info);
-   info.indexed = (draw_elements != 0);
+   info.index_size = draw_elements ? 2 : 0;
    info.mode = PIPE_PRIM_TRIANGLES;
    info.start = 0;
    info.count = 3;
    /* draw NUM_INST triangles */
    info.instance_count = NUM_INST;
 
+   /* index data */
+   if (info.index_size) {
+      info.index.resource =
+         pipe_buffer_create_with_data(ctx,
+                                      PIPE_BIND_INDEX_BUFFER,
+                                      PIPE_USAGE_DEFAULT,
+                                      sizeof(indices),
+                                      indices);
+   }
+
    ctx->draw_vbo(ctx, &info);
 
-   ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL);
+   pipe_resource_reference(&info.index.resource, NULL);
+
+   ctx->flush(ctx, NULL, 0);
 
    graw_save_surface_to_file(ctx, surf, NULL);
 
-   screen->flush_frontbuffer(screen, tex, 0, 0, window);
+   screen->flush_frontbuffer(screen, tex, 0, 0, window, NULL);
 }
 
 
@@ -234,19 +234,23 @@ static void init( void )
     * Also, no easy way of querying supported formats if the screen
     * cannot be created first.
     */
-   for (i = 0; 
-        window == NULL && formats[i] != PIPE_FORMAT_NONE;
-        i++) {
-      
-      screen = graw_create_window_and_screen(0,0,300,300,
+   for (i = 0; formats[i] != PIPE_FORMAT_NONE; i++) {
+      screen = graw_create_window_and_screen(0, 0, 300, 300,
                                              formats[i],
                                              &window);
+      if (window && screen)
+         break;
+   }
+   if (!screen || !window) {
+      fprintf(stderr, "Unable to create window\n");
+      exit(1);
    }
    
-   ctx = screen->context_create(screen, NULL);
+   ctx = screen->context_create(screen, NULL, 0);
    if (ctx == NULL)
       exit(3);
 
+   memset(&templat, 0, sizeof(templat));
    templat.target = PIPE_TEXTURE_2D;
    templat.format = formats[i];
    templat.width0 = WIDTH;
@@ -254,7 +258,6 @@ static void init( void )
    templat.depth0 = 1;
    templat.array_size = 1;
    templat.last_level = 0;
-   templat.nr_samples = 1;
    templat.bind = (PIPE_BIND_RENDER_TARGET |
                    PIPE_BIND_DISPLAY_TARGET);
    
@@ -264,7 +267,6 @@ static void init( void )
       exit(4);
 
    surf_tmpl.format = templat.format;
-   surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
    surf_tmpl.u.tex.level = 0;
    surf_tmpl.u.tex.first_layer = 0;
    surf_tmpl.u.tex.last_layer = 0;
@@ -302,7 +304,10 @@ static void init( void )
       void *handle;
       memset(&rasterizer, 0, sizeof rasterizer);
       rasterizer.cull_face = PIPE_FACE_NONE;
-      rasterizer.gl_rasterization_rules = 1;
+      rasterizer.half_pixel_center = 1;
+      rasterizer.bottom_edge_rule = 1;
+      rasterizer.depth_clip_near = 1;
+      rasterizer.depth_clip_far = 1;
       handle = ctx->create_rasterizer_state(ctx, &rasterizer);
       ctx->bind_rasterizer_state(ctx, handle);
    }