* any utility code, just the graw interface and gallium.
*/
+#include <stdio.h>
+
#include "state_tracker/graw.h"
#include "pipe/p_screen.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "util/u_debug.h" /* debug_dump_surface_bmp() */
#include "util/u_memory.h" /* Offset() */
#include "util/u_draw_quad.h"
float color[4];
};
-static struct vertex vertices[4] =
+static struct vertex vertices[3] =
{
- { { 0.0f, -0.9f, 0.0f, 1.0f },
- { 1.0f, 0.0f, 0.0f, 1.0f }
+ {
+ { 0.0f, -0.9f, 0.0f, 1.0f },
+ { 1.0f, 0.0f, 0.0f, 1.0f }
},
- { { -0.9f, 0.9f, 0.0f, 1.0f },
- { 0.0f, 1.0f, 0.0f, 1.0f }
+ {
+ { -0.9f, 0.9f, 0.0f, 1.0f },
+ { 0.0f, 1.0f, 0.0f, 1.0f }
},
- { { 0.9f, 0.9f, 0.0f, 1.0f },
- { 0.0f, 0.0f, 1.0f, 1.0f }
+ {
+ { 0.9f, 0.9f, 0.0f, 1.0f },
+ { 0.0f, 0.0f, 1.0f, 1.0f }
}
};
util_draw_arrays(ctx, PIPE_PRIM_TRIANGLES, 0, 3);
ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL);
-#if 0
- /* At the moment, libgraw leaks out/makes available some of the
- * symbols from gallium/auxiliary, including these debug helpers.
- * Will eventually want to bless some of these paths, and lock the
- * others down so they aren't accessible from test programs.
- *
- * This currently just happens to work on debug builds - a release
- * build will probably fail to link here:
- */
- debug_dump_surface_bmp(ctx, "result.bmp", surf);
-#endif
+ graw_save_surface_to_file(ctx, surf, NULL);
screen->flush_frontbuffer(screen, surf, window);
}
}
ctx = screen->context_create(screen, NULL);
- if (ctx == NULL)
+ if (ctx == NULL) {
+ fprintf(stderr, "Unable to create context!\n");
exit(3);
+ }
templat.target = PIPE_TEXTURE_2D;
templat.format = formats[i];
tex = screen->resource_create(screen,
&templat);
- if (tex == NULL)
+ if (tex == NULL) {
+ fprintf(stderr, "Unable to create screen texture!\n");
exit(4);
+ }
surf = screen->get_tex_surface(screen, tex, 0, 0, 0,
PIPE_BIND_RENDER_TARGET |
PIPE_BIND_DISPLAY_TARGET);
- if (surf == NULL)
+ if (surf == NULL) {
+ fprintf(stderr, "Unable to get tex surface!\n");
exit(5);
+ }
memset(&fb, 0, sizeof fb);
fb.nr_cbufs = 1;
set_fragment_shader();
}
+static void args(int argc, char *argv[])
+{
+ int i;
+
+ for (i = 1; i < argc;) {
+ if (graw_parse_args(&i, argc, argv)) {
+ continue;
+ }
+ exit(1);
+ }
+}
int main( int argc, char *argv[] )
{
+ args(argc, argv);
init();
graw_set_display_func( draw );